From: "Stacey D. Son" <[email protected]>

Add struct target_sockaddr definition for socket address handling
and safe_ioctl macro for safe ioctl system calls. These are required
dependencies for the ioctl emulation subsystem.

Signed-off-by: Stacey D. Son <[email protected]>
Signed-off-by: Warner Losh <[email protected]>
---
 bsd-user/syscall_defs.h | 10 ++++++++++
 1 file changed, 10 insertions(+)

diff --git a/bsd-user/syscall_defs.h b/bsd-user/syscall_defs.h
index 4dbd90c2f1..873aea2fdd 100644
--- a/bsd-user/syscall_defs.h
+++ b/bsd-user/syscall_defs.h
@@ -565,6 +565,16 @@ type safe_##name(type1 arg1, type2 arg2, type3 arg3, type4 
arg4, \
     return safe_syscall(SYS_##name, arg1, arg2, arg3, arg4, arg5, arg6); \
 }
 
+/*
+ * sys/socket.h
+ */
+struct target_sockaddr {
+    uint8_t sa_len;
+    uint8_t sa_family;
+    uint8_t sa_data[14];
+} QEMU_PACKED;
+
+#define safe_ioctl(...) safe_syscall(SYS_ioctl, __VA_ARGS__)
 #define safe_fcntl(...) safe_syscall(SYS_fcntl, __VA_ARGS__)
 
 /* So far all target and host bitmasks are the same */

-- 
2.52.0


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