..... GREAAAAAAAT
Would sounds in maps cause that message to fire? -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, December 04, 2003 12:03 AM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] pfnMessageBegin... { svc_temp_entity, "svc_temp_entity", CL_Parse_TempEntity }, // 23 Its temp ents, y'all have too many. > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Cale 'Mazor' Dunlap > Sent: Wednesday, December 03, 2003 9:48 PM > To: [EMAIL PROTECTED] > Subject: [hlcoders] pfnMessageBegin... > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > I'm trying to diagnose a nasty lag issue in Firearms 2.9 > right now, and > it seems to be pointing to the fact that the message with the index 23 > is being called WAY too often. The REG_USER_MSG define > doesn't start the > messages until like, 70 or something like that, so I assume 23 is a > message that isn't part of the SDK (some entity updating message > maybe?). This is probably a question for one of the guys at valve to > answer. > > If you're not sure what I'm talking about, I'm talking about the > messages from server->client and how they're indexed. Every time a > message is registered with the engine, it tags a number on > it. I'm just > trying to figure out what number 23 is and hopefully figure out where > it's being called constantly and knock it out. > > This bug is at critical priority right now and needs to be fixed ASAP, > an answer very soon would be appreciated. > > -Cale 'Mazor' Dunlap > Programmer > Firearms Half-Life > http://www.firearmsmod.com/ > > -- > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders