[Dx-packages] [Bug 556527] Re: To whishlist. Add ability to change place of notify messages (top|bottom|center right/left)

2013-09-20 Thread Bryan Fullerton
** Package changed: ubuntu => notify-osd (Ubuntu)

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Title:
  To whishlist. Add ability to change place of notify messages
  (top|bottom|center right/left)

Status in Notify OSD:
  Triaged
Status in “notify-osd” package in Ubuntu:
  New

Bug description:
  Just subj.

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[Dx-packages] [Bug 556527] Re: To whishlist. Add ability to change place of notify messages (top|bottom|center right/left)

2013-09-20 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: notify-osd (Ubuntu)
   Status: New => Confirmed

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Title:
  To whishlist. Add ability to change place of notify messages
  (top|bottom|center right/left)

Status in Notify OSD:
  Triaged
Status in “notify-osd” package in Ubuntu:
  New

Bug description:
  Just subj.

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[Dx-packages] [Bug 556527] [NEW] To whishlist. Add ability to change place of notify messages (top|bottom|center right/left)

2013-09-20 Thread Launchpad Bug Tracker
You have been subscribed to a public bug:

Just subj.

** Affects: notify-osd
 Importance: Wishlist
 Status: Triaged

** Affects: notify-osd (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: patch whishlist
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To whishlist. Add ability to change place of notify messages (top|bottom|center 
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https://bugs.launchpad.net/bugs/556527
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[Dx-packages] [Bug 1199877] Re: unity-panel-service pegs one of my CPUs at 100%

2013-09-20 Thread CarVac
I have been experiencing this issue too, but it seems to affect me more
severely:

While the panel is pegging one of my 8 (4 with hyperthreading) cores, if
I try to use the HUD or system tray applets, I have about 10 seconds
within which to launch a terminal and kill the process before my
computer becomes completely and utterly unresponsive for 40 seconds.

Anything that doesn't seem to require user input, such as music or video
players, keep on playing.

The cursor moves, but it doesn't seem to affect anything, until after
the 40 seconds are up, and all of my inputs (mouse and keyboard) from
that duration are rapidly applied in sequence. Does this happen to other
people?

While it is chewing up a core, the clock stops counting up (visible
because I have it set to display seconds), but I usually don't notice it
until it's too late.

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Title:
  unity-panel-service pegs one of my CPUs at 100%

Status in The Ubuntu Power Consumption Project:
  New
Status in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  Triaged

Bug description:
  Just going about my business on Ubuntu Raring amd64 on an x230 and I
  heard the fan kick into action.  top showed me that unity-panel-
  service was consuming all the free cycles on one of my CPUs.  I killed
  it before my machine overheated, so I didn't attach a debugger to see
  why it was totally pegging out a  CPU.

  I'm not sure if this adds any context, but I was using a LibreOffice
  spreadsheet and I could not insert a table because the menu had lost
  it's mind, and then I observed the overly loaded CPU a very short
  while after that.

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[Dx-packages] [Bug 968533] Re: Alt-tab to Firefox sends Firefox to 100% CPU; unity-panel-service to 80% CPU and hud-service to 20-80% CPU

2013-09-20 Thread LA
The issue has a misleading title. The issue occurs generally when
hitting the ALT key. I confirmed with Firefox 23 on Ubuntu 12.10. Lately
the unity menu integration does not come as an addon. So, the previous
solution (to disable the globalmenu addon if ones has high CPU load)
does not work.

I found another solution, which is not optimal, but solves the problem
to a certain usable extent. The problem was that there were hundreds of
bookmarks in the bookmarks menu and the bookmarks toolbar. Some of them
were dynamic RSS bookmarks, which means that they kept growing by the
time. So HUD had to index all these bookmarks.

The solution was to move all the useless bookmarks from the bookmarks
menu to the "unsorted bookmarks". The latter do not appear in the menu
and therefore do not have to be indexed by HUD. After I did this, still
HUD requires a little bit of loading, but it is much faster and, most
important, does not halt the entire system.

I still believe there is an issue with HUD here: the entire adventure
with the hundred features indicates to me that HUD's indexing is sub-
optimal: it keeps re-indexing the same things that have already been
indexed before, probably there is no (sufficient) caching or so. Another
possibility could be a limit on the number of the bookmark items being
indexed by HUD.

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Title:
  Alt-tab to Firefox sends Firefox to 100% CPU; unity-panel-service to
  80% CPU and hud-service to 20-80% CPU

Status in Unity:
  Confirmed
Status in “unity” package in Ubuntu:
  Confirmed

Bug description:
  I've been seeing UI hangs after switching tabs in Firefox, and
  switching from other applications to Firefox.

  It can take 3-8 seconds to change *tab*.  During this time the CPU is
  maxed out;  typical output from 'top' during this period shows 'hud-
  service' and 'unity-panel-service' combined using about the same CPU
  as Firefox itself:

   100 10.4  26:07.73 firefox
53  0.6   6:14.86 hud-service
38  1.5   6:42.14 unity-panel-service

  I suspect that the change is causing a (an inefficient) re-index
  related to updated menu structures.  (Eg. something like the history
  menu, although I can't see what it is as don't currently have a menu
  bar).

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[Dx-packages] [Bug 1005174] Re: HUD Service high CPU usage with Firefox

2013-09-20 Thread LA
*** This bug is a duplicate of bug 968533 ***
https://bugs.launchpad.net/bugs/968533

The issue is still active and it is not a duplicate. I confirmed with
Firefox 23 on Ubuntu 12.10. Lately the unity menu integration does not
come as an addon. So, the previous solution (to disable that if ones has
high CPU load) does not work.

I found another solution, which is not optimal, but solves the problem
to a certain usable extent.  The problem was that there were hundreds of
bookmarks in the bookmarks menu and the bookmarks toolbar. Some of them
were dynamic RSS bookmarks, which means that they kept growing by the
time. So HUD had to index all these bookmarks.

The solution was to move all the useless bookmarks from the bookmarks
menu to the "unsorted bookmarks". The latter do not appear in the menu
and therefore do not have to be indexed by HUD. After I did this, still
HUD requires a little bit of loading, but it is much faster and, most
important, does not halt the entire system.


I still believe there is an issue with HUD here: the entire adventure with the 
hundred features indicates to me that HUD's indexing is sub-optimal: it keeps 
re-indexing the same things that have already been indexed before, probably 
there is no (sufficient) caching or so. Another possibility could be a limit on 
the number of the bookmark items being indexed by HUD.

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Title:
  HUD Service high CPU usage with Firefox

Status in The Application Menu:
  Confirmed
Status in Unity:
  Confirmed
Status in “firefox” package in Ubuntu:
  Invalid
Status in “indicator-appmenu” package in Ubuntu:
  Confirmed

Bug description:
  When using HUD to access Firefox menus, it will use a high amount of
  CPU (around 70%), even after Firefox is closed. It looks like its
  trying to index Firefox menus (speacially the bookmarks menu, that has
  a lot of entries).

  Steps to reproduce:
  - You need a Firefox install with hundreds of bookmarks.
  - Start Firefox
  - Start the Hud and try to search a item that it's on your bookmarks menu.
  - See the high CPU usage of unity-pane-service and hud-service.

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: unity 5.12-0ubuntu1
  ProcVersionSignature: Ubuntu 3.2.0-24.39-generic 3.2.16
  Uname: Linux 3.2.0-24-generic i686
  ApportVersion: 2.0.1-0ubuntu7
  Architecture: i386
  CompizPlugins: 
[core,bailer,detection,composite,opengl,compiztoolbox,decor,gnomecompat,mousepoll,resize,place,imgpng,grid,vpswitch,regex,move,wall,session,animation,wobbly,expo,workarounds,ezoom,animationaddon,fade,scale,unityshell]
  Date: Sun May 27 11:00:50 2012
  SourcePackage: unity
  UpgradeStatus: Upgraded to precise on 2012-04-28 (28 days ago)

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[Dx-packages] [Bug 1224950] Re: No way to navigate to contact from messaging menu

2013-09-20 Thread Jono Bacon
Oops, I added this as affecting messaging-menu, but I meant messaging-
app. I am not sure if this bug does affect visibility in the messaging
menu though.

** Also affects: messaging-app
   Importance: Undecided
   Status: New

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Title:
  No way to navigate to contact from messaging menu

Status in The Messaging Menu:
  Confirmed
Status in Messaging App:
  Invalid
Status in “indicator-messages” package in Ubuntu:
  Confirmed

Bug description:
  Someone sends me a text telling me to call them. I hear the "ding" on my 
phone and pull down the messaging menu.
  I see the message, but there's no way to navigate to the contact so I can 
call them.

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[Dx-packages] [Bug 1224950] Re: No way to navigate to contact from messaging menu

2013-09-20 Thread Jono Bacon
Ignore my last comment, wrong bug.

** Changed in: messaging-app
   Status: New => Invalid

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Title:
  No way to navigate to contact from messaging menu

Status in The Messaging Menu:
  Confirmed
Status in Messaging App:
  Invalid
Status in “indicator-messages” package in Ubuntu:
  Confirmed

Bug description:
  Someone sends me a text telling me to call them. I hear the "ding" on my 
phone and pull down the messaging menu.
  I see the message, but there's no way to navigate to the contact so I can 
call them.

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[Dx-packages] [Bug 1005174] Re: HUD Service high CPU usage with Firefox

2013-09-20 Thread LA
*** This bug is a duplicate of bug 968533 ***
https://bugs.launchpad.net/bugs/968533

Hi. I think that the duplicate status is wrong. I have this issue also
when not hitting the alt-tab key (the topic of the other issue).

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Title:
  HUD Service high CPU usage with Firefox

Status in The Application Menu:
  Confirmed
Status in Unity:
  Confirmed
Status in “firefox” package in Ubuntu:
  Invalid
Status in “indicator-appmenu” package in Ubuntu:
  Confirmed

Bug description:
  When using HUD to access Firefox menus, it will use a high amount of
  CPU (around 70%), even after Firefox is closed. It looks like its
  trying to index Firefox menus (speacially the bookmarks menu, that has
  a lot of entries).

  Steps to reproduce:
  - You need a Firefox install with hundreds of bookmarks.
  - Start Firefox
  - Start the Hud and try to search a item that it's on your bookmarks menu.
  - See the high CPU usage of unity-pane-service and hud-service.

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: unity 5.12-0ubuntu1
  ProcVersionSignature: Ubuntu 3.2.0-24.39-generic 3.2.16
  Uname: Linux 3.2.0-24-generic i686
  ApportVersion: 2.0.1-0ubuntu7
  Architecture: i386
  CompizPlugins: 
[core,bailer,detection,composite,opengl,compiztoolbox,decor,gnomecompat,mousepoll,resize,place,imgpng,grid,vpswitch,regex,move,wall,session,animation,wobbly,expo,workarounds,ezoom,animationaddon,fade,scale,unityshell]
  Date: Sun May 27 11:00:50 2012
  SourcePackage: unity
  UpgradeStatus: Upgraded to precise on 2012-04-28 (28 days ago)

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[Dx-packages] [Bug 1227519] Re: no time indicator on boot

2013-09-20 Thread Jeremy Bicha
barry's clock went missing on Ubuntu (Desktop), bug 1228360.

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Title:
  no time indicator on boot

Status in “indicator-datetime” package in Ubuntu:
  New

Bug description:
  mako 20130918

  TEST CASE:
  1. Flash a device with 20130918
  2. After installation, reboot with: adb reboot
  -> Check the status of the indicators

  ACTUAL RESULT
  Time indicator is missing (screenshot attached)

  EXPECTED RESULT:
  It is present.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: indicator-datetime 13.10.0+13.10.20130913-0ubuntu1
  Uname: Linux 3.4.0-3-mako armv7l
  ApportVersion: 2.12.2-0ubuntu1
  Architecture: armhf
  Date: Thu Sep 19 08:37:04 2013
  InstallationDate: Installed on 2013-09-18 (0 days ago)
  InstallationMedia: Ubuntu Saucy Salamander (development branch) - armhf 
(20130918)
  MarkForUpload: True
  ProcEnviron:
   TERM=linux
   PATH=(custom, no user)
  SourcePackage: indicator-datetime
  UpgradeStatus: No upgrade log present (probably fresh install)

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[Dx-packages] [Bug 1228360] Re: No clock in menu bar and can't edit Clock settings

2013-09-20 Thread Jeremy Bicha
Not a gnome-control-center bug.

See also the Ubuntu Touch bug 1227519.

** Package changed: gnome-control-center (Ubuntu) => indicator-datetime
(Ubuntu)

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Title:
  No clock in menu bar and can't edit Clock settings

Status in “indicator-datetime” package in Ubuntu:
  New

Bug description:
  The latest update broke the clock in several ways:

  * No clock shows up in the menu bar.

  * Open Time & Date settings.  You cannot edit anything in the Clock
  tab.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: gnome-control-center 1:3.6.3-0ubuntu38
  ProcVersionSignature: Ubuntu 3.11.0-7.14-generic 3.11.1
  Uname: Linux 3.11.0-7-generic x86_64
  ApportVersion: 2.12.4-0ubuntu1
  Architecture: amd64
  Date: Fri Sep 20 15:51:55 2013
  EcryptfsInUse: Yes
  InstallationDate: Installed on 2011-07-12 (800 days ago)
  InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Alpha amd64 (20110705.1)
  MarkForUpload: True
  SourcePackage: gnome-control-center
  SystemImageInfo: Error: [Errno 2] No such file or directory: 
'system-image-cli'
  UpgradeStatus: Upgraded to saucy on 2011-12-23 (637 days ago)
  usr_lib_gnome-control-center:
   deja-dup  27.3.1-0ubuntu1
   gnome-control-center-datetime 13.10.0+13.10.20130913-0ubuntu1
   gnome-control-center-signon   0.1.7~+13.10.20130724.1-0ubuntu1
   gnome-control-center-unity1.3daily13.06.14.1-0ubuntu1

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[Dx-packages] [Bug 1228360] [NEW] No clock in menu bar and can't edit Clock settings

2013-09-20 Thread Launchpad Bug Tracker
You have been subscribed to a public bug:

The latest update broke the clock in several ways:

* No clock shows up in the menu bar.

* Open Time & Date settings.  You cannot edit anything in the Clock tab.

ProblemType: Bug
DistroRelease: Ubuntu 13.10
Package: gnome-control-center 1:3.6.3-0ubuntu38
ProcVersionSignature: Ubuntu 3.11.0-7.14-generic 3.11.1
Uname: Linux 3.11.0-7-generic x86_64
ApportVersion: 2.12.4-0ubuntu1
Architecture: amd64
Date: Fri Sep 20 15:51:55 2013
EcryptfsInUse: Yes
InstallationDate: Installed on 2011-07-12 (800 days ago)
InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Alpha amd64 (20110705.1)
MarkForUpload: True
SourcePackage: gnome-control-center
SystemImageInfo: Error: [Errno 2] No such file or directory: 'system-image-cli'
UpgradeStatus: Upgraded to saucy on 2011-12-23 (637 days ago)
usr_lib_gnome-control-center:
 deja-dup  27.3.1-0ubuntu1
 gnome-control-center-datetime 13.10.0+13.10.20130913-0ubuntu1
 gnome-control-center-signon   0.1.7~+13.10.20130724.1-0ubuntu1
 gnome-control-center-unity1.3daily13.06.14.1-0ubuntu1

** Affects: indicator-datetime (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-bug saucy
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No clock in menu bar and can't edit Clock settings
https://bugs.launchpad.net/bugs/1228360
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[Dx-packages] [Bug 1225848] Re: not shown nm-applen

2013-09-20 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: indicator-applet (Ubuntu)
   Status: New => Confirmed

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Title:
  not shown nm-applen

Status in “indicator-applet” package in Ubuntu:
  Confirmed

Bug description:
  not shown

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: indicator-applet-complete 12.10.2+13.10.20130913-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-7.13-generic 3.11.0
  Uname: Linux 3.11.0-7-generic i686
  ApportVersion: 2.12.1-0ubuntu4
  Architecture: i386
  Date: Mon Sep 16 07:35:03 2013
  InstallationDate: Installed on 2013-08-28 (18 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha i386 (20130828)
  MarkForUpload: True
  SourcePackage: indicator-applet
  UpgradeStatus: No upgrade log present (probably fresh install)

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[Dx-packages] [Bug 1228373] Re: launcher don't switch desktops

2013-09-20 Thread Christopher Townsend
*** This bug is a duplicate of bug 1228352 ***
https://bugs.launchpad.net/bugs/1228352

** This bug has been marked a duplicate of bug 1228352
   [regression] Alt-Tab for all viewports will not switch viewports when 
slelecting a window on another viewport

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Title:
  launcher don't switch desktops

Status in “unity” package in Ubuntu:
  New

Bug description:
  when some application is lauched on another desktop, left click of the
  mouse button on the icon don't switch to this application.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: unity 7.1.0+13.10.20130920-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-8.15-generic 3.11.1
  Uname: Linux 3.11.0-8-generic i686
  .tmp.unity.support.test.0:
   
  ApportVersion: 2.12.4-0ubuntu1
  Architecture: i386
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,staticswitcher,workarounds,scale,expo,ezoom,dbus]
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  Date: Fri Sep 20 23:18:07 2013
  DistUpgraded: Fresh install
  DistroCodename: saucy
  DistroVariant: ubuntu
  DkmsStatus:
   virtualbox, 4.2.16, 3.11.0-7-generic, i686: installed
   virtualbox, 4.2.16, 3.11.0-8-generic, i686: installed
  GraphicsCard:
   Advanced Micro Devices, Inc. [AMD/ATI] Wrestler [Radeon HD 6290] [1002:9807] 
(prog-if 00 [VGA controller])
 Subsystem: Acer Incorporated [ALI] Device [1025:0598]
  InstallationDate: Installed on 2013-07-26 (56 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha i386 (20130726)
  MachineType: Acer AO722
  MarkForUpload: True
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.11.0-8-generic 
root=UUID=df858710-3a4e-4468-88ed-80724d822834 ro quiet splash
  SourcePackage: unity
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 12/06/2011
  dmi.bios.vendor: Acer
  dmi.bios.version: V1.08
  dmi.board.asset.tag: Base Board Asset Tag
  dmi.board.name: JE10-BZ
  dmi.board.vendor: Acer
  dmi.board.version: Base Board Version
  dmi.chassis.type: 10
  dmi.chassis.vendor: Acer
  dmi.chassis.version: V1.08
  dmi.modalias: 
dmi:bvnAcer:bvrV1.08:bd12/06/2011:svnAcer:pnAO722:pvrV1.08:rvnAcer:rnJE10-BZ:rvrBaseBoardVersion:cvnAcer:ct10:cvrV1.08:
  dmi.product.name: AO722
  dmi.product.version: V1.08
  dmi.sys.vendor: Acer
  version.compiz: compiz 1:0.9.10+13.10.20130920-0ubuntu1
  version.libdrm2: libdrm2 2.4.46-1
  version.libgl1-mesa-dri: libgl1-mesa-dri 9.2-1ubuntu2
  version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
  version.libgl1-mesa-glx: libgl1-mesa-glx 9.2-1ubuntu2
  version.xserver-xorg-core: xserver-xorg-core 2:1.14.2.901-2ubuntu4
  version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.7.3-0ubuntu3.1
  version.xserver-xorg-video-ati: xserver-xorg-video-ati 1:7.2.0-0ubuntu6
  version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.21.14-4ubuntu4
  version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 
1:1.0.9-2ubuntu1
  xserver.bootTime: Fri Sep 20 22:02:02 2013
  xserver.configfile: default
  xserver.errors:
   
  xserver.logfile: /var/log/Xorg.0.log
  xserver.version: 2:1.14.2.901-2ubuntu4
  xserver.video_driver: radeon

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[Dx-packages] [Bug 1228348] [NEW] indicator-printers-service crashed with signal 5 in g_simple_async_result_complete()

2013-09-20 Thread Sergio Benjamim
*** This bug is a duplicate of bug 1217689 ***
https://bugs.launchpad.net/bugs/1217689

Public bug reported:

It seems that there is a bug with Launchpad Unity app (the Unity
launcher), if you try to drag-and-drop to other place, close the session
and login again, the icon returns to previous position and a lot of
Apport pop-ups appeared, like this bugs:

https://bugs.launchpad.net/ubuntu/+source/indicator-
application/+bug/1197788

https://bugs.launchpad.net/ubuntu/+source/indicator-sync/+bug/1196314

https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/1216459

https://bugs.launchpad.net/ubuntu/+source/gnome-settings-
daemon/+bug/1228321

https://bugs.launchpad.net/ubuntu/+source/gnome-settings-
daemon/+bug/1228350

And sometimes, if you try to retrace the steps to reproduce this bug,
dbus-daemon goes to 100% processing when you enter the desktop waiting
appears the Apport pop-ups (and them not appears).

ProblemType: Crash
DistroRelease: Ubuntu 13.10
Package: indicator-printers 0.1.7daily13.03.01-0ubuntu1
ProcVersionSignature: Ubuntu 3.11.0-8.15-generic 3.11.1
Uname: Linux 3.11.0-8-generic x86_64
ApportVersion: 2.12.4-0ubuntu1
Architecture: amd64
Date: Fri Sep 20 20:41:02 2013
ExecutablePath: /usr/lib/x86_64-linux-gnu/indicator-printers-service
InstallationDate: Installed on 2013-09-20 (0 days ago)
InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha amd64 (20130920)
MarkForUpload: True
ProcCmdline: /usr/lib/x86_64-linux-gnu/indicator-printers-service
Signal: 5
SourcePackage: indicator-printers
StacktraceTop:
 ?? () from /usr/lib/x86_64-linux-gnu/libindicator3.so.7
 g_simple_async_result_complete () from 
/usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
 ?? () from /usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
 g_main_context_dispatch () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
 ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
Title: indicator-printers-service crashed with signal 5 in 
g_simple_async_result_complete()
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

** Affects: libunity-webapps
 Importance: Undecided
 Status: New

** Affects: indicator-printers (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-crash saucy webapps

** Description changed:

  It seems that there is a bug with Launchpad Unity app (the Unity
  launcher), if you try to drag-and-drop to other place, close the session
  and login again, the icon returns to previous position and a lot of
  Apport pop-ups appeared, like this bugs:
  
  https://bugs.launchpad.net/ubuntu/+source/indicator-
  application/+bug/1197788
  
  https://bugs.launchpad.net/ubuntu/+source/indicator-sync/+bug/1196314
  
  https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/1216459
  
  https://bugs.launchpad.net/ubuntu/+source/gnome-settings-
  daemon/+bug/1228321
+ 
+ https://bugs.launchpad.net/ubuntu/+source/gnome-settings-
+ daemon/+bug/1228350
  
  And sometimes, if you try to retrace the steps to reproduce this bug,
  dbus-daemon goes to 100% processing when you enter the desktop waiting
  appears the Apport pop-ups (and them not appears).
  
  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-printers 0.1.7daily13.03.01-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-8.15-generic 3.11.1
  Uname: Linux 3.11.0-8-generic x86_64
  ApportVersion: 2.12.4-0ubuntu1
  Architecture: amd64
  Date: Fri Sep 20 20:41:02 2013
  ExecutablePath: /usr/lib/x86_64-linux-gnu/indicator-printers-service
  InstallationDate: Installed on 2013-09-20 (0 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha amd64 (20130920)
  MarkForUpload: True
  ProcCmdline: /usr/lib/x86_64-linux-gnu/indicator-printers-service
  Signal: 5
  SourcePackage: indicator-printers
  StacktraceTop:
-  ?? () from /usr/lib/x86_64-linux-gnu/libindicator3.so.7
-  g_simple_async_result_complete () from 
/usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
-  ?? () from /usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
-  g_main_context_dispatch () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
-  ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
+  ?? () from /usr/lib/x86_64-linux-gnu/libindicator3.so.7
+  g_simple_async_result_complete () from 
/usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
+  ?? () from /usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
+  g_main_context_dispatch () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
+  ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
  Title: indicator-printers-service crashed with signal 5 in 
g_simple_async_result_complete()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

** Also affects: libunity-webapps
   Importance: Undecided
   Status: New

** Information type changed from Private to Public

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https:

[Dx-packages] [Bug 1227214] Re: Three- and four-finger gestures on touch screen gone

2013-09-20 Thread Till Kamppeter
I have found out what made my three- and four-finger gestures go away: I
have followed the instructions of the first comment (Phil) on
http://www.linlap.com/lenovo_thinkpad_twist, especially activated the
Wacom support to get rotation of the touchscreen working. This made the
three- and four-finger gestures disappear and a two-finger gesture for
the right-click (hold finger on point to right-click and tap with
another finger on an arbitrary point while holding down the first
finger, then slide first finger to desired entry of context menu and
release to select entry) appeared. After removing the added
/etc/X11/xorg.conf.d/50-wacom.conf the touch screen returned to normal.

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Title:
  Three- and four-finger gestures on touch screen gone

Status in “unity” package in Ubuntu:
  New

Bug description:
  I have a Lenovo Thinkpad Twist (convertible with touch screen) running
  Saucy with standard Unity desktop. Formerly, tapping on a window with
  three fingers added some resize buttons to it, dragging with three
  fingers dragged the window, and tapping anywhere with four fingers
  opened Dash. All this does not work any more.

  What works is a right click by holding a finger on the place where the
  right click should happen and then tapping anywhere else with a second
  finger.

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[Dx-packages] [Bug 1215638] Re: indicator-sync-service crashed with signal 5 in g_simple_async_result_complete()

2013-09-20 Thread Sergio Benjamim
*** This bug is a duplicate of bug 1196314 ***
https://bugs.launchpad.net/bugs/1196314

** This bug has been marked a duplicate of bug 1196314
   indicator-sync-service crashed with signal 5 in 
g_simple_async_result_complete()

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Title:
  indicator-sync-service crashed with signal 5 in
  g_simple_async_result_complete()

Status in “indicator-sync” package in Ubuntu:
  Confirmed

Bug description:
  crashed on boot

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-sync 12.10.5daily13.06.19-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-3.7-generic 3.11.0-rc6
  Uname: Linux 3.11.0-3-generic i686
  ApportVersion: 2.12.1-0ubuntu2
  Architecture: i386
  Date: Thu Aug 22 01:48:34 2013
  ExecutablePath: /usr/lib/i386-linux-gnu/indicator-sync/indicator-sync-service
  InstallationDate: Installed on 2011-08-23 (730 days ago)
  InstallationMedia: Ubuntu 11.04 "Natty Narwhal" - Release i386 (20110427.1)
  MarkForUpload: True
  ProcCmdline: /usr/lib/i386-linux-gnu/indicator-sync/indicator-sync-service
  Signal: 5
  SourcePackage: indicator-sync
  StacktraceTop:
   ?? ()
   g_simple_async_result_complete () from 
/usr/lib/i386-linux-gnu/libgio-2.0.so.0
   ?? () from /usr/lib/i386-linux-gnu/libgio-2.0.so.0
   ?? () from /lib/i386-linux-gnu/libglib-2.0.so.0
   g_main_context_dispatch () from /lib/i386-linux-gnu/libglib-2.0.so.0
  Title: indicator-sync-service crashed with signal 5 in 
g_simple_async_result_complete()
  UpgradeStatus: Upgraded to saucy on 2013-05-14 (100 days ago)
  UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare

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[Dx-packages] [Bug 737779] Re: dash is very slow when showing a lot of icons

2013-09-20 Thread Nikolaus Filus
Hi,

thanks, but I've found a workaround: use windows 7!
Ubuntu is the reason, why I switched back to Windows after 10 years Linux as 
the only desktop system.

Regards,
Nikolaus

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Title:
  dash is very slow when showing a lot of icons

Status in Unity:
  Incomplete
Status in “unity” package in Ubuntu:
  Incomplete

Bug description:
  Following to Bug #73, where multiple icons are shown for some
  applications, my application counter says "474 applications". When
  unfolding all applications, the scrolling of the list is very slow.

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[Dx-packages] [Bug 1228171] Re: indicator-application-service crashed with signal 5 in g_type_create_instance()

2013-09-20 Thread Sergio Benjamim
*** This bug is a duplicate of bug 1197788 ***
https://bugs.launchpad.net/bugs/1197788

** This bug is no longer a duplicate of bug 1220650
   indicator-application-service crashed with signal 5 in 
g_type_create_instance()
** This bug has been marked a duplicate of bug 1197788
   indicator-application-service crashed with signal 5 in 
g_type_create_instance()

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Title:
  indicator-application-service crashed with signal 5 in
  g_type_create_instance()

Status in “indicator-application” package in Ubuntu:
  New

Bug description:
  ...

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-application 12.10.1daily13.01.25-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-7.14-generic 3.11.1
  Uname: Linux 3.11.0-7-generic x86_64
  ApportVersion: 2.12.4-0ubuntu1
  Architecture: amd64
  Date: Fri Sep 20 15:59:30 2013
  ExecutablePath: /usr/lib/x86_64-linux-gnu/indicator-application-service
  InstallationDate: Installed on 2013-07-05 (76 days ago)
  InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Release amd64 (20130424)
  MarkForUpload: True
  ProcCmdline: /usr/lib/x86_64-linux-gnu/indicator-application-service
  ProcEnviron:
   XDG_RUNTIME_DIR=
   SHELL=/bin/bash
   LANGUAGE=sv
   PATH=(custom, no user)
   LANG=sv_SE.UTF-8
  Signal: 5
  SourcePackage: indicator-application
  StacktraceTop:
   ?? ()
   g_type_create_instance () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   ?? () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   g_object_newv () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   g_object_new () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
  Title: indicator-application-service crashed with signal 5 in 
g_type_create_instance()
  UpgradeStatus: Upgraded to saucy on 2013-07-06 (76 days ago)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo vboxusers

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[Dx-packages] [Bug 1228348] Re: indicator-printers-service crashed with signal 5 in g_simple_async_result_complete()

2013-09-20 Thread Apport retracing service
*** This bug is a duplicate of bug 1217689 ***
https://bugs.launchpad.net/bugs/1217689

Thank you for taking the time to report this crash and helping to make
this software better.  This particular crash has already been reported
and is a duplicate of bug #1217689, so is being marked as such.  Please
look at the other bug report to see if there is any missing information
that you can provide, or to see if there is a workaround for the bug.
Additionally, any further discussion regarding the bug should occur in
the other report.  Please continue to report any other bugs you may
find.

** Attachment removed: "CoreDump.gz"
   
https://bugs.launchpad.net/bugs/1228348/+attachment/3832208/+files/CoreDump.gz

** Attachment removed: "Disassembly.txt"
   
https://bugs.launchpad.net/bugs/1228348/+attachment/3832210/+files/Disassembly.txt

** Attachment removed: "ProcMaps.txt"
   
https://bugs.launchpad.net/bugs/1228348/+attachment/3832212/+files/ProcMaps.txt

** Attachment removed: "ProcStatus.txt"
   
https://bugs.launchpad.net/bugs/1228348/+attachment/3832213/+files/ProcStatus.txt

** Attachment removed: "Registers.txt"
   
https://bugs.launchpad.net/bugs/1228348/+attachment/3832214/+files/Registers.txt

** Attachment removed: "Stacktrace.txt"
   
https://bugs.launchpad.net/bugs/1228348/+attachment/3832215/+files/Stacktrace.txt

** Attachment removed: "ThreadStacktrace.txt"
   
https://bugs.launchpad.net/bugs/1228348/+attachment/3832216/+files/ThreadStacktrace.txt

** This bug has been marked a duplicate of private bug 1217689

** Tags removed: need-amd64-retrace

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Title:
  indicator-printers-service crashed with signal 5 in
  g_simple_async_result_complete()

Status in WebApps: libunity:
  New
Status in “indicator-printers” package in Ubuntu:
  New

Bug description:
  It seems that there is a bug with Launchpad Unity app (the Unity
  launcher), if you try to drag-and-drop to other place, close the
  session and login again, the icon returns to previous position and a
  lot of Apport pop-ups appeared, like this bugs:

  https://bugs.launchpad.net/ubuntu/+source/indicator-
  application/+bug/1197788

  https://bugs.launchpad.net/ubuntu/+source/indicator-sync/+bug/1196314

  https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/1216459

  https://bugs.launchpad.net/ubuntu/+source/gnome-settings-
  daemon/+bug/1228321

  https://bugs.launchpad.net/ubuntu/+source/gnome-settings-
  daemon/+bug/1228350

  And sometimes, if you try to retrace the steps to reproduce this bug,
  dbus-daemon goes to 100% processing when you enter the desktop waiting
  appears the Apport pop-ups (and them not appears).

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-printers 0.1.7daily13.03.01-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-8.15-generic 3.11.1
  Uname: Linux 3.11.0-8-generic x86_64
  ApportVersion: 2.12.4-0ubuntu1
  Architecture: amd64
  Date: Fri Sep 20 20:41:02 2013
  ExecutablePath: /usr/lib/x86_64-linux-gnu/indicator-printers-service
  InstallationDate: Installed on 2013-09-20 (0 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha amd64 (20130920)
  MarkForUpload: True
  ProcCmdline: /usr/lib/x86_64-linux-gnu/indicator-printers-service
  Signal: 5
  SourcePackage: indicator-printers
  StacktraceTop:
   ?? () from /usr/lib/x86_64-linux-gnu/libindicator3.so.7
   g_simple_async_result_complete () from 
/usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
   ?? () from /usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
   g_main_context_dispatch () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
   ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
  Title: indicator-printers-service crashed with signal 5 in 
g_simple_async_result_complete()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

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[Dx-packages] [Bug 992697] Re: Window management - 'Ctrl-Alt-Numpad 4' and 'Ctrl-Alt-Numpad 6' window placement shortcuts are broken

2013-09-20 Thread Fred
What about non-Unity users?

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Title:
  Window management - 'Ctrl-Alt-Numpad 4' and 'Ctrl-Alt-Numpad 6' window
  placement shortcuts are broken

Status in Autopilot:
  Fix Committed
Status in Ayatana Design:
  Fix Committed
Status in Compiz:
  Fix Committed
Status in Compiz 0.9.10 series:
  Fix Committed
Status in Unity:
  Fix Committed
Status in “autopilot” package in Ubuntu:
  Fix Committed
Status in “compiz” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  The "Ctrl + Alt + numpad 4" and "Ctrl + Alt + numpad 6" keyboard
  shortcuts are not working in 13.04.

  See bug #878820 for the full specification of the numpad window
  placement shortcuts. Quoting from this bug:

  "Ctrl-Alt-Numpad 4 - Place window on the left side of the screen in
  *semi-maximised* state (it is important that the window is actually
  semi-maximised, not just the same size and position as a semi-
  maximised window) Pressing a second time does nothing.

  Ctrl-Alt-Numpad 6 - Place window on the right side of the screen (it
  is important that the window is actually semi-maximised, not just the
  same size and position as a semi-maximised window). Pressing a second
  time does nothing."

  HOWTO:

  The solution we want here are additional shortcuts to semi-maximize
  windows vertically and move them to left/right half of the screen...

  The best way to achieve that:

  1. Remove the changing of the standard shortcuts by 
debian/patches/ubuntu-config.patch, so the original ones will work again.
  2. Add 2 quasi-duplicated shortcuts with the functions to semi-maximize 
windows vertically and move them to left/right half of the screen to Grid and 
make those functions use "Ctrl + Super + Cursor Left or Right" on Ubuntu.

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[Dx-packages] [Bug 1227794] Re: Changing volume using mousewheel changed

2013-09-20 Thread Ralf Hildebrandt
Fixed in 12.10.2+13.10.20130918-0ubuntu1
Unfortunately the icon doesn't change when muting (it used to have a crossed 
out speaker symbol).

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Title:
  Changing volume using mousewheel changed

Status in “indicator-sound” package in Ubuntu:
  New

Bug description:
  The volume indicator used to have a function that allowed to change
  the volume using the mousewheel by simply "hovering" over the
  indicator. Rolling the wheel DOWN reduced the volume and vice versa.

  Starting with saucy, this function is gone. I actually have to click
  on the indicator and then move the cursor on the volume bar, and THEN
  the logic for the volume has swapped --- rolling the wheel down now
  INCREASES the volume.

  Also, one click muting (middle mouse button on the indicator) is also
  gone.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: indicator-sound 12.10.2+13.10.20130913-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-5.11-generic 3.11.0
  Uname: Linux 3.11.0-5-generic x86_64
  NonfreeKernelModules: zfs zunicode zavl zcommon znvpair
  ApportVersion: 2.12.1-0ubuntu4
  Architecture: amd64
  Date: Thu Sep 19 19:00:54 2013
  InstallationDate: Installed on 2013-02-14 (216 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MarkForUpload: True
  SourcePackage: indicator-sound
  UpgradeStatus: Upgraded to saucy on 2013-09-08 (11 days ago)

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[Dx-packages] [Bug 1228308] Re: Active blur for Quicklists and Tooltips is not working again

2013-09-20 Thread Christopher Townsend
** Changed in: unity
   Status: New => In Progress

** Changed in: unity
   Importance: Undecided => Medium

** Changed in: unity
 Assignee: (unassigned) => Christopher Townsend (townsend)

** Also affects: unity (Ubuntu)
   Importance: Undecided
   Status: New

** Changed in: unity (Ubuntu)
   Status: New => In Progress

** Changed in: unity (Ubuntu)
   Importance: Undecided => Medium

** Changed in: unity (Ubuntu)
 Assignee: (unassigned) => Christopher Townsend (townsend)

** Changed in: unity
Milestone: None => 7.1.1

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https://bugs.launchpad.net/bugs/1228308

Title:
  Active blur for Quicklists and Tooltips is not working again

Status in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  In Progress

Bug description:
  Active blur for Quicklists and Tooltips were recently fixed, but a
  recent changed regressed that again.  The offending commit is
  http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/3515 in
  the unityshell.cpp file.

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[Dx-packages] [Bug 1228422] Re: Severe regressions to typing in Greek, Russian, etc due to IBus

2013-09-20 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: unity (Ubuntu)
   Status: New => Confirmed

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Title:
  Severe regressions to typing in Greek, Russian, etc due to IBus

Status in “unity” package in Ubuntu:
  Confirmed

Bug description:
  For the last several versions of Ubuntu, there was an inability to type Greek 
(or many non-latin scripts) in the Dash.
  With bug https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1205713 the 
problem has been fixed, and it got fixed by enabling IBus for Greek, Russian 
and several other scripts. 

  However, this change revealed several deficiencies in IBus (tested
  with Greek and Russian):

  1. It is no longer possible to use keyboard accelerators when the active 
keyboard layout is in Greek, Russian, etc. 
  The reason is because the gtk+ IM contains special code so that Ctrl+A while 
in the Greek keyboard layout would still do a "Select All".
  Currently in Ubuntu 13.10, when you press, for example, Ctrl+A (with Greek 
layout active), the app receives a Greek Alpha, which is ignored by the app.

  The same goes with, for example, Alt+F, which no longer opens up the
  File menu.

  More background about this at 
https://bugzilla.mozilla.org/show_bug.cgi?id=69230#c2
  (FIXME: need to add link to gtk+ git with code on how they implement the 
solution)

  2. The default keyboard shortcut to switch between keyboard layouts is
  Super+Space (default for IBus). Pressing the Super key ends up
  bringing up the HUD most of the times. I have been trying to get
  myself to press Super+Space more properly, but it's really difficult
  to get it right. I now get it right only about 30% of the times, and I
  need to pause when typing in order to check if I am actually writing
  by accident in the HUD.

  I would say it is a huge usability issue that, as is, will alienate
  non-English users of Ubuntu.

  3. It is not possible to change the shortcut to switch keyboard layouts to 
the traditional Alt+Shift (used by most Ubuntu-gr users). 
  In addition, if you manage to change the shortcut to something else, then 
it's impossible to change back to Super+Space.

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[Dx-packages] [Bug 1228422] [NEW] Severe regressions to typing in Greek, Russian, etc due to IBus

2013-09-20 Thread Simos Xenitellis
Public bug reported:

For the last several versions of Ubuntu, there was an inability to type Greek 
(or many non-latin scripts) in the Dash.
With bug https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1205713 the 
problem has been fixed, and it got fixed by enabling IBus for Greek, Russian 
and several other scripts. 

However, this change revealed several deficiencies in IBus (tested with
Greek and Russian):

1. It is no longer possible to use keyboard accelerators when the active 
keyboard layout is in Greek, Russian, etc. 
The reason is because the gtk+ IM contains special code so that Ctrl+A while in 
the Greek keyboard layout would still do a "Select All".
Currently in Ubuntu 13.10, when you press, for example, Ctrl+A (with Greek 
layout active), the app receives a Greek Alpha, which is ignored by the app.

The same goes with, for example, Alt+F, which no longer opens up the
File menu.

More background about this at 
https://bugzilla.mozilla.org/show_bug.cgi?id=69230#c2
(FIXME: need to add link to gtk+ git with code on how they implement the 
solution)

2. The default keyboard shortcut to switch between keyboard layouts is
Super+Space (default for IBus). Pressing the Super key ends up bringing
up the HUD most of the times. I have been trying to get myself to press
Super+Space more properly, but it's really difficult to get it right. I
now get it right only about 30% of the times, and I need to pause when
typing in order to check if I am actually writing by accident in the
HUD.

I would say it is a huge usability issue that, as is, will alienate non-
English users of Ubuntu.

3. It is not possible to change the shortcut to switch keyboard layouts to the 
traditional Alt+Shift (used by most Ubuntu-gr users). 
In addition, if you manage to change the shortcut to something else, then it's 
impossible to change back to Super+Space.

** Affects: unity (Ubuntu)
 Importance: Undecided
 Status: New

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Title:
  Severe regressions to typing in Greek, Russian, etc due to IBus

Status in “unity” package in Ubuntu:
  New

Bug description:
  For the last several versions of Ubuntu, there was an inability to type Greek 
(or many non-latin scripts) in the Dash.
  With bug https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1205713 the 
problem has been fixed, and it got fixed by enabling IBus for Greek, Russian 
and several other scripts. 

  However, this change revealed several deficiencies in IBus (tested
  with Greek and Russian):

  1. It is no longer possible to use keyboard accelerators when the active 
keyboard layout is in Greek, Russian, etc. 
  The reason is because the gtk+ IM contains special code so that Ctrl+A while 
in the Greek keyboard layout would still do a "Select All".
  Currently in Ubuntu 13.10, when you press, for example, Ctrl+A (with Greek 
layout active), the app receives a Greek Alpha, which is ignored by the app.

  The same goes with, for example, Alt+F, which no longer opens up the
  File menu.

  More background about this at 
https://bugzilla.mozilla.org/show_bug.cgi?id=69230#c2
  (FIXME: need to add link to gtk+ git with code on how they implement the 
solution)

  2. The default keyboard shortcut to switch between keyboard layouts is
  Super+Space (default for IBus). Pressing the Super key ends up
  bringing up the HUD most of the times. I have been trying to get
  myself to press Super+Space more properly, but it's really difficult
  to get it right. I now get it right only about 30% of the times, and I
  need to pause when typing in order to check if I am actually writing
  by accident in the HUD.

  I would say it is a huge usability issue that, as is, will alienate
  non-English users of Ubuntu.

  3. It is not possible to change the shortcut to switch keyboard layouts to 
the traditional Alt+Shift (used by most Ubuntu-gr users). 
  In addition, if you manage to change the shortcut to something else, then 
it's impossible to change back to Super+Space.

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[Dx-packages] [Bug 1228308] Re: Active blur for Quicklists and Tooltips is not working again

2013-09-20 Thread PS Jenkins bot
Fix committed into lp:unity at revision None, scheduled for release in
unity, milestone 7.1.1

** Changed in: unity
   Status: In Progress => Fix Committed

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Title:
  Active blur for Quicklists and Tooltips is not working again

Status in Unity:
  Fix Committed
Status in “unity” package in Ubuntu:
  In Progress

Bug description:
  Active blur for Quicklists and Tooltips were recently fixed, but a
  recent changed regressed that again.  The offending commit is
  http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/3515 in
  the unityshell.cpp file.

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[Dx-packages] [Bug 1228348] Re: indicator-printers-service crashed with signal 5 in g_simple_async_result_complete()

2013-09-20 Thread Sergio Benjamim
** This bug is no longer a duplicate of private bug 1217689

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Title:
  indicator-printers-service crashed with signal 5 in
  g_simple_async_result_complete()

Status in WebApps: libunity:
  New
Status in “indicator-printers” package in Ubuntu:
  New

Bug description:
  It seems that there is a bug with Launchpad Unity app (the Unity
  launcher), if you try to drag-and-drop to other place, close the
  session and login again, the icon returns to previous position and a
  lot of Apport pop-ups appeared, like this bugs:

  https://bugs.launchpad.net/ubuntu/+source/indicator-
  application/+bug/1197788

  https://bugs.launchpad.net/ubuntu/+source/indicator-sync/+bug/1196314

  https://bugs.launchpad.net/ubuntu/+source/firefox/+bug/1216459

  https://bugs.launchpad.net/ubuntu/+source/gnome-settings-
  daemon/+bug/1228321

  https://bugs.launchpad.net/ubuntu/+source/gnome-settings-
  daemon/+bug/1228350

  And sometimes, if you try to retrace the steps to reproduce this bug,
  dbus-daemon goes to 100% processing when you enter the desktop waiting
  appears the Apport pop-ups (and them not appears).

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-printers 0.1.7daily13.03.01-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-8.15-generic 3.11.1
  Uname: Linux 3.11.0-8-generic x86_64
  ApportVersion: 2.12.4-0ubuntu1
  Architecture: amd64
  Date: Fri Sep 20 20:41:02 2013
  ExecutablePath: /usr/lib/x86_64-linux-gnu/indicator-printers-service
  InstallationDate: Installed on 2013-09-20 (0 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha amd64 (20130920)
  MarkForUpload: True
  ProcCmdline: /usr/lib/x86_64-linux-gnu/indicator-printers-service
  Signal: 5
  SourcePackage: indicator-printers
  StacktraceTop:
   ?? () from /usr/lib/x86_64-linux-gnu/libindicator3.so.7
   g_simple_async_result_complete () from 
/usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
   ?? () from /usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
   g_main_context_dispatch () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
   ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
  Title: indicator-printers-service crashed with signal 5 in 
g_simple_async_result_complete()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

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[Dx-packages] [Bug 1228373] [NEW] launcher don't switch desktops

2013-09-20 Thread denkin
Public bug reported:

when some application is lauched on another desktop, left click of the
mouse button on the icon don't switch to this application.

ProblemType: Bug
DistroRelease: Ubuntu 13.10
Package: unity 7.1.0+13.10.20130920-0ubuntu1
ProcVersionSignature: Ubuntu 3.11.0-8.15-generic 3.11.1
Uname: Linux 3.11.0-8-generic i686
.tmp.unity.support.test.0:
 
ApportVersion: 2.12.4-0ubuntu1
Architecture: i386
CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,staticswitcher,workarounds,scale,expo,ezoom,dbus]
CompositorRunning: compiz
CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
CompositorUnredirectFSW: true
Date: Fri Sep 20 23:18:07 2013
DistUpgraded: Fresh install
DistroCodename: saucy
DistroVariant: ubuntu
DkmsStatus:
 virtualbox, 4.2.16, 3.11.0-7-generic, i686: installed
 virtualbox, 4.2.16, 3.11.0-8-generic, i686: installed
GraphicsCard:
 Advanced Micro Devices, Inc. [AMD/ATI] Wrestler [Radeon HD 6290] [1002:9807] 
(prog-if 00 [VGA controller])
   Subsystem: Acer Incorporated [ALI] Device [1025:0598]
InstallationDate: Installed on 2013-07-26 (56 days ago)
InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha i386 (20130726)
MachineType: Acer AO722
MarkForUpload: True
ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.11.0-8-generic 
root=UUID=df858710-3a4e-4468-88ed-80724d822834 ro quiet splash
SourcePackage: unity
UpgradeStatus: No upgrade log present (probably fresh install)
dmi.bios.date: 12/06/2011
dmi.bios.vendor: Acer
dmi.bios.version: V1.08
dmi.board.asset.tag: Base Board Asset Tag
dmi.board.name: JE10-BZ
dmi.board.vendor: Acer
dmi.board.version: Base Board Version
dmi.chassis.type: 10
dmi.chassis.vendor: Acer
dmi.chassis.version: V1.08
dmi.modalias: 
dmi:bvnAcer:bvrV1.08:bd12/06/2011:svnAcer:pnAO722:pvrV1.08:rvnAcer:rnJE10-BZ:rvrBaseBoardVersion:cvnAcer:ct10:cvrV1.08:
dmi.product.name: AO722
dmi.product.version: V1.08
dmi.sys.vendor: Acer
version.compiz: compiz 1:0.9.10+13.10.20130920-0ubuntu1
version.libdrm2: libdrm2 2.4.46-1
version.libgl1-mesa-dri: libgl1-mesa-dri 9.2-1ubuntu2
version.libgl1-mesa-dri-experimental: libgl1-mesa-dri-experimental N/A
version.libgl1-mesa-glx: libgl1-mesa-glx 9.2-1ubuntu2
version.xserver-xorg-core: xserver-xorg-core 2:1.14.2.901-2ubuntu4
version.xserver-xorg-input-evdev: xserver-xorg-input-evdev 1:2.7.3-0ubuntu3.1
version.xserver-xorg-video-ati: xserver-xorg-video-ati 1:7.2.0-0ubuntu6
version.xserver-xorg-video-intel: xserver-xorg-video-intel 2:2.21.14-4ubuntu4
version.xserver-xorg-video-nouveau: xserver-xorg-video-nouveau 1:1.0.9-2ubuntu1
xserver.bootTime: Fri Sep 20 22:02:02 2013
xserver.configfile: default
xserver.errors:
 
xserver.logfile: /var/log/Xorg.0.log
xserver.version: 2:1.14.2.901-2ubuntu4
xserver.video_driver: radeon

** Affects: unity (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: apport-bug compiz-0.9 i386 saucy ubuntu

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Title:
  launcher don't switch desktops

Status in “unity” package in Ubuntu:
  New

Bug description:
  when some application is lauched on another desktop, left click of the
  mouse button on the icon don't switch to this application.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: unity 7.1.0+13.10.20130920-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-8.15-generic 3.11.1
  Uname: Linux 3.11.0-8-generic i686
  .tmp.unity.support.test.0:
   
  ApportVersion: 2.12.4-0ubuntu1
  Architecture: i386
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,staticswitcher,workarounds,scale,expo,ezoom,dbus]
  CompositorRunning: compiz
  CompositorUnredirectDriverBlacklist: '(nouveau|Intel).*Mesa 8.0'
  CompositorUnredirectFSW: true
  Date: Fri Sep 20 23:18:07 2013
  DistUpgraded: Fresh install
  DistroCodename: saucy
  DistroVariant: ubuntu
  DkmsStatus:
   virtualbox, 4.2.16, 3.11.0-7-generic, i686: installed
   virtualbox, 4.2.16, 3.11.0-8-generic, i686: installed
  GraphicsCard:
   Advanced Micro Devices, Inc. [AMD/ATI] Wrestler [Radeon HD 6290] [1002:9807] 
(prog-if 00 [VGA controller])
 Subsystem: Acer Incorporated [ALI] Device [1025:0598]
  InstallationDate: Installed on 2013-07-26 (56 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha i386 (20130726)
  MachineType: Acer AO722
  MarkForUpload: True
  ProcKernelCmdLine: BOOT_IMAGE=/boot/vmlinuz-3.11.0-8-generic 
root=UUID=df858710-3a4e-4468-88ed-80724d822834 ro quiet splash
  SourcePackage: unity
  UpgradeStatus: No upgrade log present (probably fresh install)
  dmi.bios.date: 12/06/2011
  dmi.bios.vendor: Acer
  dmi.bios.version: V1.08
  dmi.board.asset.tag: Base Board Asset Tag
  dmi.board.name: JE10-BZ
 

[Dx-packages] [Bug 1223913] Re: indicator-application-service crashed with signal 5 in g_type_create_instance()

2013-09-20 Thread Sergio Benjamim
*** This bug is a duplicate of bug 1197788 ***
https://bugs.launchpad.net/bugs/1197788

** This bug has been marked a duplicate of bug 1197788
   indicator-application-service crashed with signal 5 in 
g_type_create_instance()

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Title:
  indicator-application-service crashed with signal 5 in
  g_type_create_instance()

Status in “indicator-application” package in Ubuntu:
  Confirmed

Bug description:
  I don't know what I'm reporting...just know there is an error & system
  trigger me to report this error.

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-application 12.10.1daily13.01.25-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-5.11-generic 3.11.0
  Uname: Linux 3.11.0-5-generic i686
  ApportVersion: 2.12.1-0ubuntu3
  Architecture: i386
  CasperVersion: 1.336
  Date: Wed Sep 11 14:35:43 2013
  ExecutablePath: /usr/lib/i386-linux-gnu/indicator-application-service
  LiveMediaBuild: Ubuntu 13.10 "Saucy Salamander" - Alpha i386 (20130910)
  MarkForUpload: True
  ProcCmdline: /usr/lib/i386-linux-gnu/indicator-application-service
  ProcEnviron:
   SHELL=/bin/bash
   XDG_RUNTIME_DIR=
   PATH=(custom, no user)
   LANGUAGE=en_US
   LANG=en_US.UTF-8
  Signal: 5
  SourcePackage: indicator-application
  StacktraceTop:
   ?? ()
   g_type_create_instance () from /usr/lib/i386-linux-gnu/libgobject-2.0.so.0
   ?? () from /usr/lib/i386-linux-gnu/libgobject-2.0.so.0
   g_object_newv () from /usr/lib/i386-linux-gnu/libgobject-2.0.so.0
   g_object_new () from /usr/lib/i386-linux-gnu/libgobject-2.0.so.0
  Title: indicator-application-service crashed with signal 5 in 
g_type_create_instance()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

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[Dx-packages] [Bug 733349] Re: Minimize Application's Windows upon clicking its Launcher Icon

2013-09-20 Thread Phil Hord
@Mark Shuttleworth (sabdfl)

The minimize button is not "prominent" at all!  In fact, it's invisible
if the application is maximized.

More to the point, though: if I clicked a launcher button for an open
window accidentally and I now want that window to go away again, it's
much easier to just click that launcher button again -- conveniently
near the mouse I just clicked it with -- rather than run off to
whichever screen the window is on so I can find its minimize button,
which may or may not be visible and/or accessible.

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Title:
  Minimize Application's Windows upon clicking its Launcher Icon

Status in Ayatana Design:
  Won't Fix
Status in Canonical Design:
  New
Status in Unity:
  Won't Fix
Status in Unity Tweak Tool:
  Won't Fix
Status in “unity” package in Ubuntu:
  Won't Fix

Bug description:
  What I do miss in Unity is the possibility to click on the app. icon on the 
Unity launcher bar to minimize all windows of that application, not only to 
launch/restore it.
  mlaverdiere's futher addition: 
https://bugs.launchpad.net/ayatana-design/+bug/733349/comments/2

  My suggestion would be to modify the interaction-design/process like
  this (*=my modification proposal/2 cents!):

  1) start it, if it hasn't been started yet;
  *2) restore it, if it is minimized;
  *3) focus the app, if it's started, not minimized and has not the focus yet;
  4) spread windows (of app), if app is focused and has multiple windows open;
  *5) minimize it if it is in spread-mode (see 4).

  Note that this bug has over 300 comments and several working but
  rejected patches. This means that this feature probably will never
  land in official Unity! So if you want it, you have to use a patched
  version of Unity.

  There is a working patch for 13.04 ( from comment #322,
  https://bugs.launchpad.net/ayatana-
  design/+bug/733349/+attachment/3573380/+files/minimize.patch ).
  Somebody should set up a PPA (and note it here) to make it easy to
  install the patched version.

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[Dx-packages] [Bug 1228296] Re: indicator-printers-service crashed with signal 5 in g_simple_async_result_complete()

2013-09-20 Thread Apport retracing service
*** This bug is a duplicate of bug 1217689 ***
https://bugs.launchpad.net/bugs/1217689

Thank you for taking the time to report this crash and helping to make
this software better.  This particular crash has already been reported
and is a duplicate of bug #1217689, so is being marked as such.  Please
look at the other bug report to see if there is any missing information
that you can provide, or to see if there is a workaround for the bug.
Additionally, any further discussion regarding the bug should occur in
the other report.  Please continue to report any other bugs you may
find.

** Attachment removed: "CoreDump.gz"
   
https://bugs.launchpad.net/bugs/1228296/+attachment/3832019/+files/CoreDump.gz

** Attachment removed: "Disassembly.txt"
   
https://bugs.launchpad.net/bugs/1228296/+attachment/3832021/+files/Disassembly.txt

** Attachment removed: "ProcMaps.txt"
   
https://bugs.launchpad.net/bugs/1228296/+attachment/3832023/+files/ProcMaps.txt

** Attachment removed: "ProcStatus.txt"
   
https://bugs.launchpad.net/bugs/1228296/+attachment/3832024/+files/ProcStatus.txt

** Attachment removed: "Registers.txt"
   
https://bugs.launchpad.net/bugs/1228296/+attachment/3832025/+files/Registers.txt

** Attachment removed: "Stacktrace.txt"
   
https://bugs.launchpad.net/bugs/1228296/+attachment/3832026/+files/Stacktrace.txt

** Attachment removed: "ThreadStacktrace.txt"
   
https://bugs.launchpad.net/bugs/1228296/+attachment/3832027/+files/ThreadStacktrace.txt

** This bug has been marked a duplicate of private bug 1217689

** Information type changed from Private to Public

** Tags removed: need-amd64-retrace

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Title:
  indicator-printers-service crashed with signal 5 in
  g_simple_async_result_complete()

Status in “indicator-printers” package in Ubuntu:
  New

Bug description:
  ?

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-printers 0.1.7daily13.03.01-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-8.15-generic 3.11.1
  Uname: Linux 3.11.0-8-generic x86_64
  ApportVersion: 2.12.4-0ubuntu1
  Architecture: amd64
  Date: Fri Sep 20 17:28:18 2013
  ExecutablePath: /usr/lib/x86_64-linux-gnu/indicator-printers-service
  ExecutableTimestamp: 1362104128
  InstallationDate: Installed on 2013-08-16 (35 days ago)
  InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Release amd64 (20130424)
  MarkForUpload: True
  ProcCmdline: /usr/lib/x86_64-linux-gnu/indicator-printers-service
  ProcCwd: /home/commodore
  Signal: 5
  SourcePackage: indicator-printers
  StacktraceTop:
   ?? () from /usr/lib/x86_64-linux-gnu/libindicator3.so.7
   g_simple_async_result_complete () from 
/usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
   ?? () from /usr/lib/x86_64-linux-gnu/libgio-2.0.so.0
   g_main_context_dispatch () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
   ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
  Title: indicator-printers-service crashed with signal 5 in 
g_simple_async_result_complete()
  UpgradeStatus: Upgraded to saucy on 2013-09-01 (18 days ago)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

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[Dx-packages] [Bug 1228308] Re: Active blur for Quicklists and Tooltips is not working again

2013-09-20 Thread Launchpad Bug Tracker
** Branch linked: lp:~townsend/unity/fix-active-blur-regression

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Title:
  Active blur for Quicklists and Tooltips is not working again

Status in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  In Progress

Bug description:
  Active blur for Quicklists and Tooltips were recently fixed, but a
  recent changed regressed that again.  The offending commit is
  http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/3515 in
  the unityshell.cpp file.

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[Dx-packages] [Bug 1228292] [NEW] Alt+Print captured by Unity / HUD

2013-09-20 Thread fyo
Public bug reported:

Pressing Alt+Print has no effect until release, upon which the HUD is
activated. Only then does the screenshot app activate. The result is
that the screenshot app takes a picture of the HUD, not the active
window.

ProblemType: Bug
DistroRelease: Ubuntu 13.10
Package: unity 7.1.0+13.10.20130903.1-0ubuntu1
ProcVersionSignature: Ubuntu 3.11.0-7.14-generic 3.11.1
Uname: Linux 3.11.0-7-generic x86_64
ApportVersion: 2.12.4-0ubuntu1
Architecture: amd64
CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
Date: Fri Sep 20 16:02:37 2013
InstallationDate: Installed on 2013-09-14 (5 days ago)
InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha amd64 (20130911)
MarkForUpload: True
SourcePackage: unity
UpgradeStatus: No upgrade log present (probably fresh install)

** Affects: unity (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-bug saucy

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Title:
  Alt+Print captured by Unity / HUD

Status in “unity” package in Ubuntu:
  New

Bug description:
  Pressing Alt+Print has no effect until release, upon which the HUD is
  activated. Only then does the screenshot app activate. The result is
  that the screenshot app takes a picture of the HUD, not the active
  window.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: unity 7.1.0+13.10.20130903.1-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-7.14-generic 3.11.1
  Uname: Linux 3.11.0-7-generic x86_64
  ApportVersion: 2.12.4-0ubuntu1
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  Date: Fri Sep 20 16:02:37 2013
  InstallationDate: Installed on 2013-09-14 (5 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha amd64 (20130911)
  MarkForUpload: True
  SourcePackage: unity
  UpgradeStatus: No upgrade log present (probably fresh install)

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[Dx-packages] [Bug 992697] Re: Window management - 'Ctrl-Alt-Numpad 4' and 'Ctrl-Alt-Numpad 6' window placement shortcuts are broken

2013-09-20 Thread Treviño
Fred: the bug is fixed in compiz for everyone...

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Title:
  Window management - 'Ctrl-Alt-Numpad 4' and 'Ctrl-Alt-Numpad 6' window
  placement shortcuts are broken

Status in Autopilot:
  Fix Committed
Status in Ayatana Design:
  Fix Committed
Status in Compiz:
  Fix Committed
Status in Compiz 0.9.10 series:
  Fix Committed
Status in Unity:
  Fix Committed
Status in “autopilot” package in Ubuntu:
  Fix Committed
Status in “compiz” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  The "Ctrl + Alt + numpad 4" and "Ctrl + Alt + numpad 6" keyboard
  shortcuts are not working in 13.04.

  See bug #878820 for the full specification of the numpad window
  placement shortcuts. Quoting from this bug:

  "Ctrl-Alt-Numpad 4 - Place window on the left side of the screen in
  *semi-maximised* state (it is important that the window is actually
  semi-maximised, not just the same size and position as a semi-
  maximised window) Pressing a second time does nothing.

  Ctrl-Alt-Numpad 6 - Place window on the right side of the screen (it
  is important that the window is actually semi-maximised, not just the
  same size and position as a semi-maximised window). Pressing a second
  time does nothing."

  HOWTO:

  The solution we want here are additional shortcuts to semi-maximize
  windows vertically and move them to left/right half of the screen...

  The best way to achieve that:

  1. Remove the changing of the standard shortcuts by 
debian/patches/ubuntu-config.patch, so the original ones will work again.
  2. Add 2 quasi-duplicated shortcuts with the functions to semi-maximize 
windows vertically and move them to left/right half of the screen to Grid and 
make those functions use "Ctrl + Super + Cursor Left or Right" on Ubuntu.

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[Dx-packages] [Bug 1220689] Re: indicator-application-service crashed with signal 5 in g_type_create_instance()

2013-09-20 Thread Sergio Benjamim
*** This bug is a duplicate of bug 1197788 ***
https://bugs.launchpad.net/bugs/1197788

** This bug is no longer a duplicate of bug 1220650
   indicator-application-service crashed with signal 5 in 
g_type_create_instance()
** This bug has been marked a duplicate of bug 1197788
   indicator-application-service crashed with signal 5 in 
g_type_create_instance()

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Title:
  indicator-application-service crashed with signal 5 in
  g_type_create_instance()

Status in “indicator-application” package in Ubuntu:
  Confirmed

Bug description:
  .

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-application 12.10.1daily13.01.25-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-4.9-generic 3.11.0-rc7
  Uname: Linux 3.11.0-031100-generic x86_64
  ApportVersion: 2.12.1-0ubuntu3
  Architecture: amd64
  Date: Wed Sep  4 12:16:56 2013
  ExecutablePath: /usr/lib/x86_64-linux-gnu/indicator-application-service
  InstallationDate: Installed on 2013-06-05 (90 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha amd64 (20130605)
  MarkForUpload: True
  ProcCmdline: /usr/lib/x86_64-linux-gnu/indicator-application-service
  ProcCwd: /home/till
  Signal: 5
  SourcePackage: indicator-application
  StacktraceTop:
   ?? ()
   g_type_create_instance () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   ?? () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   g_object_newv () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   g_object_new () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
  Title: indicator-application-service crashed with signal 5 in 
g_type_create_instance()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm cdrom dip libvirtd lpadmin plugdev sambashare sudo

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[Dx-packages] [Bug 1220650] Re: indicator-application-service crashed with signal 5 in g_type_create_instance()

2013-09-20 Thread Sergio Benjamim
*** This bug is a duplicate of bug 1197788 ***
https://bugs.launchpad.net/bugs/1197788

** This bug has been marked a duplicate of bug 1197788
   indicator-application-service crashed with signal 5 in 
g_type_create_instance()

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Title:
  indicator-application-service crashed with signal 5 in
  g_type_create_instance()

Status in “indicator-application” package in Ubuntu:
  Confirmed

Bug description:
  .

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-application 12.10.1daily13.01.25-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-4.9-generic 3.11.0-rc7
  Uname: Linux 3.11.0-4-generic x86_64
  ApportVersion: 2.12.1-0ubuntu3
  Architecture: amd64
  Date: Wed Sep  4 12:16:56 2013
  ExecutablePath: /usr/lib/x86_64-linux-gnu/indicator-application-service
  InstallationDate: Installed on 2013-06-05 (90 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha amd64 (20130605)
  MarkForUpload: True
  ProcCmdline: /usr/lib/x86_64-linux-gnu/indicator-application-service
  Signal: 5
  SourcePackage: indicator-application
  StacktraceTop:
   ?? ()
   g_type_create_instance () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   ?? () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   g_object_newv () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   g_object_new () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
  Title: indicator-application-service crashed with signal 5 in 
g_type_create_instance()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm cdrom dip libvirtd lpadmin plugdev sambashare sudo

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[Dx-packages] [Bug 1215548] Re: indicator-application-service crashed with signal 5 in g_type_create_instance()

2013-09-20 Thread Sergio Benjamim
*** This bug is a duplicate of bug 1197788 ***
https://bugs.launchpad.net/bugs/1197788

** Changed in: indicator-application (Ubuntu)
   Status: Invalid => Confirmed

** This bug has been marked a duplicate of bug 1197788
   indicator-application-service crashed with signal 5 in 
g_type_create_instance()

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Title:
  indicator-application-service crashed with signal 5 in
  g_type_create_instance()

Status in “indicator-application” package in Ubuntu:
  Confirmed

Bug description:
  .

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-application 12.10.1daily13.01.25-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-3.7-generic 3.11.0-rc6
  Uname: Linux 3.11.0-3-generic x86_64
  ApportVersion: 2.12.1-0ubuntu2
  Architecture: amd64
  Date: Thu Aug 22 18:18:53 2013
  ExecutablePath: /usr/lib/x86_64-linux-gnu/indicator-application-service
  InstallationDate: Installed on 2013-06-05 (78 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Alpha amd64 (20130605)
  MarkForUpload: True
  ProcCmdline: /usr/lib/x86_64-linux-gnu/indicator-application-service
  Signal: 5
  SourcePackage: indicator-application
  StacktraceTop:
   ?? ()
   g_type_create_instance () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   ?? () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   g_object_newv () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   g_object_new () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
  Title: indicator-application-service crashed with signal 5 in 
g_type_create_instance()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm cdrom dip libvirtd lpadmin plugdev sambashare sudo

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[Dx-packages] [Bug 755406] Re: Mouse offset problem when using a WINE application maximized

2013-09-20 Thread Alberto Salvia Novella
Because; as https://wiki.ubuntu.com/Bugs/Status says; if you have to ask
the reporter questions, you have to set the bug to 'Incomplete'.

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Title:
  Mouse offset problem when using a WINE application maximized

Status in Compiz:
  Incomplete
Status in Compiz Core:
  Incomplete
Status in Unity:
  Incomplete
Status in “compiz” package in Ubuntu:
  Incomplete
Status in “unity” package in Ubuntu:
  Incomplete

Bug description:
  When putting Picasa in fullscreen, all controls on the screen are
  drawn as expected (window without title bar) but the mouse has to be
  the size of the title bar BELOW these controls. There seems to be a
  y-offset of the height of the title bar.

  I only noticed this for Picasa for now, but I found a report from
  another user of this behavior there:
  http://answers.unity3d.com/questions/44091/mouse-input-offset-problem-
  in-web-fullscreen .

  I attached a screenshot. Please notice the mouse pointer being below
  the button, but the button is highlighted. Also the original title bar
  is shining through the slightly transparent globalmenu-bar. Picasa is
  3.8 installed into the original Picasa 3.x-wine-environment from
  Google (picasa-package). This is on Natty with today's updates.

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[Dx-packages] [Bug 1228263] [NEW] Volume control doesn't work automatically when connecting Bluetooth device.

2013-09-20 Thread Dereck Wonnacott
Public bug reported:

When I connect a Bluetooth device, sound is automatically forwarded to
the device but volume controls still control the internal sound card
device.  I must open the sound settings and click on the Bluetooth
output device to use volume controls.

I wish that the volume controls would automatically control whatever
output device is actually active. :)

This bug has existed for many versions of Ubuntu now.

** Affects: indicator-sound (Ubuntu)
 Importance: Undecided
 Status: New

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Title:
  Volume control doesn't work automatically when connecting Bluetooth
  device.

Status in “indicator-sound” package in Ubuntu:
  New

Bug description:
  When I connect a Bluetooth device, sound is automatically forwarded to
  the device but volume controls still control the internal sound card
  device.  I must open the sound settings and click on the Bluetooth
  output device to use volume controls.

  I wish that the volume controls would automatically control whatever
  output device is actually active. :)

  This bug has existed for many versions of Ubuntu now.

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[Dx-packages] [Bug 1224340] Re: Visual corruption of Dash

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1223039] Re: [Switcher] Mouse cannot regain selection control of icon after the user press alt+tab

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1219432] Re: Fcitx can't input Chinese words in Dash unless the length is more than 6 words

2013-09-20 Thread Jack Yu
** Changed in: ubuntukylin
   Status: In Progress => Fix Committed

** Changed in: ubuntukylin
Milestone: beta-1 => final-beta

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Matching subscriptions: dx-packages
https://bugs.launchpad.net/bugs/1219432

Title:
  Fcitx can't input Chinese words in Dash unless the length is more than
  6 words

Status in Nux:
  Fix Committed
Status in UbuntuKylin:
  Fix Committed
Status in “nux” package in Ubuntu:
  Fix Released

Bug description:
  In the daily image(08031) of UbuntuKylin, fcitx can't input Chinese
  words in Dash unless the length is more than 6 words while Fcitx works
  well in other input text editor. This problem is opposite with the Bug
  #1112044.

  The libnux version is :  
 libnux-4.0-0 4.0.2+13.10.20130829.1-0ubuntu1
 libnux-4.0-common4.0.2+13.10.20130829.1-0ubuntu1

To manage notifications about this bug go to:
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[Dx-packages] [Bug 1183994] Re: ng-indicators do not respect visual order of indicators

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1223037] Re: Switcher mouse bump in detail mode causes selection change

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1224569] Re: compiz crashed with SIGSEGV in local_Rb_tree_increment()

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1100120] Re: incomplete dash outline in desktop mode

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1050959] Re: Dash - Fix Dash scrollbar so that it does not displace Dash background texture

2013-09-20 Thread Treviño
** Changed in: unity
   Status: Invalid => Won't Fix

** Changed in: unity/6.0
   Status: Invalid => Won't Fix

-- 
You received this bug notification because you are a member of DX
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Matching subscriptions: dx-packages, dx-packages
https://bugs.launchpad.net/bugs/1050959

Title:
  Dash - Fix Dash scrollbar so that it does not displace Dash background
  texture

Status in Ayatana Design:
  Fix Committed
Status in Nux:
  In Progress
Status in Unity:
  Won't Fix
Status in Unity 6.0 series:
  Won't Fix
Status in “nux” package in Ubuntu:
  In Progress
Status in “unity” package in Ubuntu:
  Invalid

Bug description:
  Prior to building the full version of the overlay scrollbars, the most
  urgent fix is to stop the current scrollbar displacing the Dash
  background texture.

  Once this issue is fixed the next step is to move on to bug #608124

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/1050959/+subscriptions

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[Dx-packages] [Bug 1068166] Re: Week 42 - BFB icon in keynav mode is hidden on top when launcher has too many icons to show

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1047944] Re: compiz crashed with SIGABRT in g_assertion_message() (ibus_config_get_value)

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package nux - 4.0.2+13.10.20130920-0ubuntu1

---
nux (4.0.2+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Brandon Schaefer ]
  * Always use a dynamic char* when dealing with text events. We were
using a static text, then allocating dtext causing ibus to get
confused on what to use. (LP: #1219330)
  * Greek does not play nice with XmbLookupString and gives us a size 0
for the event string size. So if we run into the status
XLookupKeySym, look it up using XLookupString. This way pinyin will
still work as it did before the greek fix went in last week. (LP:
#1219432)
  * Gracefully handle ibus_bus_get_config returning NULL. (LP: #1047944)

  [ Stephen M. Webb ]
  * initialize all fields of the test results structure to avoid
segfaults when Unity support is not available (lp: #1226737). (LP:
#1226737)

  [ Ubuntu daily release ]
  * Automatic snapshot from revision 817
 -- Ubuntu daily releaseFri, 20 Sep 2013 
11:16:31 +

** Changed in: nux (Ubuntu)
   Status: In Progress => Fix Released

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Title:
  compiz crashed with SIGABRT in g_assertion_message()
  (ibus_config_get_value)

Status in Nux:
  Fix Committed
Status in “nux” package in Ubuntu:
  Fix Released

Bug description:
  Happens to me after recent system upgrade.

  ProblemType: Crash
  DistroRelease: Ubuntu 12.10
  Package: libnux-3.0-0 3.4.0-0ubuntu3
  ProcVersionSignature: Ubuntu 3.5.0-14.15-generic 3.5.3
  Uname: Linux 3.5.0-14-generic x86_64
  NonfreeKernelModules: nvidia
  ApportVersion: 2.5.1-0ubuntu7
  Architecture: amd64
  CrashCounter: 1
  Date: Sat Sep  8 22:04:21 2012
  ExecutablePath: /usr/bin/compiz
  InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Alpha amd64 
(20120201.1)
  ProcCmdline: compiz
  Signal: 6
  SourcePackage: nux
  StacktraceTop:
   g_assertion_message (domain=domain@entry=0x7fced3f2ac70 "IBUS", 
file=file@entry=0x7fced3f2e64e "ibusconfig.c", line=line@entry=237, 
func=func@entry=0x7fced3f2e810 "ibus_config_get_value", message=) at /build/buildd/glib2.0-2.33.12/./glib/gtestutils.c:1877
   g_assertion_message_expr (domain=0x7fced3f2ac70 "IBUS", file=0x7fced3f2e64e 
"ibusconfig.c", line=237, func=0x7fced3f2e810 "ibus_config_get_value", 
expr=) at /build/buildd/glib2.0-2.33.12/./glib/gtestutils.c:1888
   ibus_config_get_value () from /usr/lib/x86_64-linux-gnu/libibus-1.0.so.0
   nux::IBusIMEContext::UpdateHotkeys() () from /usr/lib/libnux-3.0.so.0
   nux::TextEntry::TextEntry(char const*, char const*, int) () from 
/usr/lib/libnux-3.0.so.0
  Title: compiz crashed with SIGABRT in g_assertion_message()
  UpgradeStatus: Upgraded to quantal on 2012-07-22 (48 days ago)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

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[Dx-packages] [Bug 1228171] Re: indicator-application-service crashed with signal 5 in g_type_create_instance()

2013-09-20 Thread Apport retracing service
*** This bug is a duplicate of bug 1220650 ***
https://bugs.launchpad.net/bugs/1220650

Thank you for taking the time to report this crash and helping to make
this software better.  This particular crash has already been reported
and is a duplicate of bug #1220650, so is being marked as such.  Please
look at the other bug report to see if there is any missing information
that you can provide, or to see if there is a workaround for the bug.
Additionally, any further discussion regarding the bug should occur in
the other report.  Please continue to report any other bugs you may
find.

** Attachment removed: "CoreDump.gz"
   
https://bugs.launchpad.net/bugs/1228171/+attachment/3831481/+files/CoreDump.gz

** Attachment removed: "Disassembly.txt"
   
https://bugs.launchpad.net/bugs/1228171/+attachment/3831483/+files/Disassembly.txt

** Attachment removed: "ProcMaps.txt"
   
https://bugs.launchpad.net/bugs/1228171/+attachment/3831484/+files/ProcMaps.txt

** Attachment removed: "ProcStatus.txt"
   
https://bugs.launchpad.net/bugs/1228171/+attachment/3831485/+files/ProcStatus.txt

** Attachment removed: "Registers.txt"
   
https://bugs.launchpad.net/bugs/1228171/+attachment/3831486/+files/Registers.txt

** Attachment removed: "Stacktrace.txt"
   
https://bugs.launchpad.net/bugs/1228171/+attachment/3831487/+files/Stacktrace.txt

** Attachment removed: "ThreadStacktrace.txt"
   
https://bugs.launchpad.net/bugs/1228171/+attachment/3831488/+files/ThreadStacktrace.txt

** This bug has been marked a duplicate of bug 1220650
   indicator-application-service crashed with signal 5 in 
g_type_create_instance()

** Information type changed from Private to Public

** Tags removed: need-amd64-retrace

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https://bugs.launchpad.net/bugs/1228171

Title:
  indicator-application-service crashed with signal 5 in
  g_type_create_instance()

Status in “indicator-application” package in Ubuntu:
  New

Bug description:
  ...

  ProblemType: Crash
  DistroRelease: Ubuntu 13.10
  Package: indicator-application 12.10.1daily13.01.25-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-7.14-generic 3.11.1
  Uname: Linux 3.11.0-7-generic x86_64
  ApportVersion: 2.12.4-0ubuntu1
  Architecture: amd64
  Date: Fri Sep 20 15:59:30 2013
  ExecutablePath: /usr/lib/x86_64-linux-gnu/indicator-application-service
  InstallationDate: Installed on 2013-07-05 (76 days ago)
  InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Release amd64 (20130424)
  MarkForUpload: True
  ProcCmdline: /usr/lib/x86_64-linux-gnu/indicator-application-service
  ProcEnviron:
   XDG_RUNTIME_DIR=
   SHELL=/bin/bash
   LANGUAGE=sv
   PATH=(custom, no user)
   LANG=sv_SE.UTF-8
  Signal: 5
  SourcePackage: indicator-application
  StacktraceTop:
   ?? ()
   g_type_create_instance () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   ?? () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   g_object_newv () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
   g_object_new () from /usr/lib/x86_64-linux-gnu/libgobject-2.0.so.0
  Title: indicator-application-service crashed with signal 5 in 
g_type_create_instance()
  UpgradeStatus: Upgraded to saucy on 2013-07-06 (76 days ago)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo vboxusers

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[Dx-packages] [Bug 751050] Re: Keyboard shortcuts - Unity window placement shortcuts require a numpad

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 992697] Re: Window management - 'Ctrl-Alt-Numpad 4' and 'Ctrl-Alt-Numpad 6' window placement shortcuts are broken

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 992697] Re: Window management - 'Ctrl-Alt-Numpad 4' and 'Ctrl-Alt-Numpad 6' window placement shortcuts are broken

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package compiz -
1:0.9.10+13.10.20130920-0ubuntu1

---
compiz (1:0.9.10+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Chris Townsend ]
  * Work done by Sam Spilsbury: - Ensure that the frame region is always
set as soon as the window is decorated. - Further ensure that the
window decoration isn't needlessly reset if the window already had
one. - Refactored XShape usage into a common function. - Added tests
to verify the behaviour of shape set on initially creating a
decorated window and also upon changing the input frame window
shape. (LP: #1158267)
  * Alt-Tabbing or Launcher selecting a window that is over 50% in a
different viewport should not switch the viewport nor change the
placement of the window. The fix is to add an option to turn this
behavior on or off. By default, the option is on, but Ubuntu is
patched to turn it off to fix this bug. (LP: #1092323)

  [ Marco Trevisan (Treviño) ]
  * debian/patches/ubuntu-config.patch: remove grid custom keybindings
for window management We handle these directly in unity. (LP:
#992697)

  [ Ubuntu daily release ]
  * Automatic snapshot from revision 3789
 -- Ubuntu daily releaseFri, 20 Sep 2013 
11:18:01 +

** Changed in: compiz (Ubuntu)
   Status: Fix Committed => Fix Released

** Changed in: unity (Ubuntu)
   Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/992697

Title:
  Window management - 'Ctrl-Alt-Numpad 4' and 'Ctrl-Alt-Numpad 6' window
  placement shortcuts are broken

Status in Autopilot:
  Fix Committed
Status in Ayatana Design:
  Fix Committed
Status in Compiz:
  Fix Committed
Status in Compiz 0.9.10 series:
  Fix Committed
Status in Unity:
  Fix Committed
Status in “autopilot” package in Ubuntu:
  Fix Committed
Status in “compiz” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  The "Ctrl + Alt + numpad 4" and "Ctrl + Alt + numpad 6" keyboard
  shortcuts are not working in 13.04.

  See bug #878820 for the full specification of the numpad window
  placement shortcuts. Quoting from this bug:

  "Ctrl-Alt-Numpad 4 - Place window on the left side of the screen in
  *semi-maximised* state (it is important that the window is actually
  semi-maximised, not just the same size and position as a semi-
  maximised window) Pressing a second time does nothing.

  Ctrl-Alt-Numpad 6 - Place window on the right side of the screen (it
  is important that the window is actually semi-maximised, not just the
  same size and position as a semi-maximised window). Pressing a second
  time does nothing."

  HOWTO:

  The solution we want here are additional shortcuts to semi-maximize
  windows vertically and move them to left/right half of the screen...

  The best way to achieve that:

  1. Remove the changing of the standard shortcuts by 
debian/patches/ubuntu-config.patch, so the original ones will work again.
  2. Add 2 quasi-duplicated shortcuts with the functions to semi-maximize 
windows vertically and move them to left/right half of the screen to Grid and 
make those functions use "Ctrl + Super + Cursor Left or Right" on Ubuntu.

