Matthew Dillon wrote:
    Well, you've described both sides of the debate quite well.  I for
    one am in the 0-risk camp.  ReiserFS got into trouble depending on
    a collision space (albeit a small one).  I did extensive testing of
    64 bit collision spaces when I wrote Diablo (A USENET news system
    contemporary with INN, over 10 years ago) and even with a 64 bit space
    collisions could occur quite often simply due to the volume of article
    traffic.

This is due well-known mathematical property, called birthday problem or birthday paradox. As a result of that property for ideal hash function of size N bits you only need 2^(N/2) random inputs to generate a collision with sufficient probability. Therefore, for 64 bit hash function you will get one collision for approximately every 2^32 inputs.

http://en.wikipedia.org/wiki/Birthday_attack

-Maxim

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