On 10/10/06, Andrew Turner <[EMAIL PROTECTED]> wrote:
For augmented reality, it would be applying these similar techniques
but on a mobile display. Using a cellphone and camera to display
overlaid data on the view is one that I've seen demonstrated. It
doesn't always have to be about dorky/bulky/low-res glasses.

I dunno about that...I thought the eyeTap was pretty low-barrier: http://en.wikipedia.org/wiki/EyeTap

AR seems to loose something if you have to look at a device. I could see AR being helpful in turning the windshielf of a car into a HUD overlaying CGI icons of locations of interest on the actual real world view.


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