To manage notifications about this bug go to:
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[Dx-packages] [Bug 779449] Re: Software Center - a Zeitgeist event should be loged when a app is un-pinned from the Launcher so that the app appears at the front of the list of recently used apps in t

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 932718] Re: Keyboard overlay gets in the way when zooming

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 873387] Re: Launcher - Quicklists don’t have active blur

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 819663] Re: Blurred background behind bottom-most quicklist is misplaced

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1052782] Re: [regression] Unity 6.4: Tooltips no longer have active blur.

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1044926] Re: Dash - When Launcher set to autohide, Dash sometimes opens before Launcher appears

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1219636] Re: unity autopilot tests fails to move mouse, leading to infinite test run

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1212307] Re: SearchContext.search_metadata is empty when creating it from python.

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package libunity -
7.1.1+13.10.20130920-0ubuntu1

---
libunity (7.1.1+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Ubuntu daily release ]
  * debian/*symbols: auto-update new symbols to released version

  [ Michal Hruby ]
  * Add a few methods to allow python bindings to correctly create a
SearchMetadata instance. (LP: #1212307)

  [ Ubuntu daily release ]
  * Automatic snapshot from revision 292
 -- Ubuntu daily releaseFri, 20 Sep 2013 
11:22:25 +

** Changed in: libunity (Ubuntu)
   Status: New => Fix Released

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https://bugs.launchpad.net/bugs/1212307

Title:
  SearchContext.search_metadata is empty when creating it from python.

Status in LibUnity:
  Fix Committed
Status in “libunity” package in Ubuntu:
  Fix Released

Bug description:
  When a Unity.SearchContext is created from python, the search_metadata
  is always empty.

  Code to reproduce the issue: http://paste.ubuntu.com/5985211/

To manage notifications about this bug go to:
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[Dx-packages] [Bug 1219330] Re: Dash and HUD do not accept keyboard input from ibus English input method

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package nux - 4.0.2+13.10.20130920-0ubuntu1

---
nux (4.0.2+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Brandon Schaefer ]
  * Always use a dynamic char* when dealing with text events. We were
using a static text, then allocating dtext causing ibus to get
confused on what to use. (LP: #1219330)
  * Greek does not play nice with XmbLookupString and gives us a size 0
for the event string size. So if we run into the status
XLookupKeySym, look it up using XLookupString. This way pinyin will
still work as it did before the greek fix went in last week. (LP:
#1219432)
  * Gracefully handle ibus_bus_get_config returning NULL. (LP: #1047944)

  [ Stephen M. Webb ]
  * initialize all fields of the test results structure to avoid
segfaults when Unity support is not available (lp: #1226737). (LP:
#1226737)

  [ Ubuntu daily release ]
  * Automatic snapshot from revision 817
 -- Ubuntu daily releaseFri, 20 Sep 2013 
11:16:31 +

** Changed in: nux (Ubuntu)
   Status: Fix Committed => Fix Released

-- 
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https://bugs.launchpad.net/bugs/1219330

Title:
  Dash and HUD do not accept keyboard input from ibus English input
  method

Status in Nux:
  Fix Committed
Status in Unity:
  Invalid
Status in “nux” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Invalid

Bug description:
  After installing ibus, the Dash's and HUD's search boxes does not
  respond to keyboard input. I can fix the issue either by switching
  ibus to the Anthy (Japanese) input method, in which case I can search
  in Japanese characters only, or by disabling ibus with im-config and
  restarting the X session. I cannot in the same session both type in
  Japanese and search the Dash in English, so this is a major problem.

  Non-Unity applications have no noticeable problem accepting English
  input from ibus.

  Using Saucy Salamander: Unity 7.1, ibus 1.5.3, and anthy 9100h.

To manage notifications about this bug go to:
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[Dx-packages] [Bug 1217560] Re: compiz crashed with SIGSEGV in std::function()

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1197569] Re: Move from zeitgeist-1.0 to zeitgeist-2.0

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity-lens-files -
7.1.0+13.10.20130920-0ubuntu1

---
unity-lens-files (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Manish Sinha ]
  * Port unity-lens-applications to libzeitgeist2. (LP: #1196800,
#1197569)

  [ Ubuntu daily release ]
  * Automatic snapshot from revision 259
 -- Ubuntu daily releaseFri, 20 Sep 2013 
11:16:22 +

** Changed in: unity-lens-files (Ubuntu)
   Status: In Progress => Fix Released

-- 
You received this bug notification because you are a member of DX
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Matching subscriptions: dx-packages
https://bugs.launchpad.net/bugs/1197569

Title:
  Move from zeitgeist-1.0 to zeitgeist-2.0

Status in Bijiben:
  Fix Released
Status in Cairo-Dock: Plug-ins:
  Fix Committed
Status in Diodon - GTK+ Clipboard Manager:
  Triaged
Status in Scratch:
  Fix Committed
Status in Totem Movie Player:
  Fix Released
Status in Unity:
  Fix Committed
Status in Unity Applications Lens:
  In Progress
Status in Unity Files Lens:
  Fix Committed
Status in Unity Videos Lens:
  In Progress
Status in Upstart Application Launcher:
  Triaged
Status in “activity-log-manager” package in Ubuntu:
  Fix Released
Status in “bijiben” package in Ubuntu:
  New
Status in “cairo-dock-plug-ins” package in Ubuntu:
  Triaged
Status in “diodon” package in Ubuntu:
  Fix Released
Status in “folks” package in Ubuntu:
  New
Status in “nautilus” package in Ubuntu:
  Confirmed
Status in “synapse” package in Ubuntu:
  New
Status in “totem” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-lens-applications” package in Ubuntu:
  In Progress
Status in “unity-lens-files” package in Ubuntu:
  Fix Released
Status in “unity-lens-video” package in Ubuntu:
  In Progress
Status in “upstart-app-launch” package in Ubuntu:
  New

Bug description:
  The older libzeitgeist (http://launchpad.net/libzeitgeist) served its
  days and will be deprecated soon.

  All the apps should slowly move to libzeitgeist 2 (zeitgeist-2.0)

To manage notifications about this bug go to:
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[Dx-packages] [Bug 1215630] Re: [Alt-Tab] Hover on alt-tab easily bumped

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1219432] Re: Fcitx can't input Chinese words in Dash unless the length is more than 6 words

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package nux - 4.0.2+13.10.20130920-0ubuntu1

---
nux (4.0.2+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Brandon Schaefer ]
  * Always use a dynamic char* when dealing with text events. We were
using a static text, then allocating dtext causing ibus to get
confused on what to use. (LP: #1219330)
  * Greek does not play nice with XmbLookupString and gives us a size 0
for the event string size. So if we run into the status
XLookupKeySym, look it up using XLookupString. This way pinyin will
still work as it did before the greek fix went in last week. (LP:
#1219432)
  * Gracefully handle ibus_bus_get_config returning NULL. (LP: #1047944)

  [ Stephen M. Webb ]
  * initialize all fields of the test results structure to avoid
segfaults when Unity support is not available (lp: #1226737). (LP:
#1226737)

  [ Ubuntu daily release ]
  * Automatic snapshot from revision 817
 -- Ubuntu daily releaseFri, 20 Sep 2013 
11:16:31 +

** Changed in: nux (Ubuntu)
   Status: Fix Committed => Fix Released

-- 
You received this bug notification because you are a member of DX
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https://bugs.launchpad.net/bugs/1219432

Title:
  Fcitx can't input Chinese words in Dash unless the length is more than
  6 words

Status in Nux:
  Fix Committed
Status in UbuntuKylin:
  In Progress
Status in “nux” package in Ubuntu:
  Fix Released

Bug description:
  In the daily image(08031) of UbuntuKylin, fcitx can't input Chinese
  words in Dash unless the length is more than 6 words while Fcitx works
  well in other input text editor. This problem is opposite with the Bug
  #1112044.

  The libnux version is :  
 libnux-4.0-0 4.0.2+13.10.20130829.1-0ubuntu1
 libnux-4.0-common4.0.2+13.10.20130829.1-0ubuntu1

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[Dx-packages] [Bug 1223561] Re: Some TestLauncherEntryRemote unit tests are failing with new libdbusmenu changes

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1223979] Re: Launcher using autohide should not slide when opening the dash

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1223630] Re: [Alt+Tab] Hover mouse bump accordion icons steals icon focus

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1224048] Re: [Alt+Tab] Add option to disable the mouse.

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1226114] Re: Launcher redraws too many times on each mouse-{enter, leave} event also if not needed

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1224643] Re: Some TestIconLoader unit tests intermittently fail during Jenkins CI

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1224766] Re: Mouse-up after dragging a launcher icon and cancelling it, activates the icon

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1227056] Re: Many autopilot failures on the unity stack (mostly IBus)

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1226116] Re: unity.tests.test_hud.HudBehaviorTests.test_keyboard_steals_focus_from_mouse fails randomly.

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

[Dx-packages] [Bug 1226737] Re: unity-support-test crashes on get_opengl_version()

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package nux - 4.0.2+13.10.20130920-0ubuntu1

---
nux (4.0.2+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Brandon Schaefer ]
  * Always use a dynamic char* when dealing with text events. We were
using a static text, then allocating dtext causing ibus to get
confused on what to use. (LP: #1219330)
  * Greek does not play nice with XmbLookupString and gives us a size 0
for the event string size. So if we run into the status
XLookupKeySym, look it up using XLookupString. This way pinyin will
still work as it did before the greek fix went in last week. (LP:
#1219432)
  * Gracefully handle ibus_bus_get_config returning NULL. (LP: #1047944)

  [ Stephen M. Webb ]
  * initialize all fields of the test results structure to avoid
segfaults when Unity support is not available (lp: #1226737). (LP:
#1226737)

  [ Ubuntu daily release ]
  * Automatic snapshot from revision 817
 -- Ubuntu daily releaseFri, 20 Sep 2013 
11:16:31 +

** Changed in: nux (Ubuntu)
   Status: Triaged => Fix Released

-- 
You received this bug notification because you are a member of DX
Packages, which is subscribed to nux in Ubuntu.
Matching subscriptions: dx-packages
https://bugs.launchpad.net/bugs/1226737

Title:
  unity-support-test crashes on get_opengl_version()

Status in Nux:
  Fix Committed
Status in Nux raring series:
  Triaged
Status in “nux” package in Ubuntu:
  Fix Released

Bug description:
  Bug is frequently reported on error.ubuntu.com.  Looks like a pathway
  with uninitialized variables can be triggered under some
  circumstances.

  #0  get_opengl_version (minor=0xbfdb3608, major=0xbfdb3604, version=0x1 
) at unity_support_test.c:140
  tmp = 0
  i = 0
  #1  main (argc=3, argv=0xbfdb36f4) at unity_support_test.c:760
  display_name = 
  screen = 
  print = 
  root = 149729288
  vinfos = 0x8ed51e0
  display = 0x8ecb008
  context = 0x0
  results = {vendor = 0x0, renderer = 0x , version = 0x1 , result = 1, major = 
-1218692328, minor = -1076147649, indirect = 0, compiz = 0, flags = 0, error = 
0x8ee0ec8 "OpenGL rendering is not supported by the root visual"}
  resultfilename = 
"\004\b\344\063Z\267\003\000\000\000\000\300\004\b\"\240\004\b\003\000\000\000\364\066\333\277\004\067\333\277"
  resultfile = 0
  forcecheck = 
  glx_supported = 
  dummy0 = 169
  dummy1 = 105

To manage notifications about this bug go to:
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[Dx-packages] [Bug 1226639] Re: AP test mouse movement should not be an infinite loop

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.1.0+13.10.20130920-0ubuntu1

---
unity (7.1.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Stephen M. Webb ]
  * render the Dash frame all the way to the bottom of the screen (lp:
#1100120). (LP: #1100120)

  [ Brandon Schaefer ]
  * Ignore mouse movements if the mouse starts over a switcher icon.
Clicking still works fine, we just wont steal focus from the alt+tab
work. (LP: #1215630)
  * Make sure we ignore mouse movement over detail icons if the mouse
starts over it at start. Let the mouse take selection control once
it moves outside of any icon, vs having to enter a different icon.
(LP: #1223037, #1223039)
  * Add an option to disable the mouse in the switcher. (LP: #1224048)
  * When the shortcut is open, and we receive a ButtonPress or KeyPress
hide it. As this causes problems else where, and it really should
close if the user attempts to do anything (even while holding
super!). (LP: #932718)
  * Set an upper bound on the amount of icons we go through to check
tooltips. As the accordion effect was causing the mouse to go
through the icons to fast, making the test fail.
  * Make sure we move the mouse over the target icon while we are
dragging the source icon.
  * Get the real shortcut to activate ibus. (LP: #1227056)
  * Only accept focus if the mouse moves in 3 directions on switcher
start up if the mouse starts over the switcher window. This is an
attempt to tell the difference between a bump and intentional
movement. (LP: #1223630)

  [ Marco Trevisan (Treviño) ]
  * DesktopApplicationManager: added new app manager layer so that we
can emit app events.
  * Application: add desktop_id method, and implement in
desktop::Application.
  * Launcher: only fade the launcher when in auto-hide and dash is
opened. (LP: #1223979, #1044926)
  * ApplicationLauncherIcon: log unity zeitgeist events on stick,
unstick, removal and delete. (LP: #779449)
  * UnityScreen: add support for Super+Arrows shortcuts to manage the
focused window Super+Arrows shortcut allows to move and maximize /
restore / minimize the focused window on the screen. (LP: #992697,
#751050)
  * Launcher: use nux::Animation for all the launcher animations This
allows to do these when compiz requests to prepare painting, instead
of using only an idle to perform this. (LP: #1226114, #1224766)
  * ShortcutView: use StaticCairoText instead of StaticText for
rendering the View Improves the text alignment and visual quality.
  * UnityShell: redraw the dash also if a non-blurred area is damaged If
the dash is damaged, but not the blurred area, it won't redraw. We
need to draw it, in order to avoid flickering of its border. Also,
add the redraw_view_if_damaged utility function to redraw a view if
really needed. (LP: #1224340)
  * AnimationUtils: add utility functions to handle nux::Animation's
start and reversion Update the whole code using nux::animation to
use these facility functions.
  * Launcher: fix style to use postfixed-underscore for private members
Also remove some tabs and useless members.
  * ShortcutController: fix typo on introspection data.

  [ Lars Uebernickel ]
  * panel-service: fix order when paging through menus with left/right
keys. (LP: #1183994)

  [ Chris Townsend ]
  * Fixes issue where entering keynav mode may make the BFB icon scroll
off the top of the Launcher. (LP: #1219636, #1068166)
  * The logic to detect when a Quicklist may be off the screen did not
take into account the default top size of 4, so any Quicklists near
the bottom would have blur that was shifted down 4 pixels. (LP:
#819663)
  * Due to a change libdbusmenu, need to use a fully qualified name for
the Dbus object name. (LP: #1223561)
  * Move the _compute_blur_bkg bool to the Tooltip::Draw() method since
the CairoBaseWindow::Draw() method sets this to false causing
subsequent draws to never update the background texture. (LP:
#1052782)
  * Move the _compute_blur_bkg bool into the QuicklistView::Draw()
method to actually get active blur to work. (LP: #873387)
  * Use the first two icons in the Launcher to assure the icons are
always on the screen for this particular Autopilot test. (LP:
#1219636)
  * Set the wait timeout to a longer period (1000ms) since many Jenkins
CI tests are failing in the TestIconLoader tests. (LP: #1224643)
  * Make the mouse movement infinite while loop into a for loop and only
iterate 10 times w/ a 0.5 second delay between movements. Raise an
error if the correct icon is not found when the loop terminates.
Consolidate the autoscroll_to_icon() function into the
move_mouse_to_icon() function and change move_mouse_to_icon() to
handle autoscrolling offsets. (LP: #1226639)
  * Increase the wait timeout to 15 seconds since 1 second didn't seem
to make the unit test failure any bet

Re: [Dx-packages] [Bug 1227920] Re: after suspend/resume, the Unity dash is always open when I unlock the screen

2013-09-20 Thread Steve Langasek
On Fri, Sep 20, 2013 at 12:57:05PM -, Stephen M. Webb wrote:
> I can confirm this, only for me it's always the HUD that's open on
> resume.

In fact, that's what I meant.  Sorry for the mis-speak.

