hi Buzz.
thanks for your reply.
the lagging problem has disappeared and i do not know exactly why.
after copying the pixels out of the grids castmember,
i put it in a new member and exchanged the members on stage.
it runs better then ever. This seems very strange to me.

perhaps i expressed myself incorrectly in the first mail.
the grid is in the background and I want it to be there.
the lagging problem was the only problem.
ralf.


>It's in the background because Flash is probably DTS.
>It's supposed to cover the whole stage

>The lagging may be that you have Snap-To-Grid on ...

>-Buzz

At 12:43 AM +0200 6/27/01, schmidt-r wrote:
>>i have two vector-sprites, three bitmap-sprites and one flash-member.
>>altogether they build an angle-measuring-tool which i can drag around
on
>>the stage. that works fine until the moment i set my 1-bit-grid to
>>visible. The grid is in the background and it covers the whole stage.
>>the tool starts to lag behind the mouse. Anybody had this problem
>>before?
>>
>>ralf.


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