Hi, does anyone have an idea how to debug a (probably) OpenGL problem on Mac OSX? I have the latest wxPython with working PyOpenGL (which is probably not used) and VTK 4.4. When I try to run anything which would give me a 3D output, like pythonw wxVTKRenderWindow.py, I get nothing. I would suspect something with Apples triple buffering but where is the best point to start looking?
Any hints are appreciated Torsten _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig