On 03/13/04 12:44 AM, Sniper said: > I don't think anyone here can. You need to provide some more > information on what you're meaning to do. > > -Sniper
i_t_g's "team_no" in its natural form dictates what team can use an item. If I have a 4 team map and want to eliminate a single team from using an item, I appear to be SOL, hence my original request for assistance. If I simply must provide a real-world example, here: I have a medic antidote mod. Kill a medic, he drops an antidote. If you're infected you can pick it up in the allotted time and heal the infection. Currently the antidote is general use -- any team can grab it. I want to limit its effectiveness to the opposing team only. This is simple enough to do on 2 team maps, but becomes an issue on 4 team maps, since I can't say "allow use for all but X team". If the answer to this problems remains the quiet sound of chirping crickets, I'll simply manage use of the ent outside the purview of the standard i_t_g criteria, though I'd prefer not to. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders