I am looking at using a layered back OpenGL view for my core video rendering. I am using a layered back view so that i can put controls on top of my video.

How well does a layered back OpenGL view work on Macbooks and Mini's with the integrated Intel chipsets. I noticed, from the LayeredOpenGL example that you can not fall back to software, it has to be done in hardware. If this isn't going to work i'll go to the transparent window over the OpenGL view.

Scott
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