Hi ports --

Reading through the latest macppc bulk build logs, I noticed that openclonk ships with an x86-only blake2 implementation. So set ONLY_FOR_ARCHS=amd64 i386 until I can figure something better out.

While here, any objections to using Samurai? We already have Ninja disabled. And I haven't hit any problems in `make fake' with samu. That way we get the build speed back.

~Brian

Index: Makefile
===================================================================
RCS file: /cvs/ports/games/openclonk/Makefile,v
retrieving revision 1.2
diff -u -p -r1.2 Makefile
--- Makefile	10 Aug 2018 00:27:50 -0000	1.2
+++ Makefile	5 Mar 2019 03:13:33 -0000
@@ -1,10 +1,13 @@
 # $OpenBSD: Makefile,v 1.2 2018/08/10 00:27:50 bcallah Exp $
 
+# Uses x86-only blake2 implementation.
+ONLY_FOR_ARCHS =	amd64 i386
+
 V =		8.1
 COMMENT =	tactical action game focusing on controlling Clonks
 DISTNAME =	openclonk-${V}-src
 PKGNAME =	openclonk-${V}
-REVISION =	0
+REVISION =	1
 EXTRACT_SUFX =	.tar.bz2
 CATEGORIES =	games x11
 
@@ -49,7 +52,7 @@ CONFIGURE_ARGS +=	-DFREETYPE_INCLUDE_DIR
 			-DCMAKE_EXE_LINKER_FLAGS="-L${LOCALBASE}/lib"
 
 # Random, intermittent failures with Ninja during fake.
-USE_NINJA =	No
+USE_NINJA =	Samurai
 
 NO_TEST =	Yes
 

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