https://bugs.freedesktop.org/show_bug.cgi?id=49295
Bug #: 49295 Summary: artifacts in prboom on NV86 Classification: Unclassified Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau AssignedTo: nouveau@lists.freedesktop.org ReportedBy: svenj...@gmx.de Created attachment 60784 --> https://bugs.freedesktop.org/attachment.cgi?id=60784 Doom 1, Episode 1, Map 4 under prboom 2.5.0 Under prboom 2.5.0 with OpenGL renderer, I'm seeing bad artifacts: - Walls are very bright, sometimes transparent. In some cases, the texture disappears completely and is replaced by a solid color. - A "hall of mirrors effect" as described in http://doomwiki.org/wiki/Hall_of_mirrors_effect. I'm attaching a screenshot from Doom 1, Episode 1, Map 4 shortly after the start. There are no error messages in the kernel logs, and other 3D games (including doomsday, another Doom source port) are unaffected. Hardware is a GeForce 8500 GT, software stack as follows: Mesa from git commit 4c15a77f27 Kernel 3.4.0-rc5 Libdrm from git commit 754655c795 Nouveau DDX from git commit 174f170720 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Nouveau mailing list Nouveau@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/nouveau