Re: [Audyssey] Running silent steel under win7.
Good points! Thanks. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, November 10, 2013 10:00 AM To: Gamers Discussion list Subject: Re: [Audyssey] Running silent steel under win7. Hi Darren, I would not say that. I think my problem is just that my copy of Windows is 64-bit not 32-bit and there is a lot of older stuff that won't run quite right on 64-bit Windows. If I tried it on 32-bit Windows I'd imagine I could get it working. Plus there is a program for Mac and Linux called Wine that is very good for emulating Windows XP, and I might be able to set that up for running Silent Steel etc under Linux. My point being if there is a will thre is a way. I just have not put too much time in trying to get that particular game working since buying this Toshiba laptop. Cheers! On 11/8/13, Darren Duff wrote: > Ah so there truly is no hope without an xp vm then. Ah well I will > keep the game files and maybe one day play them again. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any Accessible Android Games
Actually, this method is, I suppose, a way for us to "drag and drop". I would like to be able to do it in apps such as a chess app. Double tap and hold the piece you want, slide to the square you want to move to, and release. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Cara Quinn" To: "Gamers Discussion list" Sent: Sunday, November 10, 2013 3:37 AM Subject: Re: [Audyssey] Any Accessible Android Games Hi Dark, yes, I agree that moving icons can be a bit fiddly, for different reasons though. :) There is a heck of a delay at this point before the icon actually switches pages. I find this really obnoxious and wish they'd switch it back to something shorter like they used to have it. :) Not sure exactly how you've been working with icons previously, but give this a try: When you double tap and hold on the icon, just touch the screen without exerting a whole lot of pressure on the display. I find that moving icons this way is a whole lot easier. I think many people find it common to put a bit more pressure on their finger while doing this, than is necessary. As I said, not sure if you're doing this or not, but if you are, you might give the above a go and see what it does for you. Find yourself double tapping and holding more gently on the icon and notice that it moves much more smoothly and easily as you touch it. I think you will find easily that you will be able to move icons freely with way less effort than you have before. Once you find yourself easily moving icons like this, you will find that it is second nature to you. Have a lovely day and talk with you soon!… Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Nov 9, 2013, at 11:55 PM, dark wrote: Funny cara, it seemed that however much I tried I couldn't get the dam thing to switch pages at all.I'd take it to the edge of the page and then nothing would happen, it'd just sit there on the first page and not switch to the second. This is why I sort of just assumed the default icons stayed on the first page. I've tried this in ios 6 and ios 7, and got the same result both times. As I said I do admit I don't find the icon moving process on Ios easy at all, moving papasangre 2 into my somethinelse folder was okay, but sometimes I've had icons chasing all over the place! BEware the Grue! dark. - Original Message - From: "Cara Quinn" To: "Gamers Discussion list" Sent: Sunday, November 10, 2013 4:17 AM Subject: Re: [Audyssey] Any Accessible Android Games Dark, you can move the GameCenter icon anywhere you like on any page. You move it just like any other icon. Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Nov 9, 2013, at 4:25 PM, dark wrote: Hi Charlse I know the Iphone has the ability to group aps into folders, I just find the process of dragging an iCon around the screen until I find what I want it to hit to be a pest, even if I take note of the previous iCon's grid position it still doesn't seem that smooth, especially compared to windows where I just copy stuff from one folder to another with a press of very few buttons. I also don't like the way I can't move Icons like the Gamecenter onto other pages. Again in Windows (or in Xp anyway), creating a shortcut and banging it where I wanted would be easy to do. These are some of the things about the Iphone which I do not like, for all there are many things I do like. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audysse
Re: [Audyssey] Any Accessible Android Games
Hi Charles, No, not really. With Android Google has been slow to implement accessibility on their OS and the manufacturers like LG, Motorola, and Samsung have been slower still to adopt newer versions of Droid OS and Talk back on their phones making Android a vastly different end user experience for people with disabilities. To make matters worse each carrier may adopt non-standard apps and packages as part of their phone bundles meaning the apps you get with your phone may or may not be accessible since AT&T, Verison, etc probably have not tested their software bundles for maximum accessibility. The combination of manufacturer and carrier choices means a blind/low vision Android user really has to do a lot of research before buying a phone if he or she wants a high degree of accessibility. With Windows all versions of Windows are reasonably accessible. Windows XP, Windows Vista, Windows 7, Windows 8, and Windows 8.1 are all pretty accessible as far as screen reader support for the OS and applications go. That's not the problem. The problem most users have is that Microsoft has consistently been changing the end user interface, and many blind/low vision users don't like it changing so much from version to version. To give you an example beginning with Windows 8 and Windows 8.1 Microsoft completely redesigned the user interface for Windows. The Start Menu was removed and replaced with a tiled Start Screen. All the pull down menubars were removed and replaced with ribbons. The desktop has a new bar called the Charmbar where settings and other things can be found. All the pull down context menus are no longer pull down menus but tiled context screens. Various dialogs look different than before. On and on I could go. The point is it is all accessible using Jaws 14, Window-Eyes 8.2, or with NVDA 2013.2. If someone were to jump from XP to Windows 8 or Windows 8.1 they would be totally lost, not because it isn't accessible, but they have to learn where every thing is at, learn some new hot keys, and generally relearn how to use Windows as nothing is really the same any more. Relearning how to use the operating system is not an accessibility issue more as it is an issue of people's willingness to adapt to new things. Cheers! On 11/9/13, Charles Rivard wrote: > Is this sort of like the problems of Windows XP, Vista, 7, 8, and so on? It > > sounds like it is. > > --- > Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any Accessible Android Games
