I have a man that puts out fire, when the water intersects the fire sprite
it puts the fire.width to the fire.width-10. When its width is less than 0
it will put the loc h of the fire to -1000.

PROBLEM : When leaving the frame, then returning the fire is back as its
origional in its origional state..

Heres the code:
on enterframe me
  repeat with i = 35 down to 26
    if sprite i intersects sprite(me.spritenum) then
         sendallsprites #wet, fire
                sprite(me.spritenum).width=sprite(me.spritenum).width-10
        end if
  end repeat
end enterframe me

on exitframe me
  if sprite(me.spritenum).width<=0 then
    sprite(me.spritenum).loch=-100
  end if
end


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