or you can pass frame number from flash itself like this

frameNumber = 10
getURL("lingo:goFrame " add frameNumber )


and in director movie script
on goFrame number
    go number
end


Ramesh CT
http://www.geocities.com/ramesh_ct/


-----Original Message-----
From: Colin Holgate <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Wednesday, November 08, 2000 11:49 AM
Subject: Re: <lingo-l> Flash animation in director 7 ?


|>i.e i have an animation flash with 4 bouton import in director and i
|>want to move the director head to a specific marker in the director
|>movie ?
|
|The usual solution is to use GetURL from the Flash movie. For 
|historical reasons (it would crash Director 7), I would put the place 
|you want to jump to into a variable, rather than jump there right 
|away, because if you go from a frame where the flash sprite exists to 
|one where it doesn't, D7 would crash.
|
|Anyway, in your Flash movie, use a GetURL that has a parameter which 
|is the name of the marker in Director. Flash would send this:
|
|GetURL "the marker you want to go to"
|
|
|In Director you have a movie script like this:
|
|
|global somemarker
|
|on enterframe
|   if somemarker <> "" then
|      go somemarker
|      set somemarker = ""
|   end if
|end
|
|on geturl where
|    set somemarker = where
|end
|
|
|
|Then when the user clicks on the button in Flash, Director traps the 
|URL and puts it into the somemarker variable. The next enterframe (or 
|exitframe if you prefer) would see the change, jump to the marker, 
|and reset the variable.
|
|
|[To remove yourself from this list, or to change to digest mode, go to
|http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
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|Lingo-L is for learning and helping with programming Lingo.  Thanks!]
|
|
|[To remove yourself from this list, or to change to digest mode, go to
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