From: "Stacey D. Son" <[email protected]> Add struct target_sockaddr definition for socket address handling and safe_ioctl macro for safe ioctl system calls. These are required dependencies for the ioctl emulation subsystem.
Signed-off-by: Stacey D. Son <[email protected]> Signed-off-by: Warner Losh <[email protected]> --- bsd-user/syscall_defs.h | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/bsd-user/syscall_defs.h b/bsd-user/syscall_defs.h index 4dbd90c2f1..873aea2fdd 100644 --- a/bsd-user/syscall_defs.h +++ b/bsd-user/syscall_defs.h @@ -565,6 +565,16 @@ type safe_##name(type1 arg1, type2 arg2, type3 arg3, type4 arg4, \ return safe_syscall(SYS_##name, arg1, arg2, arg3, arg4, arg5, arg6); \ } +/* + * sys/socket.h + */ +struct target_sockaddr { + uint8_t sa_len; + uint8_t sa_family; + uint8_t sa_data[14]; +} QEMU_PACKED; + +#define safe_ioctl(...) safe_syscall(SYS_ioctl, __VA_ARGS__) #define safe_fcntl(...) safe_syscall(SYS_fcntl, __VA_ARGS__) /* So far all target and host bitmasks are the same */ -- 2.52.0
