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https://issues.apache.org/jira/browse/CB-13238?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16152272#comment-16152272
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jcesarmobile commented on CB-13238:
-----------------------------------

So you say that you have used the same  2730x2730 image for all android 
resolutions just renaming it multiple times to splash-port-hdpi.png, 
splash-port-ldpi.png, splash-port-mdpi.png and splash-port-xhdpi.png?

You have to resize them to the appropriate size, and you can also provide a 
splash-port-xxxhdpi.png

> Splashscreen documentation dangerous
> ------------------------------------
>
>                 Key: CB-13238
>                 URL: https://issues.apache.org/jira/browse/CB-13238
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: cordova-plugin-splashscreen
>         Environment: xxxhdpi devices
>            Reporter: Volker Braun
>
> This seems to be a documentation issue, but for the record here is the back 
> story first:
> I reused the iOS 2730x2730 universal splash screen for the Android version, 
> and copied the config.xml settings
> {code}
>     <splash src="res/screen/android/splash-port-hdpi.png" 
> density="port-hdpi"/>
>     <splash src="res/screen/android/splash-port-ldpi.png" 
> density="port-ldpi"/>
>     <splash src="res/screen/android/splash-port-mdpi.png" 
> density="port-mdpi"/>
>     <splash src="res/screen/android/splash-port-xhdpi.png" 
> density="port-xhdpi"/>
> {code}
> as they are on 
> https://cordova.apache.org/docs/en/latest/reference/cordova-plugin-splashscreen/
>   Then my app is crashing with 
> {code}
> Fatal Exception: java.lang.RuntimeException: Canvas: trying to draw too 
> large(119421184bytes) bitmap.
> {code}
> on startup on xxxhdpi devices (e.g. Samsung S8). Note the 119421184 bytes are 
> 2730^2 pixel * 4 bytes color depth times an extra 2^2; The last factor is the 
> rescaling from xhdpi -> xxxhdpi. 
> I believe the documentation should be saying 
> {code}
>     <splash src="res/screen/android/splash-screen.png" density="anydpi"/>
> {code}
> since the splash screen is scaled to fill the screen anyways, we certainly 
> don't want to blow it up first because we have a high dpi device. 



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