I can't get rid of the flash that appears, when an editable text member is assigned to a sprite, because for some reason, when an editable member is displayed, its entire text is initially selected. I use this sequence: sprite(X).member = member(Y) member(y).selection = [1, 1] But there's still a brief flash before the selection is set to [1, 1]. Even taking the sprite off stage and then bringing it back doesn't help: when it's brought back there's the same brief flash. (This I don't understand at all.) I use D8, Mac OS and Windows. Any tips will be appreciated. Slava [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]