Hi Alberto

I just need to "control" when I flush the stack, to synchonise with the
threads. A Callback would flush the stack (and so modify the graph) at the
same time of the callbacks which traverse the graph... It is dangerous.

I would stop the threads, flush my stack, and notify the threads to
continue...

2008/5/15 Alberto Luaces <[EMAIL PROTECTED]>:

> El Jueves 15 Mayo 2008ES 11:00:41 Vincent Bourdier escribió:
> > Hi all,
> >
> > After a look on the net and in the archive, I think nobody did it before,
> > but I prefer ask to earn time :
> >
> > I need to do something like a stack or a list of actions to apply on the
> > scenegraph (FIFO stack if possible). I've a thread which will create the
> > actions to make, and I need to do theses actions on the render loop,
> > stopping the thread during the "flush" of the stack.
> >
> > Do OSG implement something like this ?
> >
> > Thanks,
> >
> > Regards,
> >    Vincent.
>
> Hi Vicent,
>
> how would it be different from an update callback?
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