> Mike Kletch > > Last night, I was trying to figure out who to send this question to. I > anxiously want to do some work with VP/WP, and was hoping it > might be a part of > the D&D 3.5E SRD release or somethign like that.
<snip> > Bryan Fields > > Has anyone managed to develop a VP/WP system that is functionally > compatible with the base d20 or d20 Modern SRDs and has been released as > OGC and is not in violation of WoTC's copyrights? I wrote one back in 2000, just after the Vp/Wp system had been hinted at on the WotC site. It was published in an online magazine in January 2001, shortly after the Star Wars game system came out. Mine is different from the SW system in that it does not boost the total hp values for anything, it just treats a portion of those hp differently. I think it's clean, and at one time I discussed demonstrating that to AV at WotC. That turned out to be more work than I thought: nigh-impossible. The trouble is that the Vp/Wp system is a direct extrapolation of the Hp system, so any other attempt to do that will be very similar of necessity. By using as much language from the SRD as possible, my work is easily recognized by 3e players, but it is also very similar in wording to some of the SW text. It is a case of two branches from a common source. The bottom line is that in the two years its been in circulation I've never had a single complaint from WotC regarding any infringement. Take that for what it's worth. The link is: http://db.petrodatasource.com/Vitality.zip Another option is to use the Lifeblood/Stamina rules from the d20 Traveller RPG. It is essentially identical to the Vitality/Wound system. The last option I know of is to use the modified massive damage rules from d20 Modern. If you aren't familiar with it, it basically sets the massive damage threshold to your CON score, and if you receive more damage than your CON in a single blow you must make a Fortitude save vs. the damage taken or be reduced to -1 hp. In practice, the two are very similar - they both make it possible for a single heavy blow to take out a creature of any level. Note: I've tried using the d20 Modern rules in D&D 3e. It makes the Power Attack and Sneak Attacks a very deadly combination. A group of low-level rogues can take you out faster than you can blink. It needs more balance and play testing. -Brad _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
