> > > So maybe VOICE creation needs to be a three-step process. > > > * Allocate voice > > > * Set initial voice-controls > > > * Voice on > > I think this is harder to handle.
All the further discussion leads me to understand we like this? Eek. I proposed it as a straw man. So we send 1 VOICE_ALLOC, n control SETs, and 1 VOICE_ON event? is that what we're converging on?