Hi,

On Thu, Oct 21, 2010 at 4:26 AM, Emmanuele Bassi <eba...@gmail.com> wrote:
> no, the GL context should *not* be per window. multiple GL contexts
> usually pose more problems than they solve, in synchronization and
> context switching, on basically all drivers - except maybe on nvidia[0].

Fair enough, I didn't realize it was actually possible to do one
global context for all windows.

I would still argue for per-window (so we can shut down
unmapped/hidden windows and so widgets look at parent, not a global)

Havoc
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