Its not a very big think, yes pev->nextthink is set at the end, there
aren't even any returns in the think function.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sniper
Sent: Tuesday, September 16, 2003 10:29 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Entity's think functions stopping?!

I've never had this problem.
Is  "pev->nextthink = gpGlobals->time + 1.0" called at the end?...
Perhaps
you have a return some place higher up in the function?

Sniper
----- Original Message -----
From: "Cale 'Mazor' Dunlap" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 16, 2003 9:20 PM
Subject: [hlcoders] Entity's think functions stopping?!


> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Once again, here at Firearms, we feel that creating the most botched
up
> code is our number one priority. thus we have some really weird bugs.
>
> Currently, the worst bug holding us back from releasing 2.8 is our
> fa_sd_object entities (search and destroy objects) are not respawning.
> I have a member variable that holds the respawn time (gpGlobals->time
+
> 5.0 for testing purposes), this is set when the object gets destroyed.
> There's another function, the think function, which is called every
> second to see if the object has been destroyed or not, if it was
> destroyed, it is SUPPOSED to respawn it. Our problem is that the think
> functions only get called once. I know this because I threw an alert
in
> the top of the think function. When the object is spawned, the think
> function is set: SetThink(SDThink), then the time to think is placed
> below that: pev->nextthink = gpGlobals->time + 1.0. In the think
> function, this is continually added onto, to hopefully continue the
> think loop: in the think function: pev->nextthink = gpGlobals->time +
> 1.0.
>
> Now why is it only getting called once if its supposed to think again
in
> 1 second?! Its driving me crazy.
>
> -Cale 'Mazor' Dunlap
> Firearms Programmer
> --
>
>
>
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