import terrain
import png


sz = 1024

t = terrain.TerrainGenerator(44,sz)
t.generateTerrain(0,255)




pixels = []
o = 0
for y in xrange(0,sz):
    row = []
    for x in xrange(0,sz):
        v = t.tiles[o]
        if v > 255:
            v = 255
        row.append(v)
        row.append(v)
        row.append(v)
        o = o + 1
    pixels.append(row)

w = png.Writer(sz,sz)
f = open("map.png","w")
w.write(f, pixels)
f.close()