On Tue, Aug 28, 2007 at 04:20:59PM -0700, Steve Meier wrote: > Anybody know why these two polygons in layer 2 causes PCB to crash?
The triangular poly ends up with only one point and zero size. The code to find the biggest poly assumes there's at least one of >0 size. I'm not sure how it got that way, though. I seem to remember I found some dependancy on rectangular polys for copper fills, so the triangle might not do what you want even if it didn't crash this way. -- Ben Jackson AD7GD <[EMAIL PROTECTED]> http://www.ben.com/ _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user