Hi,

On Wed, Aug 31, 2011 at 4:12 PM, Morgan McLean <wrx...@gmail.com> wrote:
> Well, part of good design is trying to avoid as many issues (whether likely
> or unlikely) wherever reasonably possible, right?

Sure.

There's also the "KISS" principle, and the "assumption is the mother
of all ... screw-ups" concept :-)

cheers,
Dale
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