I am looking at using a layered back OpenGL view for my core video
rendering. I am using a layered back view so that i can put controls
on top of my video.
How well does a layered back OpenGL view work on Macbooks and Mini's
with the integrated Intel chipsets. I noticed, from the LayeredOpenGL
example that you can not fall back to software, it has to be done in
hardware. If this isn't going to work i'll go to the transparent
window over the OpenGL view.
Scott
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