-- 
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Matching subscriptions: dx-packages
https://bugs.launchpad.net/bugs/1227920

Title:
  after suspend/resume, the Unity dash is always open when I unlock the
  screen

Status in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged

Bug description:
  Traveling at a conference, so I'm doing a lot of suspending and
  resuming of my laptop.  Every time I open my laptop back up after
  resume and unlock the desktop, the Unity dash is open.  This does not
  happen if I lock my screen using the "lock screen" hotkey, and does
  not happen if my screen is locked by a lid close event; only when the
  system suspends and resumes.  But it is 100% reproducible.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: unity 7.1.0+13.10.20130903.1-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-7.14-generic 3.11.1
  Uname: Linux 3.11.0-7-generic x86_64
  ApportVersion: 2.12.2-0ubuntu1
  Architecture: amd64
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,imgpng,snap,place,grid,resize,regex,mousepoll,gnomecompat,unitymtgrabhandles,vpswitch,move,animation,expo,session,wall,ezoom,staticswitcher,workarounds,fade,scale,unityshell]
  Date: Thu Sep 19 17:51:29 2013
  InstallationDate: Installed on 2010-09-24 (1091 days ago)
  InstallationMedia: Ubuntu 10.04.1 LTS "Lucid Lynx" - Release amd64 
(20100816.1)
  MarkForUpload: True
  SourcePackage: unity
  UpgradeStatus: Upgraded to saucy on 2013-05-06 (136 days ago)

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[Dx-packages] [Bug 1047944] Re: compiz crashed with SIGABRT in g_assertion_message() (ibus_config_get_value)

2013-09-20 Thread Michael Terry
** Changed in: nux
 Assignee: Michael Terry (mterry) => (unassigned)

** Changed in: nux (Ubuntu)
 Assignee: Michael Terry (mterry) => (unassigned)

-- 
You received this bug notification because you are a member of DX
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https://bugs.launchpad.net/bugs/1047944

Title:
  compiz crashed with SIGABRT in g_assertion_message()
  (ibus_config_get_value)

Status in Nux:
  Fix Committed
Status in “nux” package in Ubuntu:
  In Progress

Bug description:
  Happens to me after recent system upgrade.

  ProblemType: Crash
  DistroRelease: Ubuntu 12.10
  Package: libnux-3.0-0 3.4.0-0ubuntu3
  ProcVersionSignature: Ubuntu 3.5.0-14.15-generic 3.5.3
  Uname: Linux 3.5.0-14-generic x86_64
  NonfreeKernelModules: nvidia
  ApportVersion: 2.5.1-0ubuntu7
  Architecture: amd64
  CrashCounter: 1
  Date: Sat Sep  8 22:04:21 2012
  ExecutablePath: /usr/bin/compiz
  InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Alpha amd64 
(20120201.1)
  ProcCmdline: compiz
  Signal: 6
  SourcePackage: nux
  StacktraceTop:
   g_assertion_message (domain=domain@entry=0x7fced3f2ac70 "IBUS", 
file=file@entry=0x7fced3f2e64e "ibusconfig.c", line=line@entry=237, 
func=func@entry=0x7fced3f2e810 "ibus_config_get_value", message=) at /build/buildd/glib2.0-2.33.12/./glib/gtestutils.c:1877
   g_assertion_message_expr (domain=0x7fced3f2ac70 "IBUS", file=0x7fced3f2e64e 
"ibusconfig.c", line=237, func=0x7fced3f2e810 "ibus_config_get_value", 
expr=) at /build/buildd/glib2.0-2.33.12/./glib/gtestutils.c:1888
   ibus_config_get_value () from /usr/lib/x86_64-linux-gnu/libibus-1.0.so.0
   nux::IBusIMEContext::UpdateHotkeys() () from /usr/lib/libnux-3.0.so.0
   nux::TextEntry::TextEntry(char const*, char const*, int) () from 
/usr/lib/libnux-3.0.so.0
  Title: compiz crashed with SIGABRT in g_assertion_message()
  UpgradeStatus: Upgraded to quantal on 2012-07-22 (48 days ago)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

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[Dx-packages] [Bug 569273] Re: memory leak in gnome-power-manager

2013-09-20 Thread Michael Terry
** Changed in: gnome-power-manager (Ubuntu Lucid)
 Assignee: Michael Terry (mterry) => (unassigned)

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Title:
  memory leak in gnome-power-manager

Status in Application Indicators:
  Fix Released
Status in Unity Foundations:
  Fix Released
Status in “gnome-power-manager” package in Ubuntu:
  Won't Fix
Status in “indicator-application” package in Ubuntu:
  Fix Released
Status in “gnome-power-manager” source package in Lucid:
  Fix Committed
Status in “indicator-application” source package in Lucid:
  Won't Fix
Status in “gnome-power-manager” source package in Maverick:
  Fix Released
Status in “indicator-application” source package in Maverick:
  Won't Fix

Bug description:
   10.10 SRU 
  I'm requesting a backported fix for 10.10's gnome-power-manager based on the 
menu leak I found in 11.04.  It's a simple one-line change, only affecting 
gnome-power-manager (rather than fixing root cause in libappindicator, because 
that potentially may adversely affect consumers that worked around it, though 
we know of none).

  gnome-power-manager is seemingly the worst offender, so it gets
  special treatment.  Test case right below.  Watch memory use for a
  bit.  It may go up for a few minutes, but then stabilizes.

  Debdiff to follow, it's already been uploaded to maverick-proposed.
  ===

  TEST CASE: (at the beginning because it's a long post):
  1. Monitor the output of the command for a few hours
    $ watch -n1 'grep heap -A11 /proc/$( pidof gnome-power-manager )/smaps'

  VERIFICATION SUCCEEDED:
  - Memory usage is stable over time

  DESCRIPTION:
  Binary package hint: gnome-power-manager

  gnome-power-manager (2.30.0-0ubuntu1) seems to have a memory leak my
  machine running Lucid.  I witnessed it using up to 120MB in the RES
  column according to "top".  My machine is 64 bit and is connected to a
  APC uninterruptible power supply.  I haven't yet tried unplugging it
  to see if the UPS is somehow related to this problem.  Another person
  reported a similar problem in bug #196688 comment 25.  Opening a new
  bug seemed like a good idea since that bug was fixed 2 years ago.

  Here is some information for what gnome-power-manager looks like after 
running for a long period of time (from  /proc/`pidof 
gnome-power-manager`/smaps):
  0147b000-0881 rw-p  00:00 0  
[heap]
  Size: 118356 kB
  Rss:  118188 kB
  Pss:  118188 kB
  Shared_Clean:  0 kB
  Shared_Dirty:  0 kB
  Private_Clean: 0 kB
  Private_Dirty:118188 kB
  Referenced:   118020 kB
  Swap:  0 kB
  KernelPageSize:4 kB
  MMUPageSize:   4 kB

  I rebooted my machine and let it sit at the login screen.  I logged via ssh 
and found that gnome-power-manager was using the following:
  01f6e000-02075000 rw-p  00:00 0  
[heap]
  Size:   1052 kB
  Rss: 944 kB
  Pss: 944 kB
  Shared_Clean:  0 kB
  Shared_Dirty:  0 kB
  Private_Clean: 0 kB
  Private_Dirty:   944 kB
  Referenced:  944 kB
  Swap:  0 kB
  KernelPageSize:4 kB
  MMUPageSize:   4 kB

  I logged out of my ssh session and didn't touch the machine until 5 and 1/2 
hours later---and I logged in again remotely with ssh to check on 
gnome-power-manager and found:
  01f6e000-02e5d000 rw-p  00:00 0  
[heap]
  Size:  15292 kB
  Rss:   15280 kB
  Pss:   15280 kB
  Shared_Clean:  0 kB
  Shared_Dirty:  0 kB
  Private_Clean: 0 kB
  Private_Dirty: 15280 kB
  Referenced:15280 kB
  Swap:  0 kB
  KernelPageSize:4 kB
  MMUPageSize:   4 kB

  ProblemType: Bug
  DistroRelease: Ubuntu 10.04
  Package: gnome-power-manager 2.30.0-0ubuntu1
  ProcVersionSignature: Ubuntu 2.6.32-21.32-generic 2.6.32.11+drm33.2
  Uname: Linux 2.6.32-21-generic x86_64
  NonfreeKernelModules: nvidia
  Architecture: amd64
  Date: Fri Apr 23 22:23:32 2010
  GnomeSessionIdleInhibited: No
  GnomeSessionInhibitors: None
  GnomeSessionSuspendInhibited: No
  MachineType: DELL Inc. XPS 730X
  ProcCmdLine: BOOT_IMAGE=/boot/vmlinuz-2.6.32-21-generic 
root=UUID=e3f32a1f-7be3-45c9-9096-fa696ad50df3 ro quiet splash
  ProcEnviron:
   PATH=(custom, user)
   LANG=en_US.UTF-8
   SHELL=/bin/bash
  SourcePackage: gnome-power-manager
  dmi.bios.date: 07/16/2009
  dmi.bios.vendor: DELL INC.
  dmi.bios.version: 1.0.5
  dmi.board.name: 0P270J
  dmi.board.vendor: DELL Inc.
  dmi.board.version: A00
  dmi.chassis.type: 3
  dmi.chassis.vendor: DELL Inc.
  dmi.modalias: 
dmi:bvnDELLINC.:bvr1.0.5:bd07/16/200

[Dx-packages] [Bug 1225330] Re: Scrolling over the indicator is inconsistent with the menu entry

2013-09-20 Thread Launchpad Bug Tracker
This bug was fixed in the package ido - 13.10.0+13.10.20130920-0ubuntu1

---
ido (13.10.0+13.10.20130920-0ubuntu1) saucy; urgency=low

  [ Lars Uebernickel ]
  * Reverse slider movement when scrolling by default. (LP: #1225330)

  [ Ubuntu daily release ]
  * Automatic snapshot from revision 147
 -- Ubuntu daily releaseFri, 20 Sep 2013 
10:20:27 +

** Changed in: ido (Ubuntu)
   Status: New => Fix Released

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Title:
  Scrolling over the indicator is inconsistent with the menu entry

Status in Indicator Display Objects:
  Fix Committed
Status in “ido” package in Ubuntu:
  Fix Released

Bug description:
  Scrolling down over the indicator makes the volume to decrease, while
  scrolling down over the indicator menu item's scale makes the volume
  to increase (and the other way around). This is inconsistent and the
  two actions should match the result.

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[Dx-packages] [Bug 764424] Re: Launcher - dropping a file on a launcher app icon should open that file in the app

2013-09-20 Thread Stephen M. Webb
Marking this as critical mostly because the "grabs the mouse forever"
thing renders the desktop unusable and requires a restart to recover.

** Changed in: unity
   Importance: High => Critical

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Title:
  Launcher - dropping a file on a launcher app icon should open that
  file in the app

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged

Bug description:
  If a user drags and drops a file on top of a Launcher app icon, the
  application should open the file if it is a file type it supports.

  If the application does not support the file type nothing should
  happen.

  Also at the moment many Launcher icons do not highlight when the user
  starts dragging, even if the application supports opening the file
  type being dragged.

  For example, if the user starts dragging a text file firefox and
  libreoffice writer should illuminate in addition to gedit.

  Another example is dragging a tarball; thunderbird should illuminate
  and if the tarball is dropped on the thunderbird icon it should open a
  new message with it as an attachment.

  
  UPDATE : Compiz screws up the handling when a drop happens at about the same 
time as the scale timeout goes off. It doesn't freeze so much as grab the mouse 
forever.


  
  -
  Desired resolution:

  - create a new desktop key that details all file types that can be
  imported into an application. See Robert Carr's comments #1 and #4 for
  details.

  - For the following applications, ensure the information about which
  file types can be opened by a drag and drop operation is updated:
  LibreOffice, Thunderbird, Chormium, Firefox, Gedit, Image viewer,
  Shotwell, GIMP, Transmission, Terminal, Brasero Disk Burner, Archive
  Manager, Evolution, Rhythembox, VLC

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[Dx-packages] [Bug 1227920] Re: after suspend/resume, the Unity dash is always open when I unlock the screen

2013-09-20 Thread Stephen M. Webb
I can confirm this, only for me it's always the HUD that's open on
resume.

** Changed in: unity (Ubuntu)
   Importance: Undecided => Medium

** Changed in: unity (Ubuntu)
   Status: New => Triaged

** Also affects: unity
   Importance: Undecided
   Status: New

** Changed in: unity
   Status: New => Triaged

** Changed in: unity
   Importance: Undecided => Medium

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Title:
  after suspend/resume, the Unity dash is always open when I unlock the
  screen

Status in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged

Bug description:
  Traveling at a conference, so I'm doing a lot of suspending and
  resuming of my laptop.  Every time I open my laptop back up after
  resume and unlock the desktop, the Unity dash is open.  This does not
  happen if I lock my screen using the "lock screen" hotkey, and does
  not happen if my screen is locked by a lid close event; only when the
  system suspends and resumes.  But it is 100% reproducible.

  ProblemType: Bug
  DistroRelease: Ubuntu 13.10
  Package: unity 7.1.0+13.10.20130903.1-0ubuntu1
  ProcVersionSignature: Ubuntu 3.11.0-7.14-generic 3.11.1
  Uname: Linux 3.11.0-7-generic x86_64
  ApportVersion: 2.12.2-0ubuntu1
  Architecture: amd64
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,imgpng,snap,place,grid,resize,regex,mousepoll,gnomecompat,unitymtgrabhandles,vpswitch,move,animation,expo,session,wall,ezoom,staticswitcher,workarounds,fade,scale,unityshell]
  Date: Thu Sep 19 17:51:29 2013
  InstallationDate: Installed on 2010-09-24 (1091 days ago)
  InstallationMedia: Ubuntu 10.04.1 LTS "Lucid Lynx" - Release amd64 
(20100816.1)
  MarkForUpload: True
  SourcePackage: unity
  UpgradeStatus: Upgraded to saucy on 2013-05-06 (136 days ago)

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[Dx-packages] [Bug 723855] Re: Window management - Grid: Windows should not show the semi-maximise preview when the minimum width of the window is greater than the semi-maximise width

2013-09-20 Thread John Lea
** Changed in: ayatana-design
   Importance: High => Medium

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Title:
  Window management - Grid: Windows should not show the semi-maximise
  preview when the minimum width of the window is  greater than the
  semi-maximise width

Status in Ayatana Design:
  Fix Committed
Status in Compiz:
  Triaged
Status in Unity:
  Triaged
Status in “compiz” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged

Bug description:
  compiz 1:0.9.7.4-0ubuntu1, unity 5.8.0-0ubuntu2, Ubuntu Pangolin

  Description:
  - When a user tries to semi-maximise a window with a minimum horizontal size 
e.g. the Empathy 'Messaging and VoIP Accounts' window , a semi-maximise gesture 
preview is displayed.  However releasing the window will not semi-maximise the 
window because the window's minimum size is less than with width of the 
semi-maximise.

  To reproduce:
  0. If necessary, switch to a display width that is less than double the 
minimum width of a window you have handy. For example, 1280 pixels and Ubuntu 
Software Center, which has a minimum width of 730 pixels.
  1. Drag all the way to the right edge of the screen.
  2. Release the drag.
  3. Drag all the way to the left edge of the screen.
  4. Release the drag.

  What happens:
  1. The semi-maximize preview overlay appears.
  2. The window is placed as if it takes up half the screen, but is resized 
only to its minimum width, so its right side falls off the edge of the screen.
  3. The semi-maximize preview overlay appears.
  4. The window is semi-maximized at *less than* its specified minimum width.

  What should happen:
  1. Normal window movement continues, with no semi-maximize preview.
  2. The window is moved, but not semi-maximized, because it's too wide.
  3. Normal window movement continues, with no semi-maximize preview.
  4. The window is moved, but not semi-maximized, because it's too wide.

  [Updated from the original description, where the preview would appear
  but the semi-maximizing wouldn't happen.]

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[Dx-packages] [Bug 764424] Re: Launcher - dropping a file on a launcher app icon should open that file in the app

2013-09-20 Thread John Lea
** Description changed:

  If a user drags and drops a file on top of a Launcher app icon, the
  application should open the file if it is a file type it supports.
  
  If the application does not support the file type nothing should happen.
  
- Most of the time this interaction does not work.  Occasionally it does
- work but it freezes the desktop requiring a unity restart.  Tested using
- .png files with Firefox and GIMP, and .html files with Firefox and
- Chrome.
- 
  Also at the moment many Launcher icons do not highlight when the user
  starts dragging, even if the application supports opening the file type
  being dragged.
  
- Note the new file should be opened in exactly the same manner as when
- opening the file with the 'open with [app name]' Nautilus option, e.g.
- when opening a .txt file by dropping it on to gedit, if there is already
- one or more gedit window(s) open, the file should open into a tab on the
- most recently focused gedit window.
+ For example, if the user starts dragging a text file firefox and
+ libreoffice writer should illuminate in addition to gedit.
  