Hi Cara, I guess my issue is what if someone isn't concerned about creating a sustainable business for creating apps and games for Android. What if the person merely wants a phone to use for personal use, and perhaps want to develop something for non-commercial use for himself? I guess that is where I have a problem with iPhone. Everyone is totally focused on the business perspective, of how many customers I might have, of creating a sustainable business, when that isn't what I want the phone for. In time I might want to go that direction, but right now I am in financial dire straights , am in fact about to lose everything except the shirt on my back in a nasty divorce, and so I am going to have to start over from scratch by getting electronics and furniture at discount prices. An Apple iPhone is way beyond my budget for the next year or two. I merely want to know if I can get by for the next couple of years on an Android with the latest version of Droid OS and Talkback. Cheers! On 11/9/13, Cara Quinn wrote: > Hi Charles, > > Well, not being super familiar with the Windows environment after XP, I > can't really comment on that. What I'm meaning though, is that the process > of getting the system to be accessible is one hurtle and once you get past > that, you then need to consider the actual accessibility experience for the > end user. Both these differ based on the flavor of Android being used. > > Does this make sense? > > For myself, the experiences I've had with Android have been both wildly > inconsistent and also really fiddly by comparison to the very stable and > consistent experience on the iPhone. > > Access is definitely getting better on Android which is a really good thing. > I just think that at the present moment, there's still so much variety in > the user experience when it comes to accessibility that developing for the > platform turns out to be a huge commitment in terms of support. > > For someone thinking of developing games as a sustainable business, one > still has the situation where the general user-base is still not nearly as > large as with the iDevices. So in the case of an accessible game developer, > the commitment is pretty serious for just not as much return. > > I think the platform just needs to mature a little bit more, which I know > will happen. I'm not sure if the really super consistent accessibility > experience will ever be the same as on iOS only because of the underlying > ethos of each OS, but ideally that's what I think we would want, both as > users and developers. > > Again, I'd be interested to hear others thoughts on this. > > Thanks, > > Cara :) > --- > iOS design and development - LookTel.com > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any Accessible Android Games
Hi Cara, Point well taken. I guess right now I am just looking for something for myself. You know what I mean? If I could develop games and apps for Android to sell that would be great, but that is not my goal here so support issues really is not that big a concern. I figure whatever I write for Android will be for my own use, for my specific phone, and if someone else wants to play that game or use that app no problem. However, I'm not in it for making money selling software for Android. I merely want a decent phone that does what I want, for a reasonable price, that allows me to develop stuff for it for my own uses without having to jailbreak the phone or invest a lot of money in hardware and software to develop for the phone. If there is a way to develop apps and games for iOS using a Windows PC or a Linux system I'll consider an iPhone. If not then that is a total deal breaker as I am not going to buy a Mac just to develop stuff for my iPhone. Cheers! On 11/9/13, Cara Quinn wrote: > Thomas, > > another thing to consider is the level of accessibility features that any > given user will have, based on the OS they are running. > > I.E. one user may be running android 4.4 and another user may be running > something considerably earlier than that. Both may be usable but not equal > in terms of ease of accessibility, so accessible games would need to take > this situation into account, as not all android phones can easily run the > same OS versions. > > LookTel has been wanting to release our software on Android for a while now > and this has been the issue that has consistently been a deciding factor to > wait. The differences in implementations of accessibility in the OS > versions. > > The last thing you want to deal with is wider support issues rather than a > simpler support model. While Apple has its own little quirks to deal with > they're so minor in comparison that they're pretty much non-existent. > > Just to give an example, while in the current version of Android you can do > a two-finger tap and hold for speech to start, you were not always able to > do this. So for people wanting to use our apps, this itself, was a > non-starter because it meant that someone may need sighted help or need to > go through a bit of work just to get the OS to talk. There's something to be > said for the easy button! :) Know what I mean?! :) > > I'm personally very interested in Android both for myself and for LookTel > but for now, iOS is definitely where I'm at… > > Anyway, hope this helps. and if anyone has any corrections or other > insights, please do chime in? > > Smiles, > > Cara :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Running silent steel under win7.
Hi Darren, I would not say that. I think my problem is just that my copy of Windows is 64-bit not 32-bit and there is a lot of older stuff that won't run quite right on 64-bit Windows. If I tried it on 32-bit Windows I'd imagine I could get it working. Plus there is a program for Mac and Linux called Wine that is very good for emulating Windows XP, and I might be able to set that up for running Silent Steel etc under Linux. My point being if there is a will thre is a way. I just have not put too much time in trying to get that particular game working since buying this Toshiba laptop. Cheers! On 11/8/13, Darren Duff wrote: > Ah so there truly is no hope without an xp vm then. Ah well I will keep > the game files and maybe one day play them again. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Running silent steel under win7.
Hi Shaun, Dang! You treat your software discs pretty rough.All of my game discs etc are all in a nice box in their cases, and I always make duplicates of my original software discs so I will use the copies rather than the original discs. That keeps the original media in good condition. Cheers! On 11/8/13, shaun everiss wrote: > I have the game but its probably not worth playing I have played it > about 50 times though. > I have the origional though broken disks in their broken cases but I > don't want to use them that much as their condition was well used. > If I ever lost or intentionally deleted the game the cds may or may > not work again. > I was barely able to transfer them to my drives when I got the game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Running silent steel under win7.
Hi Shaun, I don't think it does. That's most likely why I could not get it to work on Windows 7. My Windows laptop has an AMD 64-bit processor and a copy of 64-bit Windows. A lot of older games and apps won't work right on that machine. Especially, the 16-bit apps from older versions of Dos/Windows. Cheers! On 11/8/13, Darren Duff wrote: > Yeah maybe it doesn't run on 64 bit systoms. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Running silent steel under win7.
I have the game but its probably not worth playing I have played it about 50 times though. I have the origional though broken disks in their broken cases but I don't want to use them that much as their condition was well used. If I ever lost or intentionally deleted the game the cds may or may not work again. I was barely able to transfer them to my drives when I got the game. At 01:51 PM 11/9/2013, you wrote: Ah so there truly is no hope without an xp vm then. Ah well I will keep the game files and maybe one day play them again. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, November 08, 2013 2:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] Running silent steel under win7. Hi Sarah, The game is completely self-voicing. The captain of the submarine speaks the choices aloud as well as gives mission briefings, speaks the game's story aloud, and so on. Take my word for it the game is 100% accessible. Cheers! On 11/8/13, Sarah Haake wrote: > Hi, > > how is this game accessible? I read on wikipedia that you have to make > choices to progress the story. Are these choices spoken or anything? > > Thanks for answering and best regards > Sarah > > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the > list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] My Abandonware.com - download games from the 80s and 90s for free
Found/came across this site when checking out if things like silent steel might be available on similar sites - might be of _minor_ interest: http://www.myabandonware.com/ Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any Accessible Android Games
Thomas, here's the developer page on the playstore for what are meant to be some accessible games - only issue seems to be with explore by touch, android accessibility feature interfering with game's interfaces: https://play.google.com/store/apps/developer?id=e-UCM Here's a version of colossal cave adventure IF game, with TTS support available: https://play.google.com/store/apps/details?id=com.ecsoftwareconsulting.adventure430 Then, there are also specifically some games like audio archery, lock pick, etc. that are also specifically meant to be played by blindies, etc., but anyway. Am also still trying to find an accessible/usable IF/infocom game interpreter that's accessible, but, no luck as of yet - but, honestly haven't looked/tried all that much as of yet... My reason for going for android is open-source approach, tweakability of the operating system, and, side note is already have both a python and a PHP code interpreter installed on my android unit, which runs jellybean 4.1. Lastly, am CC'ing your direct email address, since think my outgoing mail server might currently have issues with audyssey.org domain. