On 2/18/2010 2:16 AM, Jimjamjahaa wrote:
hi i am having some troubles with scheduled_interval. as far as i can tell, the default event loop should redraw the scene after a scheduled_interval triggers. however this is not the case in my program; the scene only gets redrawn when the window is resized.
I think that happens because that's the only time the window receives an draw-triggering event. Your schedule_interval in TableArea only rotates the rectangle; otherwise there are no explicit draw triggers in the event loop. You either need to define an on_draw in a @window.event or trigger a draw explicitly in your update() or through some user interaction. See the Hello, World of Writing a pyglet Application and The pyglet event framework in the docs.
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