> Woden and Roassal3D have a problem that when the 3D window is shown, text 
> highlighting is not working. Usually it’s not a big deal, but Rubric writes 
> white text on white background :). I think a problem like that was already in 
> Roassal2 and maybe someone remembers how to solve that?

It was the case in Roassal2 yes. This happens when the the window was 
constantly refreshing, thus no time left for the process behind the text 
hilighting. Maybe there is the same problem. You can have a look at the TRMorph 
class. 

Cheers,
Alexandre

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