hi Buzz. thanks for your reply. the lagging problem has disappeared and i do not know exactly why. after copying the pixels out of the grids castmember, i put it in a new member and exchanged the members on stage. it runs better then ever. This seems very strange to me. perhaps i expressed myself incorrectly in the first mail. the grid is in the background and I want it to be there. the lagging problem was the only problem. ralf. >It's in the background because Flash is probably DTS. >It's supposed to cover the whole stage >The lagging may be that you have Snap-To-Grid on ... >-Buzz At 12:43 AM +0200 6/27/01, schmidt-r wrote: >>i have two vector-sprites, three bitmap-sprites and one flash-member. >>altogether they build an angle-measuring-tool which i can drag around on >>the stage. that works fine until the moment i set my 1-bit-grid to >>visible. The grid is in the background and it covers the whole stage. >>the tool starts to lag behind the mouse. Anybody had this problem >>before? >> >>ralf. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]