property mySprite, spriteNum, imgCount
global imgList

on beginSprite me
  mySprite = sprite(spriteNum)
  imgCount = 0
end

on mouseUp me
  imgCount = imgCount + 1
  if imgCount = imgList.count() then imgCount = 1
  mySprite.member = imgList[imgCount]
end


HTH,
StevenSacks
[EMAIL PROTECTED]

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
> Behalf Of Yo Gomi
> Sent: Sunday, November 19, 2000 6:58 PM
> To: [EMAIL PROTECTED]
> Subject: <lingo-l> RE: Lingo-L Digest V1 #1715
> 
> 
> Hello,
> I am trying to use a list but haven't really cracked it yet. Does anyone
> know how to create a sprite that click-changes the images within a list?
> 
> on clickImage
>   global myList,i
>    repeat with i=1 to 11
>     sprite(1).memberNum=myList[i]
>      if i<12 then
>       i=i+1
>     else if i=13 then
>       sprite(1).memberNum=myList[1]
>       end if
> end repeat
> end
> 
> on mouseUp
>   global myList,i
>   clickImage
> --attach to a button sprite 1
> end
> 
> any suggestion/correction awaited
> thanks
> 
> 
> 
> 
> [To remove yourself from this list, or to change to digest mode, go to
> http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
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> Lingo-L is for learning and helping with programming Lingo.  Thanks!]
> 
> 

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