Hello all,

Another quick (probably stupid) question from the Elektonika crew -

Is there anyway of importing images (for Shockwave use) that keep the JPG
data they were imported with. You see the game we are making has 8 levels
and the background graphics / animations (as animated gifs) amount to 500Kb+
and that is before all other things are taken into consideration!! As jpgs
and using filmloops each level would probably be about 40Kb.

I am either missing summat or whenever Director imports images it converts
them to Director formatted images!? The Shockwave jpg compression seems to
hammer the images with a rather pitiful impact on the file size!?

Any suggestions?

Thanks,

Sam and the Elektonika team.

We may be stupid but at least we are not too proud to ask for help.

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