I'm assuming that you want a scrolling area that includes both text and images. I recently did a little scrolling text field with images inside it for the purposes of putting Macromedia's logo in the scrolling credits. I wrote a behavior to reposition the graphics based on the position of the scrolling text. (see below) You need to specify the sprite number of the scrolling text sprite and the offset withint that text for the graphic to appear. It isn't the most efficient because it tries to reposition the graphics on every frame loop. You could instead send events to the behavior to indicate that the scrolling button had been pressing (I have a separate set of behaviors that implement custom scroll bars). You need to use a "mask" sprite at the top and bottom of the scrolling text to cover over the bitmap if it scrolls outside the text area. There are also many other ways to do it, such as using a MIAW or an Xtra like the Web Xtra. How that helps. >Well, we need to make a window with text and images integrates like a issue >page. > >Somebody knew some like this? -- Scrolling Graphic Behavior. -- Copyright Bruce Epstein, Zeus Productions. 2001 -- [EMAIL PROTECTED] property pScrollTextSpr, pLineOffset, pLineHeight property pScrollTextMem, pSpr on beginSprite me pSpr = sprite(me.spriteNum) pScrollTextSpr = sprite(pScrollTextSpr) pScrollTextMem = pScrollTextSpr.member pLineHeight = charPosToLoc(pScrollTextMem, 1).locV + 1 end beginSprite on scrollMe me thisLine = (pLineOffset - pScrollTextMem.scrollTop) / pLineHeight partialLine = (pLineOffset - pScrollTextMem.scrollTop) mod pLineHeight if thisLine < 0 then thisLine = abs(thisLine) sign = -1 else sign = + 1 end if pSpr.locV = pScrollTextSpr.top + (linePosToLocV(pScrollTextMem, thisLine) + partialLine) * sign end scrollMe on exitFrame me scrollMe me end exitFrame on getPropertyDescriptionList me return [#pScrollTextSpr: [#format: #integer, #default: 1, #comment: "Text Sprite"], \ #pLineOffset: [#format: #integer, #default: 1, #comment: "Line Offset"]] end getPropertyDescriptionList --------- Looking for an ActionScript book as good as Lingo and Director in a Nutshell? Check out "ActionScript: The Definitive Guide" from O'Reilly. Written by Colin Moock, edited by Bruce Epstein. Available Now! http://www.amazon.com/exec/obidos/ASIN/1565928520/zeusproductions -------- [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]