Peter Clifton wrote: > This uses Cairo to render into a memory buffer, and then we use that on > a GL context created with GtkGLExt.
> I mainly knocked this up to play with some OpenGL coding, and as a test > for a 3D SpaceNavigator "joystick" (6 axis, used for navigating 3D > objects / worlds). > Wow, going 3D is that easy you did it in a day? The 3d of several planes at heights would be a good 3D model of a stuffed board...for box planning purposes... So, how fast could you hook pcb to blender? (Just kidding, sort of...) John G -- Ecosensory _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user