THIS LICENSE IS NOT APPROVED FOR GENERAL USE. YOU MAY NOT RE-DISTRIBUTE THIS LICENSE!

OPEN GAMING LICENSE DRAFT REVISION Version 1.0.b

The following text is derived from the Open Gaming License v.1.0.a  which is Copyright 2000 Wizards of the Coast, Inc. ("Wizards").  

[This is a suggested revision to the language of the Open Gaming License that includes some typo fixes, is edited for consistency, and clarifies the license terms with regard to trademarks and registered trademarks. By Alexander G. Silva-Sadder ©2001. Copyright is hereby waived for the purposes of incorporating any version of this text into the official Open Gaming License. Note my understanding is that the term "registered trademark" needs no definition as it has an established legal meaning referring only to trademarks registered with the US Patent and Trademark Office.  Furthermore the Definitions Section is not in alphabetical order only for purposes of a lay reading and to ease understanding. Also the (s) on Owner(s) may not be necessary?]

1. Definitions: (a)"Open Game Content" means any game mechanic or mechanics and includes the methods, procedures, processes, and routines to the extent such content does not embody Product Identity and is an enhancement over the prior art, and means any additional content clearly identified as Open Game Content by the Contributors, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity; (b)"Contributor" or "Contributors" means any copyright and/or Trademark owner who has contributed Open Game Content; (c)"Product Identity" means product and product line names, logos, and identifying, marks including trade dress; artifacts; creatures, characters; stories, storylines, plots, thematic elements, dialogue, incidents, language; artwork, symbols, designs, depictions, logos, graphic designs, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, and special abilities; places, locations, environments, equipment, magical or supernatural abilities or effects; Trademarks or registered trademarks; which are clearly identified as Product Identity by the owner of the Product Identity, and which specifically excludes Open Game Content; (d)"Trademark" means a word, phrase, symbol or design, or combination of words, phrases, symbols or designs, which identifies and distinguishes the source of the goods or services of one party from those of others; (e)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgement or other form in which an existing work may be recast, transformed, or adapted; (f)"Distribute", "Distributed" or "Distributing" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit, or otherwise distribute; (g)"Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise created Derivative Material of Open Game Content; (h)"You" or "Your" means the licensee in terms of this agreement.

2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be used under and in terms of this License.  You must affix such a notice to any Open Game Content that You Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content Distributed using this License.

3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of the License.

4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive, license with the exact terms of this License to Use, the Open Game Content.

5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.

6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying, Using, or Distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content You Distribute.

7. Use of Product Identity: You agree not to Use any Product Identity in conjunction with a work containing or making Use of Open Game Content, including as an indication to compatibility or co-adaptability, except as expressly licensed in another, independent Agreement with the owner(s) of each element of that Product Identity, unless You are the sole owner of that Product Identity. The Use of any Product Identity within or in conjunction with Open Game Content does not constitute a challenge to the ownership of that Product Identity.  The owner(s) of any Product Identity used within or in conjunction with Open Game Content shall retain all rights and interest in and to that Product Identity.

8. Use of Trademarks: You agree not to indicate compatibility or co-adaptability with any Trademark or registered trademark in conjunction with a work containing or making Use of Open Game Content except as expressly licensed in another, independent Agreement with the owner(s) of such Trademark or registered trademark, unless You are the sole owner of that Trademark or registered trademark.  The Use of any Trademark or registered trademark does not constitute a challenge to the ownership of that Trademark or registered trademark.  The owner(s) of any Trademark or registered trademark shall retain all rights and interest in and to that Trademark or registered trademark.

9. Identification: If you Distribute Open Game Content You must clearly indicate which portions of the work that you are Distributing are Open Game Content.  Any Product Identity which You Distribute in conjunction with Open Game Content must be clearly identified as Product Identity.  

10. Updating the License: Wizards or its designated Agents may publish updated versions of this License.  You may use any authorized version of this License to copy, modify, Use or Distribute any Open Game Content originally distributed under any version of this License.

11. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.

12. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to so.

13. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some, any, or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Content so affected.

14. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach.  All sub-licenses shall survive the termination of this License.

15. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.

16. COPYRIGHT NOTICE
Open Game License Draft Revision v.1.0.b.

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