Lucas Stach <d...@lynxeye.de> writes:

> Fixes an assertion seen by users.
>
> Signed-off-by: Lucas Stach <d...@lynxeye.de>
> Tested-by: JohnDoe_71Rus on irc
> ---
>  src/mesa/drivers/dri/nouveau/nouveau_context.c |    9 +++++++++
>  1 file changed, 9 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c 
> b/src/mesa/drivers/dri/nouveau/nouveau_context.c
> index 4845767..46c0d70 100644
> --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
> +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
> @@ -117,6 +117,15 @@ nouveau_context_init(struct gl_context *ctx, struct 
> nouveau_screen *screen,
>       nouveau_span_functions_init(ctx);
>       _mesa_allow_light_in_model(ctx, GL_FALSE);
>  
> +     /* only advertise supported texture formats */
> +     memset(&ctx->TextureFormatSupported, 0,
> +            sizeof(ctx->TextureFormatSupported));
> +     ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = true;
> +     ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = true;
> +     ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = true;
> +     ctx->TextureFormatSupported[MESA_FORMAT_Z16] = true;
> +     ctx->TextureFormatSupported[MESA_FORMAT_Z24_S8] = true;
> +
Hi Lucas,

It's not obvious to me how this works.  AFAIK nouveau doesn't make use
of this array.  And even if it did, the texture formats you're listing
aren't the supported ones.

>       /* Allocate a hardware channel. */
>       ret = nouveau_object_new(&context_dev(ctx)->object, 0xbeef0000,
>                                NOUVEAU_FIFO_CHANNEL_CLASS,

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