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, November 09, 2013 05:16 PM Subject: Re: [Audyssey] Any Accessible Android Games Hi Ryan, I really appreciate your detailed post. That's the kind of information I'd like to hear from people such as yourself who have and do use both. However, are there any accessible games for Android or is accessible games almost exclusively for iOS right now? Cheers! On 11/9/13, Ryan Strunk wrote: Tom, I'm going to touch on just one facet of your post, but I think it's a pretty major one. Quote: "to be honest I think what has happened here is that Apple got to the accessibility first. All the blind users ran out, purchased Apple iPhones, and now any time someone goes looking for a smartphone they say iPhone, iPhone, iPhone. However, now that Google is closing the gap, the accessibility is improving, people such as yourself already have an iPhone and refuse to switch or even follow changes in Android accessibility since it does not apply to you. Am I right?" End quote: In some cases you are absolutely right, but in others, it's a clear case of Talkback just plain not being as good as VoiceOver. This says nothing about Android versus iOS. That's beyond the scope of my point. I use an Android on a daily basis in my work. I'm required to make sure our sites and apps are accessible for both Android and iOS, so I'm required to be fluent in both systems. The bottom line is that, while Talkback is improving, it's nowhere near as polished as VoiceOver, and it won't be for some time. For example, VoiceOver has given users the ability to navigate by various HTML elements for several years. This feature was added to Talkback around a month ago, and it's still not as fluid or thorough as VoiceOver's navigation. Perhaps most telling, however, is the fact that all standard apps on iOS can be utilized by a VoiceOver user instantly, where the same cannot be said for Talkback users. iPhone users can navigate apple maps by touch and fully utilize the iOS camera app. VoiceOver will even tell the user when a face is centered and describe the taken picture in broad strokes. Talkback users, on the other hand, can't even use the built-in calendar. One could argue--and probably will--that you can just install a different file browser, a different calendar, a different whatever on Android if you want accessibility. But therein lies the crux of the issue--the reason why Apple still wins hands-down. On iOS, you don't *have* to do that to use it. It just works. I'm sure Google will catch up some day, and I'm very much looking forward to that day. I greatly appreciate their approach to open-source software, and I think they're an all-around more impressive company. Right now, though, it's not a case of blind people refusing to change; it's an issue of Talkback just not being there yet. Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.co
Re: [Audyssey] Any Accessible Android Games
Hi Jacob, That would be great. I'm actually very skilled at Java, am a certified Java developer, so I'd enjoy the Colossal Cave source code as that might help give me some programming ideas for developing accessible games for Android in the future. As I understand it the Java JVM on Android is basically a modified Java 1.7 JRE with some phone specific stuff included. So if I could that would be my preference seeing as I know Java very well, but no almost zilch about Object C for iOS. Although, according to Eleanor the runtime on Android is very slow. That might put a kink in my plans. Cheers! On 11/10/13, Jacob Kruger wrote: > REally not sure - just playing around at moment, and using something called > > SL4A to test things -script layer 4 android - sort of interpreter, but, > using something like the eclipse IDE, it's apparently to sort of package > your python/PHP code into a form of .apk package wrapper - sort of a virtual > > piece of software including use of the interpreter, or something, but, not > too sure. > > If of interest, can also, however send you the piece of java code the > developer of colossal cave adventure shared with me of his own accord - > unfortunately, java is one of the languages I have no experience with at > all... > > Stay well > > Jacob Kruger > Blind Biker > Skype: BlindZA > '...fate had broken his body, but not his spirit...' > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any Accessible Android Games
Hi Dark, Hmm...Honestly I don't know either. I only spent a few minutes looking at each, comparing them, so my experience in comparing iPhone to Android is rather limited in comparison to someone who uses one on a daily basis. I'm pretty sure that the iPhone probably is a bit better in terms availability of accessible apps and accessibility in general, but its the cost and the proprietary nature of the phone that has me hesitate at using it. The one thing I like about Android is that it is largely open source and is not fully proprietary. That rather suits my preferences as I don't use a lot of commercial or proprietary software on my computers either. Yes, I will use Windows for development for commercial apps and games, but I consider it a necessary evil. Otherwise everything else I use for myself personally is open source like Linux with LibreOffice, Firefox, the Orca screen reader, Thunderbird, etc. So I am attracted to Android for precisely the same reasons, but if accessibility isn't that functional or I am not able to find equivalent apps then of course I have little choice but to pay the higher cost for the iPhone. Cheers! On 11/9/13, dark wrote: > Well Tom I can't comment on the development angle, but one thing I will say > > about the Iphone is I've been surprised just how many things it has prooved > > useful for just through it's default functions. > > Siri for example I've found great as a note taker, if a person tells me some > > information I need