Hi Pua

First of all you should put your sound file cast member in a
separate, shared CastLib
(this will be linked to all the movies in your project). 

Make sure that the sound file is set to *loop* in the cast
member property box.

Then put this movie in the movie that you want to initialize
the sound

on startMovie
 --if you need to set the volume of sound 1 to anywhere
between 0 (mute) to 255, do it here.
 puppetsound 1  "put the name of the sound file castmember" --
end startMovie

This sound will play continuously and can only be controlled
by Lingo.
Sounds played from QT video members will play as well as any
sound 
placed in the sound channel 2.  Asking projectors to deal with
multiple sounds is asking for trouble though, be warned.

Remember that your *physical* channel 1 is now puppeted and
you cannot use it in
the score with other sounds in the usual fashion; for this
you now only 
have *physical* channel 2.

Of course you can call up to 8 (I think that is the limit)
on a Mac
but you may incur into problems on Windows machines if you
do.  

Hope it helps

John






pua jeand wrote:
> 
> Dear,
> how do i play sound from 1.dir to 2.dir, but the sound still continue
> playing, without start all over again..(Lingo pls)
> (i also hope when qt movie playing that time, the sound still playing).
> 
> thank
> jeand

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