No, no, no. Never encourage the monkey in the cage. <g>
On a related note, it might be interesting to some people to experiment
with this:
property ancestor
on new me
ancestor = (sprite nn)
end new
;-)
At 11:40 AM -0700 6/22/01, R. Bhakti Klein wrote:
>yay terry!!!
>
>good answer, good answer!!
>
>
>
>"Terry R. Schussler" wrote:
>>
>> At 11:20 AM -0400 6/22/01, Bill Numerick wrote:
>> >Is there a way to send a large group of sprites with a script attached
>> >params without using the sendAllsprites and without using a repeat loop?
>>
>> Yep:
>>
>> call #yourMessage, [(sprite 1), (sprite 13), (sprite 45)], args
--
...---===| Terry R. Schussler |===---...
...---===| Chief Investigator |===---...
on visitWebsite yourSelection
coolSites = [ \
#advancedSeminars : "http://www.macromediaSEMINARS.com/", \
#directorUniversity: "http://www.directorU.com", \
#multiuserUniversity: "http://www.multiuserU.com", \
#flashUniversity: "http://www.flash5U.com", \
#freeBehaviors : "http://www.behaviors.com/"]
gotoNetPage coolSites[yourSelection]
end visitWebsite
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