On Jan 12, 2008 5:03 PM, bhaaluu <[EMAIL PROTECTED]> wrote:

>
> Exception exceptions.NameError: "global name 'screen' is not defined"

you'll need to define screen, then.  Try something like
screen = pygame.display.set_mode(#your resolution)
On Jan 12, 2008 4:21 PM, earlylight publishing <
[EMAIL PROTECTED]> wrote:

> TypeError: init_sprite() got an unexpected keyword argument 'dx'
>
I don't really use sprites, so here's a guess.  It doesn't like dx.  Check
Pygame.org to see how many and what type of arguments sprites need.  Also,
I'd just feed in direct values, like:
self.init_sprite(screen, x, y, image, dx, dy)
instead of:
self.init_sprite(screen = screen, x = x, y = y, image = image, dx = dx, dy =
dy)
Ian

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