Ol' Ben wrote:
You obviously didn't read my post. Or, if you did, you are deliberately choosing not to respond to it.Justin Bacon wrote: Actually this is a completely objective assessment.Your "facts" are based on one of two things:1. Your willingness/unwillingness to use the system. 2. Your inability to use the system.
Your "facts" are based on your experience with the system.
My facts are based on the rulebooks.
You're claiming that the VP/WP system eliminates AoO, faet stacking, and skill synergy? Because if you aren't, you don't have a point.1. Does the VP/WP system add complexity? Of course. The VP/WP requires more rules. This, by definition, is added complexity.The rules are simple and straightforward. They are no where nearly as convoluted as AoO, Feat stacking, Skill synnergy, or anything else.
"The sky is blue" is a statement of fact. "I dislike blue skies" is a statement of opinion. Learn to distinguish between the two.2. Does the VP/WP system add bookkeeping? Of course. The VP/WP add an
extra pool of points which must be tracked. This, by definition, is added bookkeeping.
The thing is, you indicate this is a bad thing.
Where in my message did you see me condemning the WP/VP system because it uses different rules?Okay, so you object to W&V because it uses different rules, but then you'll espouce the use of different rules.3. Is this added complexity and bookkeeping necessary? No. We've seen systems achieve comparable (and even identical) results with less bookkeeping and complexity.
Could you demonstrate how the standard hit point system is *objectively* "overly simplistic" and "requiring of nonsensical in-game justification"?If you prefer the unnecessary bookkeeping and complexity to other options currently available on the market, that's your opinion.If you prefer overly simplistic systems that require nonsensical in-game justification and reduces verisimilitude, that's your opinion.
Because, again, if you can't, you don't have a point.
Wrong; The mechanic does not "speed up" Healing at all because the recovery of Vitality isn't related to Healing at all. If you were familiar with the system you'd know that.My STAR WARS rulebook is boxed up at the moment, but I do have my SPYCRAFT rulebook out. SPYCRAFT, pg. 179:
"NATURAL HEALING: You regain 1 vitality point per agent level per hour of rest..."
Hmm... If Vitality isn't related to Healing at all, why is the recovery of Vitality points dealt with in the Healing section of the the rulebook?
Looks like you're the one that's wrong.
If you think you can do better than W&V, however, than by all means give it a go.If we define better as "achieving similar results with less bookkeeping and complexity", then I don't have to. It's already been done.
Wrong again. In point of fact, I explicitly stated the contrary. Again, I must ask that you please read messages before replying to them.I do comprehend what you've written. Let me sum it up: 1. Your opinions are fact. 2. Anyone that doesn't agree with your opinion is wrong.
But actually, at this point, who am I kidding? It's clear you have no interest in actually reading my messages or engaging in a meaningful discussion. You seem to be far more content sniping at me and distorting my words.
I am withdrawing from this discussion.
Justin Bacon
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