This set of cocoa UI patches: * fixes the completely broken handling of absolute positioning (tablet-style) input devices * fixes a bug where if the first surface created was the same 640x480 as the initial window we'd never actually draw it * implements support for the -show-cursor command line option
The GTK and SDL UI frontends don't seem to be consistent about how they handle mousegrab for absolute-position devices; I followed SDL on the basis that it was the older and more established UI. (GTK doesn't implement -show-cursor at all, incidentally.) Peter Maydell (4): ui/cocoa: Cope with first surface being same as initial window size ui/cocoa: Add utility method to check if point is within window ui/cocoa: Fix handling of absolute positioning devices ui/cocoa: Honour -show-cursor command line option ui/cocoa.m | 108 ++++++++++++++++++++++++++++++++++++++++++------------------- 1 file changed, 75 insertions(+), 33 deletions(-) -- 1.8.5.4