Petr Janda wrote: >> now compiling should link to the mesa lib, but then libGL.so.1 will be >> used by the runtime linker. >> >> But looking at your compiler output, libGLU depends on libGL.so.1.0.5, >> which is bad. You will need >> <http://chlamydia.fs.ei.tum.de/~corecode/unsorted/libtool-dragonfly.diff> >> this patch as well, I believe (and recompile Mesa+libs depending on Mesa). >> >> Not sure whether I have submitted this to pkgsrc/upstream. Maybe somebody >> could do that? :) > > Ok, Ive done that and billiardGL compiles. > > But running it gives me this error: > > [EMAIL PROTECTED]:/usr/pkgsrc/games/billardgl# BillardGL > /usr/libexec/ld-elf.so.2: /usr/pkg/lib/libGL.so.1: Undefined symbol "__error"
That's weird. Is there a libGL.so.w? There should be a libGL.so.1, which comes from wraplib, and there should be a libGL.so.w, which is the original (nvidia's) libGL.so (from obj). cheers simon
