how can I dynamically scale flash sprites (or members) at runtime without cropping the member to the sprite rect? It seems I've tried all the settings. I'm using: on mouseUp me spr.scale=spr.scale+50 end stephen [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
- Re: <lingo-l> scaling flash members Stephen Ingrum
- Re: <lingo-l> scaling flash members Tom Vandenbossche