to take a quick note of, it's extremely easy (and > accessible), to just use siri's note function by speaking into the phone. > > I also really like siri for reminders and calindars, since again, while > there ar! programs to use this you have to remember to use them, where as > siri you can just say "Remind me at 9 am tomorrow to phone the vet" or "set > > my alarm for 7 am tomorrow). > > While the phone does cost a lot, I've been surprised how much it's been > useful for, and indeed will continue to be in the future, (i'm looking at > getting an italian dictionary ap on the phone not to mention a satnav). > > I bought it essentially as a bit of fun, albeit a very expensive bit of fun > > as a reward for finishing the initial completion of my doctorate last year, > > but I've been quite amazed at how much more it's done sinse then, a lot of > which I believe is rather Iphone specific, such as siri. > > Of course, there are! things i dislike. I dislike for example having to muck > > about with itunes just to put books and music onto the phone, and also the > way it utterly ignores any folder structure or file names I have on my pc in > > favour of what are often quite arbitrary tags, (the only workaround I've > found for this is creating a playlist, dumping the contents of one of my pc > > folders into it, then renaming the playlist, and deleting it when I'm > done). > > I also personally dislike how hard it is to create folders, and the way I > can't completely customize the interface. For example, I'd like the game > center icon on page 2 of the display with my games. > > All that being said I've no regrets of buying the phone, indeed I found a > very nice contract that let me buy it progressively along with providing > better service than I'd had on my previous phone company, which was an > advantage. > > Of course I freely admit I know much less about Android than Ios, but I do > wonder whether it'd have so many conveniently available instant functions or > > random uses, quite aside from it's use in games. > > All the best, > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any Accessible Android Games
Hi Jacob, Thanks for that information. I heard Android could run Python apps, and I wonder if that is better than running Java based apps. Cheers! On 11/9/13, Jacob Kruger wrote: > Thomas, here's the developer page on the playstore for what are meant to be > > some accessible games - only issue seems to be with explore by touch, > android accessibility feature interfering with game's interfaces: > https://play.google.com/store/apps/developer?id=e-UCM > > Here's a version of colossal cave adventure IF game, with TTS support > available: > https://play.google.com/store/apps/details?id=com.ecsoftwareconsulting.adventure430 > > Then, there are also specifically some games like audio archery, lock pick, > > etc. that are also specifically meant to be played by blindies, etc., but > anyway. > > Am also still trying to find an accessible/usable IF/infocom game > interpreter that's accessible, but, no luck as of yet - but, honestly > haven't looked/tried all that much as of yet... > > My reason for going for android is open-source approach, tweakability of the > > operating system, and, side note is already have both a python and a PHP > code interpreter installed on my android unit, which runs jellybean 4.1. > > Lastly, am CC'ing your direct email address, since think my outgoing mail > server might currently have issues with audyssey.org domain. > > Stay well > > Jacob Kruger > Blind Biker > Skype: BlindZA > '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any Accessible Android Games
Hi Kara. I'll try that, but the problem I had with game center was more that I couldn't get the dam page to switch even when I navigated the icon to the top or sides, I just held it there for ages and it didn't move. This was true on ios 6 and ios 7 when i tried the gamecenter, though not with other icons like those for just launching games. It's a shame apple can't introduce a better page moving system or a system for just going to the folder you want then having an icon list to put things together more desktop style. while I can see the logic if you can physically see the interface and want to just push your icons around the screen this is one instance where actually I find the touch screen not to be as helpful as a standard interface. Beware the grue! Dark. - Original Message - From: "Cara Quinn" To: "Gamers Discussion list" Sent: Sunday, November 10, 2013 9:37 AM Subject: Re: [Audyssey] Any Accessible Android Games Hi Dark, yes, I agree that moving icons can be a bit fiddly, for different reasons though. :) There is a heck of a delay at this point before the icon actually switches pages. I find this really obnoxious and wish they'd switch it back to something shorter like they used to have it. :) Not sure exactly how you've been working with icons previously, but give this a try: When you double tap and hold on the icon, just touch the screen without exerting a whole lot of pressure on the display. I find that moving icons this way is a whole lot easier. I think many people find it common to put a bit more pressure on their finger while doing this, than is necessary. As I said, not sure if you're doing this or not, but if you are, you might give the above a go and see what it does for you. Find yourself double tapping and holding more gently on the icon and notice that it moves much more smoothly and easily as you touch it. I think you will find easily that you will be able to move icons freely with way less effort than you have before. Once you find yourself easily moving icons like this, you will find that it is second nature to you. Have a lovely day and talk with you soon!… Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Nov 9, 2013, at 11:55 PM, dark wrote: Funny cara, it seemed that however much I tried I couldn't get the dam thing to switch pages at all.I'd take it to the edge of the page and then nothing would happen, it'd just sit there on the first page and not switch to the second. This is why I sort of just assumed the default icons stayed on the first page. I've tried this in ios 6 and ios 7, and got the same result both times. As I said I do admit I don't find the icon moving process on Ios easy at all, moving papasangre 2 into my somethinelse folder was okay, but sometimes I've had icons chasing all over the place! BEware the Grue! dark. - Original Message - From: "Cara Quinn" To: "Gamers Discussion list" Sent: Sunday, November 10, 2013 4:17 AM Subject: Re: [Audyssey] Any Accessible Android Games Dark, you can move the GameCenter icon anywhere you like on any page. You move it just like any other icon. Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Nov 9, 2013, at 4:25 PM, dark wrote: Hi Charlse I know the Iphone has the ability to group aps into folders, I just find the process of dragging an iCon around the screen until I find what I want it to hit to be a pest, even if I take note of the previous iCon's grid position it still doesn't seem that smooth, especially compared to windows where I just copy stuff from one folder to another with a press of very few buttons. I also don't like the way I can't move Icons like the Gamecenter onto other pages. Again in Windows (or in Xp anyway), creating a shortcut and banging it where I wanted would be easy to do. These are some of the things about the Iphone which I do not like, for all there are many things I do like. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audys
Re: [Audyssey] Any Accessible Android Games
Hi Dark, yes, I agree that moving icons can be a bit fiddly, for different reasons though. :) There is a heck of a delay at this point before the icon actually switches pages. I find this really obnoxious and wish they'd switch it back to something shorter like they used to have it. :) Not sure exactly how you've been working with icons previously, but give this a try: When you double tap and hold on the icon, just touch the screen without exerting a whole lot of pressure on the display. I find that moving icons this way is a whole lot easier. I think many people find it common to put a bit more pressure on their finger while doing this, than is necessary. As I said, not sure if you're doing this or not, but if you are, you might give the above a go and see what it does for you. Find yourself double tapping and holding more gently on the icon and notice that it moves much more smoothly and easily as you touch it. I think you will find easily that you will be able to move icons freely with way less effort than you have before. Once you find yourself easily moving icons like this, you will find that it is second nature to you. Have a lovely day and talk with you soon!… Smiles, Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Nov 9, 2013, at 11:55 PM, dark wrote: Funny cara, it seemed that however much I tried I couldn't get the dam thing to switch pages at all.I'd take it to the edge of the page and then nothing would happen, it'd just sit there on the first page and not switch to the second. This is why I sort of just assumed the default icons stayed on the first page. I've tried this in ios 6 and ios 7, and got the same result both times. As I said I do admit I don't find the icon moving process on Ios easy at all, moving papasangre 2 into my somethinelse folder was okay, but sometimes I've had icons chasing all over the place! BEware the Grue! dark. - Original Message - From: "Cara Quinn" To: "Gamers Discussion list" Sent: Sunday, November 10, 2013 4:17 AM Subject: Re: [Audyssey] Any Accessible Android Games > Dark, you can move the GameCenter icon anywhere you like on any page. > > You move it just like any other icon. > > Smiles, > > Cara :) > --- > iOS design and development - LookTel.com > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On Nov 9, 2013, at 4:25 PM, dark wrote: > > Hi Charlse > > I know the Iphone has the ability to group aps into folders, I just find the > process of dragging an iCon around the screen until I find what I want it to > hit to be a pest, even if I take note of the previous iCon's grid position it > still doesn't seem that smooth, especially compared to windows where I just > copy stuff from one folder to another with a press of very few buttons. > > I also don't like the way I can't move Icons like the Gamecenter onto other > pages. Again in Windows (or in Xp anyway), creating a shortcut and banging it > where I wanted would be easy to do. > > These are some of the things about the Iphone which I do not like, for all > there are many things I do like. > > Beware the Grue! > > Dark. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make