No, no, no.  Never encourage the monkey in the cage. <g>

On a related note, it might be interesting to some people to experiment
with this:

property ancestor

on new me
  ancestor = (sprite nn)
end new

;-)

At 11:40 AM -0700 6/22/01, R. Bhakti Klein wrote:
>yay terry!!!
>
>good answer, good answer!!
>
>
>
>"Terry R. Schussler" wrote:
>>
>> At 11:20 AM -0400 6/22/01, Bill Numerick wrote:
>> >Is there a way to send a large group of sprites with a script attached
>> >params without using the sendAllsprites and without using a repeat loop?
>>
>> Yep:
>>
>> call #yourMessage, [(sprite 1), (sprite 13), (sprite 45)], args

-- 

...---===|  Terry R. Schussler  |===---...
...---===|  Chief Investigator  |===---...

on visitWebsite yourSelection
 coolSites = [ \
   #advancedSeminars : "http://www.macromediaSEMINARS.com/";, \
   #directorUniversity: "http://www.directorU.com";, \
   #multiuserUniversity: "http://www.multiuserU.com";, \
   #flashUniversity: "http://www.flash5U.com";, \
   #freeBehaviors : "http://www.behaviors.com/";]
 gotoNetPage coolSites[yourSelection]
end visitWebsite


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