> > > So maybe VOICE creation needs to be a three-step process.
> > > * Allocate voice
> > > * Set initial voice-controls
> > > * Voice on
> 
> I think this is harder to handle.

All the further discussion leads me to understand we like this?  Eek.  I
proposed it as a straw man.

So we send 1 VOICE_ALLOC, n control SETs, and 1 VOICE_ON event?

is that what we're converging on?

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