Hi ports --
Reading through the latest macppc bulk build logs, I noticed that
openclonk ships with an x86-only blake2 implementation. So set
ONLY_FOR_ARCHS=amd64 i386 until I can figure something better out.
While here, any objections to using Samurai? We already have Ninja
disabled. And I haven't hit any problems in `make fake' with samu. That
way we get the build speed back.
~Brian
Index: Makefile
===================================================================
RCS file: /cvs/ports/games/openclonk/Makefile,v
retrieving revision 1.2
diff -u -p -r1.2 Makefile
--- Makefile 10 Aug 2018 00:27:50 -0000 1.2
+++ Makefile 5 Mar 2019 03:13:33 -0000
@@ -1,10 +1,13 @@
# $OpenBSD: Makefile,v 1.2 2018/08/10 00:27:50 bcallah Exp $
+# Uses x86-only blake2 implementation.
+ONLY_FOR_ARCHS = amd64 i386
+
V = 8.1
COMMENT = tactical action game focusing on controlling Clonks
DISTNAME = openclonk-${V}-src
PKGNAME = openclonk-${V}
-REVISION = 0
+REVISION = 1
EXTRACT_SUFX = .tar.bz2
CATEGORIES = games x11
@@ -49,7 +52,7 @@ CONFIGURE_ARGS += -DFREETYPE_INCLUDE_DIR
-DCMAKE_EXE_LINKER_FLAGS="-L${LOCALBASE}/lib"
# Random, intermittent failures with Ninja during fake.
-USE_NINJA = No
+USE_NINJA = Samurai
NO_TEST = Yes