Index: actors.scc
===================================================================
--- actors.scc	(revision 346)
+++ actors.scc	(working copy)
@@ -197,7 +197,7 @@
             }
             override {
                 if(VAR_OVERRIDE) {
-                    stopTalking();
+                    actorSay(0xFF, ""); //stopTalking();
                     putActorAt(carol,76,98,OfficeRoom);
                     putActorAt(commanderZif,160,120,OfficeRoom);
                     putActorAt(ensignZob,115,120,OfficeRoom);
@@ -303,7 +303,7 @@
             }
             override {
                 if(VAR_OVERRIDE) {
-                    stopTalking();
+                    actorSay(0xFF, ""); //stopTalking();
                     putActorAt(ensignZob,276,110,SecretRoom);
                     putActorAt(commanderZif,170,120,SecretRoom);
                     putActorAt( bluecupActor,0,0,InventoryItems );
@@ -368,7 +368,7 @@
                         }
                         override {
                             if(VAR_OVERRIDE) {
-                                stopTalking();
+                                actorSay(0xFF, ""); //stopTalking();
                             }
                         }
                         break;
Index: officeroom.scc
===================================================================
--- officeroom.scc	(revision 346)
+++ officeroom.scc	(working copy)
@@ -267,7 +267,7 @@
                     }
                     override {
                         if(VAR_OVERRIDE) {
-                            stopTalking();
+                            actorSay(0xFF, ""); //stopTalking();
                             putActorAt(commanderZif, 200, 120, OfficeRoom);
                             setObjectState( exitToSecretRoom, 7 );
                         }
Index: secretroom.scc
===================================================================
--- secretroom.scc	(revision 346)
+++ secretroom.scc	(working copy)
@@ -125,7 +125,7 @@
                     }
                     override {
                         if(VAR_OVERRIDE) {
-                            stopTalking();
+                            actorSay(0xFF, ""); //stopTalking();
                             putActorAt(commanderZif,60,85,SecretRoom);
                             actorFace(commanderZif,VAR_EGO);
                         }
Index: skyline.scc
===================================================================
--- skyline.scc	(revision 346)
+++ skyline.scc	(working copy)
@@ -59,7 +59,7 @@
             }
             override {
                 if(VAR_OVERRIDE) {
-                    stopTalking();
+                    actorSay(0xFF, ""); //stopTalking();
                 }
             }
         }
