On Nov 11, 2009, at 2:00 AM, Mohacsi Janos wrote:

I think this try_and_success_or_failure method can work in most cases, however it has some burden for implementation and operational point of view,

It does indeed, at least operationally. That is trivially solved for sites one frequently visits, using a cache - if one finds that address pair {source, destination} works one time, one might try it first next time.

As to the implementation, I have written the code for the naive version on Linux (and then threw it away for some reason), and it's not too hard. It comes down to

get all of my addresses
get all his addresses
for each address pair in some order
     "connect" on the socket
     do {
         "select" for K ms or a result, whichever comes first
     } while (result was a connection attempt failing)
     if result was a connection succeeding, break
}

// at this point we have an open connection or some outstanding
while (we have no open connection and some connection attempts in progress) {
     "select" seeking a result
}
if (we have a connection open) {
    for each connection attempt except that one {
        close it
    }
}
return the connected socket

Ideally, if one wishes to have a properly designed socket interface, one puts that in a subroutine that one calls with a name and gets either a connected socket or a failure in response, so that the application knows nothing about IP addresses (see UNSAF). But now I am engaging in wishful thinking - that the socket interface would be reasonably designed.

Caching implies some form of storage, which probably involves a kernel API, which I have not tried to prototype.
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