Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> On 06/18/2014 02:51 AM, Iago Toral Quiroga wrote: > It should be possible to query the number of primitives written to each > individual stream by a geometry shader in a single draw call. For that > we need to have up to MAX_VERTEX_STREAM separate query objects. > --- > src/mesa/main/mtypes.h | 4 ++-- > src/mesa/main/queryobj.c | 17 +++++++++-------- > 2 files changed, 11 insertions(+), 10 deletions(-) > > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index 2eaf2f5..7d5c789 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -2912,8 +2912,8 @@ struct gl_query_state > struct gl_query_object *CondRenderQuery; > > /** GL_EXT_transform_feedback */ > - struct gl_query_object *PrimitivesGenerated; > - struct gl_query_object *PrimitivesWritten; > + struct gl_query_object *PrimitivesGenerated[MAX_VERTEX_STREAMS]; > + struct gl_query_object *PrimitivesWritten[MAX_VERTEX_STREAMS]; > > /** GL_ARB_timer_query */ > struct gl_query_object *TimeElapsed; > diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c > index 512f45a..932359c 100644 > --- a/src/mesa/main/queryobj.c > +++ b/src/mesa/main/queryobj.c > @@ -144,11 +144,12 @@ _mesa_init_query_object_functions(struct > dd_function_table *driver) > > > /** > - * Return pointer to the query object binding point for the given target. > + * Return pointer to the query object binding point for the given target and > + * index. > * \return NULL if invalid target, else the address of binding point > */ > static struct gl_query_object ** > -get_query_binding_point(struct gl_context *ctx, GLenum target) > +get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index) > { > switch (target) { > case GL_SAMPLES_PASSED_ARB: > @@ -174,12 +175,12 @@ get_query_binding_point(struct gl_context *ctx, GLenum > target) > return NULL; > case GL_PRIMITIVES_GENERATED: > if (ctx->Extensions.EXT_transform_feedback) > - return &ctx->Query.PrimitivesGenerated; > + return &ctx->Query.PrimitivesGenerated[index]; > else > return NULL; > case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: > if (ctx->Extensions.EXT_transform_feedback) > - return &ctx->Query.PrimitivesWritten; > + return &ctx->Query.PrimitivesWritten[index]; > else > return NULL; > default: > @@ -240,7 +241,7 @@ _mesa_DeleteQueries(GLsizei n, const GLuint *ids) > if (q) { > if (q->Active) { > struct gl_query_object **bindpt; > - bindpt = get_query_binding_point(ctx, q->Target); > + bindpt = get_query_binding_point(ctx, q->Target, q->Stream); > assert(bindpt); /* Should be non-null for active q. */ > if (bindpt) { > *bindpt = NULL; > @@ -313,7 +314,7 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, > GLuint id) > > FLUSH_VERTICES(ctx, 0); > > - bindpt = get_query_binding_point(ctx, target); > + bindpt = get_query_binding_point(ctx, target, index); > if (!bindpt) { > _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)"); > return; > @@ -391,7 +392,7 @@ _mesa_EndQueryIndexed(GLenum target, GLuint index) > > FLUSH_VERTICES(ctx, 0); > > - bindpt = get_query_binding_point(ctx, target); > + bindpt = get_query_binding_point(ctx, target, index); > if (!bindpt) { > _mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)"); > return; > @@ -518,7 +519,7 @@ _mesa_GetQueryIndexediv(GLenum target, GLuint index, > GLenum pname, > } > } > else { > - bindpt = get_query_binding_point(ctx, target); > + bindpt = get_query_binding_point(ctx, target, index); > if (!bindpt) { > _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)"); > return; >
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