Hello, I just encountere a big problem. I have a project which is now modified to work as shockwave. In order to import the text files, i use the standard net lingo. So, i start the getNetText, and then i loop the frame and check netDone. Note: This script works wonderfully in 2 of the 3 parts of my project. Because i preload more than one item, hence the lists for keeping IDs and status. The really puzzling error ("Script Error" in browser) is that the command "go the frame" shown in my script, generates 3 script errors, and after that it jumps to the end of the IF. Normally, that shouldn't happen until the file is correctly downloaded and imported in memory. The web server shows that the correct text file was sent to browser, but the text never shows up, as the error is REALLY non-logical and without any hints... This piece of script is copy&pasted from the other 2 parts which are working. I have checked for scripts for all sprites on screen (none has one). I have tried prepareframe, exitframe, and, it just seems to modify the number of error shown (exitframe means INFINITE errors, prepareframe just one, and enterframe 3). Please help me, with any suggestions... Thanks a lot, Gabriel Gheorghiu [EMAIL PROTECTED] ---- CODE ----- on enterframe fname= resFolder & crFileName if WaitingForNet = true then -- check if media ready if (NetDone(NetMediaIds[1]) = TRUE) and (netError(NetMediaIds[1]) = "OK") then -- finished loading, so proceed WaitingForNet = false member(1, "temp").text = netTextResult(NetMediaIds[1]) NetMediaStatus[1] = 2 -- loaded OK else -- loop to this frame tempDebugVar = tempDebugVar + 1 member("debugmsg", "temp").text = "loop: " & tempDebugVar -------------------------------------> ERROR GOES HERE go the frame -------------------------------------< member("debugmsg", "temp").text = "loop after go: " & tempDebugVar end if else if MoviePlayType= 1 then -- shockwave NetMediaIds[1] = getNetText(fname) NetMediaStatus[1] = 1 -- loading WaitingForNet = true go the frame -- loop this frame else -- projector -- import the file importfileinto member 1 of castLib "temp" , fname end if end if --- here the file should be parsed (loaded ok) [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]