Try this if is very important for you to find a solution, maybe it works.

1. Find engine.dll, should have 4,035,960 bytes.
2. Create a backup.
3. Use a hex editor and search for 50 68 00 1C 2F 10 E8 99 48 FC FF 83 C4
08. Replace the bytes with 5F 5E 8B E5 5D C2 04 00 90 90 90 90 90 90.
4. Pray :)
5. Pray again :)

The patch SHOULD (I repeat, SHOULD, I can't test this) replace the call to
Host_Error with a simple return. I don't know what happens next. If you're
lucky the server will stay up & running, else will crash with a strange
error. Or maybe when the error occurs it won't crash, but will refuse all
connections from all new clients.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank
Sent: Saturday, August 18, 2012 10:49 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Engine error: Host_Error: Overflow error writing
string table baseline GameRulesCreation

You must be new here

This is happening to everyone running a server other than MvM.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Aaron
Thompson
Sent: Saturday, August 18, 2012 3:47 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Engine error: Host_Error: Overflow error writing
string table baseline GameRulesCreation

08/18/2012 - 12:54:23: "A Half-eaten Banana<305><STEAM_0:blahblahblah><>"
connected, address "bleepbloop"
08/18/2012 - 12:54:24: Engine error: Host_Error: Overflow error writing
string table baseline GameRulesCreation

This happened on my trade server...and it happens a lot. Anyone else having
this crash?
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