Michael G Schwern wrote: > > On Mon, Aug 11, 2003 at 01:45:35AM -0700, Ask Bjoern Hansen wrote: > > We totally need to have Parrot running on this thing when it comes > > out. :-) > > > > http://www.xgamestation.com/ > > Great idea, shame the hardware is crap. :( > > "Third-generation Motorola 68HCS12 16-bit processor @ 25 MHz. > Graphics architecture similar to Commodore 64, Atari 800 and Apple II."
>From reading the webpage, the xgs seems not to be intended to be a serious gaming platform, but rather, a hands-on way of teaching enthusiasts about how game programming was done in the "good old days." The pupose of having a small memory, and slow cpu speed, would seem to be that programmers for it are forced to hand-optomize algorithms and code, something they mightn't bother with in a resource abundant environment. Whether this is a good thing or a bad thing depends on why you're writing code for the xgs :) -- $a=24;split//,240513;s/\B/ => /for@@=qw(ac ab bc ba cb ca );{push(@b,$a),($a-=6)^=1 for 2..$a/6x--$|;print "[EMAIL PROTECTED] ]\n";((6<=($a-=6))?$a+=$_[$a%6]-$a%6:($a=pop @b))&&redo;}