Use parts{64,128}_round_to_int at each call site.
Signed-off-by: Richard Henderson <[email protected]>
---
fpu/softfloat.c | 22 ++++++----------------
1 file changed, 6 insertions(+), 16 deletions(-)
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 1f03fcf687..e2341871bd 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -779,16 +779,6 @@ static float128 QEMU_FLATTEN float128_pack_raw(const
FloatParts128 *p)
FloatParts128 *: parts128_##NAME, \
FloatParts256 *: parts256_##NAME)
-static void parts64_round_to_int(FloatParts64 *a, FloatRoundMode rm,
- int scale, float_status *s,
- const FloatFmt *fmt);
-static void parts128_round_to_int(FloatParts128 *a, FloatRoundMode r,
- int scale, float_status *s,
- const FloatFmt *fmt);
-
-#define parts_round_to_int(A, R, C, S, F) \
- PARTS_GENERIC_64_128(round_to_int, A)(A, R, C, S, F)
-
static int64_t parts64_float_to_sint(FloatParts64 *p, FloatRoundMode rmode,
int scale, int64_t min, int64_t max,
float_status *s);
@@ -3128,7 +3118,7 @@ float16 float16_round_to_int(float16 a, float_status *s)
FloatParts64 p;
float16_unpack_canonical(&p, a, s);
- parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float16_params);
+ parts64_round_to_int(&p, s->float_rounding_mode, 0, s, &float16_params);
return float16_round_pack_canonical(&p, s);
}
@@ -3137,7 +3127,7 @@ float32 float32_round_to_int(float32 a, float_status *s)
FloatParts64 p;
float32_unpack_canonical(&p, a, s);
- parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float32_params);
+ parts64_round_to_int(&p, s->float_rounding_mode, 0, s, &float32_params);
return float32_round_pack_canonical(&p, s);
}
@@ -3146,7 +3136,7 @@ float64 float64_round_to_int(float64 a, float_status *s)
FloatParts64 p;
float64_unpack_canonical(&p, a, s);
- parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float64_params);
+ parts64_round_to_int(&p, s->float_rounding_mode, 0, s, &float64_params);
return float64_round_pack_canonical(&p, s);
}
@@ -3155,7 +3145,7 @@ bfloat16 bfloat16_round_to_int(bfloat16 a, float_status
*s)
FloatParts64 p;
bfloat16_unpack_canonical(&p, a, s);
- parts_round_to_int(&p, s->float_rounding_mode, 0, s, &bfloat16_params);
+ parts64_round_to_int(&p, s->float_rounding_mode, 0, s, &bfloat16_params);
return bfloat16_round_pack_canonical(&p, s);
}
@@ -3164,7 +3154,7 @@ float128 float128_round_to_int(float128 a, float_status
*s)
FloatParts128 p;
float128_unpack_canonical(&p, a, s);
- parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float128_params);
+ parts128_round_to_int(&p, s->float_rounding_mode, 0, s, &float128_params);
return float128_round_pack_canonical(&p, s);
}
@@ -3176,7 +3166,7 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status
*status)
return floatx80_default_nan(status);
}
- parts_round_to_int(&p, status->float_rounding_mode, 0, status,
+ parts128_round_to_int(&p, status->float_rounding_mode, 0, status,
&floatx80_params[status->floatx80_rounding_precision]);
return floatx80_round_pack_canonical(&p, status);
}
--
2.43.0