On Jan 12, 2008 5:03 PM, bhaaluu <[EMAIL PROTECTED]> wrote: > > Exception exceptions.NameError: "global name 'screen' is not defined"
you'll need to define screen, then. Try something like screen = pygame.display.set_mode(#your resolution) On Jan 12, 2008 4:21 PM, earlylight publishing < [EMAIL PROTECTED]> wrote: > TypeError: init_sprite() got an unexpected keyword argument 'dx' > I don't really use sprites, so here's a guess. It doesn't like dx. Check Pygame.org to see how many and what type of arguments sprites need. Also, I'd just feed in direct values, like: self.init_sprite(screen, x, y, image, dx, dy) instead of: self.init_sprite(screen = screen, x = x, y = y, image = image, dx = dx, dy = dy) Ian