- UPDATE : Compiz screws up the handling when a drop happens at about the
- same time as the scale timeout goes off. It doesn't freeze so much as
- grab the mouse forever.
+ Another example is dragging a tarball; thunderbird should illuminate and
+ if the tarball is dropped on the thunderbird icon it should open a new
+ message with it as an attachment.
+ 
+ 
+ UPDATE : Compiz screws up the handling when a drop happens at about the same 
time as the scale timeout goes off. It doesn't freeze so much as grab the mouse 
forever.
+ 
+ 
+ 
+ -
+ Desired resolution:
+ 
+ - create a new desktop key that details all file types that can be
+ imported into an application. See Robert Carr's comments #1 and #4 for
+ details.
+ 
+ - For the following applications, ensure the information about which
+ file types can be opened by a drag and drop operation is updated:
+ LibreOffice, Thunderbird, Chormium, Firefox, Gedit, Image viewer,
+ Shotwell, GIMP, Transmission, Terminal, Brasero Disk Burner, Archive
+ Manager, Evolution, Rhythembox, VLC

** Changed in: unity
   Status: Fix Released => Triaged

** Changed in: unity (Ubuntu)
   Status: Fix Released => Triaged

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Title:
  Launcher - dropping a file on a launcher app icon should open that
  file in the app

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged

Bug description:
  If a user drags and drops a file on top of a Launcher app icon, the
  application should open the file if it is a file type it supports.

  If the application does not support the file type nothing should
  happen.

  Also at the moment many Launcher icons do not highlight when the user
  starts dragging, even if the application supports opening the file
  type being dragged.

  For example, if the user starts dragging a text file firefox and
  libreoffice writer should illuminate in addition to gedit.

  Another example is dragging a tarball; thunderbird should illuminate
  and if the tarball is dropped on the thunderbird icon it should open a
  new message with it as an attachment.

  
  UPDATE : Compiz screws up the handling when a drop happens at about the same 
time as the scale timeout goes off. It doesn't freeze so much as grab the mouse 
forever.


  
  -
  Desired resolution:

  - create a new desktop key that details all file types that can be
  imported into an application. See Robert Carr's comments #1 and #4 for
  details.

  - For the following applications, ensure the information about which
  file types can be opened by a drag and drop operation is updated:
  LibreOffice, Thunderbird, Chormium, Firefox, Gedit, Image viewer,
  Shotwell, GIMP, Transmission, Terminal, Brasero Disk Burner, Archive
  Manager, Evolution, Rhythembox, VLC

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[Dx-packages] [Bug 1203607] Re: signals connected in panel-service.c:on_entry_added never disconnected

2013-09-20 Thread Treviño
** Changed in: unity/5.0
   Status: In Progress => Fix Committed

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Title:
  signals connected in panel-service.c:on_entry_added never disconnected

Status in Unity:
  Fix Released
Status in Unity 5.0 series:
  Fix Committed
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  I have observed unity-panel-service on Ubuntu 12.04 consuming hundreds
  of MB of memory (RSS) after about a month of uptime.  I ran ubuntu-
  panel-service 5.20.0 with G_SLICE=always-malloc using Valgrind with
  --leak-check=full --track-origins=yes --show-reachable=yes --num-
  callers=100 for a few hours and attached a leak report.  Here is a
  suspect trace:

  ==25653== 155,736 bytes in 2,163 blocks are possibly lost in loss record 
12,412 of 12,412
  ==25653==at 0x4C2A964: calloc (vg_replace_malloc.c:593)
  ==25653==by 0x68D8AE0: g_malloc0 (gmem.c:189)
  ==25653==by 0x60E7B18: g_closure_new_simple (gclosure.c:206)
  ==25653==by 0x60E907F: g_cclosure_new (gclosure.c:917)
  ==25653==by 0x61000CD: g_signal_connect_data (gsignal.c:2443)
  ==25653==by 0x40AC57: on_entry_added (panel-service.c:841)
  ==25653==by 0x60E8CA1: g_closure_invoke (gclosure.c:777)
  ==25653==by 0x60F9D70: signal_emit_unlocked_R (gsignal.c:3547)
  ==25653==by 0x6102098: g_signal_emit_valist (gsignal.c:3296)
  ==25653==by 0x6102241: g_signal_emit (gsignal.c:3352)
  ==25653==by 0x4E39734: indicator_object_set_visible (in 
/usr/lib/libindicator3.so.7.0.0)
  ==25653==by 0x15F2A844: ???
  ==25653==by 0x60E8CA1: g_closure_invoke (gclosure.c:777)
  ==25653==by 0x60F9D70: signal_emit_unlocked_R (gsignal.c:3547)
  ==25653==by 0x6102098: g_signal_emit_valist (gsignal.c:3296)
  ==25653==by 0x6102241: g_signal_emit (gsignal.c:3352)
  ==25653==by 0xA0A5DF6: ??? (in 
/usr/lib/x86_64-linux-gnu/libdbus-glib-1.so.2.2.2)
  ==25653==by 0x60E8CA1: g_closure_invoke (gclosure.c:777)
  ==25653==by 0x60F9D70: signal_emit_unlocked_R (gsignal.c:3547)
  ==25653==by 0x6102098: g_signal_emit_valist (gsignal.c:3296)
  ==25653==by 0x6102241: g_signal_emit (gsignal.c:3352)
  ==25653==by 0xA0A62FD: ??? (in 
/usr/lib/x86_64-linux-gnu/libdbus-glib-1.so.2.2.2)
  ==25653==by 0xA2C9AC5: dbus_connection_dispatch (in 
/lib/x86_64-linux-gnu/libdbus-1.so.3.5.8)
  ==25653==by 0xA09F434: ??? (in 
/usr/lib/x86_64-linux-gnu/libdbus-glib-1.so.2.2.2)
  ==25653==by 0x68D2D52: g_main_context_dispatch (gmain.c:2539)
  ==25653==by 0x68D309F: g_main_context_iterate.isra.23 (gmain.c:3146)
  ==25653==by 0x68D3499: g_main_loop_run (gmain.c:3340)
  ==25653==by 0x51BC42C: gtk_main (in 
/usr/lib/x86_64-linux-gnu/libgtk-3.so.0.400.2)
  ==25653==by 0x407EC1: main (panel-main.c:431)

  I will submit a review request which addresses this.  Note that there
  are other suspicious activity in the log outside the scope of this
  issue.

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[Dx-packages] [Bug 1228093] Re: Dash content flickers when the touchpad is used to scroll it.

2013-09-20 Thread Andrea Azzarone
** Branch linked: lp:~andyrock/nux/lp-1228093

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Title:
  Dash content flickers when the touchpad is used to scroll it.

Status in Nux:
  In Progress
Status in “nux” package in Ubuntu:
  In Progress

Bug description:
  When the touchpad is used to scroll the dash sometimes scroll down is dected 
as scroll up and vice versa.
  Two fingers scroll must be ON!
  This is because horizontal scrolling is now enabled by default and can't be 
disabled using g-c-c.

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[Dx-packages] [Bug 764424] Re: Launcher - dropping a file on a launcher app icon should open that file in the app

2013-09-20 Thread John Lea
** Changed in: ayatana-design
   Importance: Critical => High

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Title:
  Launcher - dropping a file on a launcher app icon should open that
  file in the app

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  If a user drags and drops a file on top of a Launcher app icon, the
  application should open the file if it is a file type it supports.

  If the application does not support the file type nothing should
  happen.

  Most of the time this interaction does not work.  Occasionally it does
  work but it freezes the desktop requiring a unity restart.  Tested
  using .png files with Firefox and GIMP, and .html files with Firefox
  and Chrome.

  Also at the moment many Launcher icons do not highlight when the user
  starts dragging, even if the application supports opening the file
  type being dragged.

  Note the new file should be opened in exactly the same manner as when
  opening the file with the 'open with [app name]' Nautilus option, e.g.
  when opening a .txt file by dropping it on to gedit, if there is
  already one or more gedit window(s) open, the file should open into a
  tab on the most recently focused gedit window.

  UPDATE : Compiz screws up the handling when a drop happens at about
  the same time as the scale timeout goes off. It doesn't freeze so much
  as grab the mouse forever.

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[Dx-packages] [Bug 1228093] [NEW] Dash content flickers when the touchpad is used to scroll it.

2013-09-20 Thread Andrea Azzarone
Public bug reported:

When the touchpad is used to scroll the dash sometimes scroll down is dected as 
scroll up and vice versa.
Two fingers scroll must be ON!
This is because horizontal scrolling is now enabled by default and can't be 
disabled using g-c-c.

** Affects: nux
 Importance: High
 Assignee: Andrea Azzarone (andyrock)
 Status: In Progress

** Affects: nux (Ubuntu)
 Importance: Undecided
 Assignee: Andrea Azzarone (andyrock)
 Status: In Progress

** Changed in: nux
   Status: New => In Progress

** Changed in: nux
   Importance: Undecided => Critical

** Changed in: nux
   Importance: Critical => High

** Changed in: nux
 Assignee: (unassigned) => Andrea Azzarone (andyrock)

** Changed in: nux
Milestone: None => 4.0.3

** Also affects: nux (Ubuntu)
   Importance: Undecided
   Status: New

** Changed in: nux (Ubuntu)
   Status: New => In Progress

** Changed in: nux (Ubuntu)
 Assignee: (unassigned) => Andrea Azzarone (andyrock)

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Title:
  Dash content flickers when the touchpad is used to scroll it.

Status in Nux:
  In Progress
Status in “nux” package in Ubuntu:
  In Progress

Bug description:
  When the touchpad is used to scroll the dash sometimes scroll down is dected 
as scroll up and vice versa.
  Two fingers scroll must be ON!
  This is because horizontal scrolling is now enabled by default and can't be 
disabled using g-c-c.

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[Dx-packages] [Bug 1050959] Re: Dash - Fix Dash scrollbar so that it does not displace Dash background texture

2013-09-20 Thread Andrea Azzarone
** Changed in: unity
   Status: Triaged => Invalid

** Changed in: unity/6.0
   Status: Triaged => Invalid

** Changed in: unity (Ubuntu)
   Status: Confirmed => Invalid

** Also affects: nux
   Importance: Undecided
   Status: New

** Also affects: nux (Ubuntu)
   Importance: Undecided
   Status: New

** Changed in: nux (Ubuntu)
   Status: New => In Progress

** Changed in: nux (Ubuntu)
 Assignee: (unassigned) => Andrea Azzarone (andyrock)

** Changed in: nux
   Status: New => In Progress

** Changed in: nux
 Assignee: (unassigned) => Andrea Azzarone (andyrock)

** Changed in: nux
Milestone: None => 4.0.3

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Title:
  Dash - Fix Dash scrollbar so that it does not displace Dash background
  texture

Status in Ayatana Design:
  Fix Committed
Status in Nux:
  In Progress
Status in Unity:
  Invalid
Status in Unity 6.0 series:
  Invalid
Status in “nux” package in Ubuntu:
  In Progress
Status in “unity” package in Ubuntu:
  Invalid

Bug description:
  Prior to building the full version of the overlay scrollbars, the most
  urgent fix is to stop the current scrollbar displacing the Dash
  background texture.

  Once this issue is fixed the next step is to move on to bug #608124

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[Dx-packages] [Bug 1050959] Re: Dash - Fix Dash scrollbar so that it does not displace Dash background texture

2013-09-20 Thread Andrea Azzarone
** Branch unlinked: lp:~andyrock/nux/fix-1050959

** Branch unlinked: lp:~andyrock/unity/fix-1050959

** Branch linked: lp:~andyrock/nux/lp-1050959

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Title:
  Dash - Fix Dash scrollbar so that it does not displace Dash background
  texture

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 6.0 series:
  Triaged
Status in “unity” package in Ubuntu:
  Confirmed

Bug description:
  Prior to building the full version of the overlay scrollbars, the most
  urgent fix is to stop the current scrollbar displacing the Dash
  background texture.

  Once this issue is fixed the next step is to move on to bug #608124

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[Dx-packages] [Bug 676457] Re: Launcher - Add 'launching' state to launcher icons

2013-09-20 Thread John Lea
** Changed in: ayatana-design
   Importance: Critical => Low

** Changed in: unity
   Importance: Medium => Low

** Changed in: unity-2d
   Importance: Critical => Low

** Changed in: unity-design
   Importance: Critical => Low

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Title:
  Launcher - Add 'launching' state to launcher icons

Status in Ayatana Design:
  Fix Committed
Status in The Charlotte project:
  Fix Released
Status in Unity:
  Confirmed
Status in Unity 2D:
  Fix Released
Status in obsolete project, use ayatana-design instead:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  Triaged

Bug description:
  Add 'launching' state to launcher icons

  Description:

  1.  As soon as a user clicks on a app in the Dash Application Lens,
  the Launcher should use the 'startup notification protocol' to
  *instantly* place a  icon for the application in the launcher (in the
  'launching' state).  As soon as the app has finished launching, the
  Launcher icon should switch to the 'running' state.

  2.  As soon as a user clicks on a app in the Launcher that is not
  running, the Launcher icon should instantaneously switch to the
  'launching' state.  As soon as the app has finished launching, the
  Launcher icon should instantly switch to the 'running' state.

  The following art assets will be attached to this bug:

  1. Add 'launching' placeholder Launcher icon to handle the case where
  we know an app has launched but we don't have it's icon.  *important*
  - this icon should only be used when we know an app has been launched
  but we don't know its icon.  If we can get the application's icon
  quickly we should use this correct icon instead.

  
https://chinstrap.canonical.com/~sabdfl/11_04/desktop_and_netbook/launcher/unity_desktop_26_01_11_stages_fixed_10.png
  (note the outer glow shown in this same design is not the correct
  cursor select state, for the correct cursor select state see
  
https://chinstrap.canonical.com/~sabdfl/11_04/desktop_and_netbook/launcher/select/
  )

  Notes:

   - we flash the backlight of the icon during launch

   - as soon as we have startup notification, we create an item in the
  launcher, in grayscale, and start flashing its backlight

   - as soon as we know the desktop file and hence icon, we transition to
  the icon backlight from grayscale to an appropriate colouring based on the 
icon

  Finally we need a instant "flash" on click.  See bug #893140 for a
  full description of this instant feedback issue.

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[Dx-packages] [Bug 1228080] Re: package appmenu-gtk (not installed) failed to install/upgrade: trying to overwrite shared '/etc/X11/Xsession.d/80appmenu', which is different from other instances of pa

2013-09-20 Thread Apport retracing service
** Tags removed: need-duplicate-check

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Title:
  package appmenu-gtk (not installed) failed to install/upgrade: trying
  to overwrite shared '/etc/X11/Xsession.d/80appmenu', which is
  different from other instances of package appmenu-gtk:i386

Status in “appmenu-gtk” package in Ubuntu:
  New

Bug description:
  it just came up with system problem detected and this was it

  ProblemType: Package
  DistroRelease: Ubuntu 13.04
  Package: appmenu-gtk (not installed)
  ProcVersionSignature: Ubuntu 3.8.0-30.44-generic 3.8.13.6
  Uname: Linux 3.8.0-30-generic x86_64
  NonfreeKernelModules: nvidia
  ApportVersion: 2.9.2-0ubuntu8.3
  Architecture: amd64
  Date: Wed Sep 18 12:59:24 2013
  DuplicateSignature: package:appmenu-gtk:(not installed):trying to overwrite 
shared '/etc/X11/Xsession.d/80appmenu', which is different from other instances 
of package appmenu-gtk:i386
  ErrorMessage: trying to overwrite shared '/etc/X11/Xsession.d/80appmenu', 
which is different from other instances of package appmenu-gtk:i386
  InstallationDate: Installed on 2013-04-05 (167 days ago)
  InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Alpha amd64 (20130402.1)
  MarkForUpload: True
  SourcePackage: appmenu-gtk
  Title: package appmenu-gtk (not installed) failed to install/upgrade: trying 
to overwrite shared '/etc/X11/Xsession.d/80appmenu', which is different from 
other instances of package appmenu-gtk:i386
  UpgradeStatus: No upgrade log present (probably fresh install)

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[Dx-packages] [Bug 1228080] [NEW] package appmenu-gtk (not installed) failed to install/upgrade: trying to overwrite shared '/etc/X11/Xsession.d/80appmenu', which is different from other instances of

2013-09-20 Thread liamdawe
Public bug reported:

it just came up with system problem detected and this was it

ProblemType: Package
DistroRelease: Ubuntu 13.04
Package: appmenu-gtk (not installed)
ProcVersionSignature: Ubuntu 3.8.0-30.44-generic 3.8.13.6
Uname: Linux 3.8.0-30-generic x86_64
NonfreeKernelModules: nvidia
ApportVersion: 2.9.2-0ubuntu8.3
Architecture: amd64
Date: Wed Sep 18 12:59:24 2013
DuplicateSignature: package:appmenu-gtk:(not installed):trying to overwrite 
shared '/etc/X11/Xsession.d/80appmenu', which is different from other instances 
of package appmenu-gtk:i386
ErrorMessage: trying to overwrite shared '/etc/X11/Xsession.d/80appmenu', which 
is different from other instances of package appmenu-gtk:i386
InstallationDate: Installed on 2013-04-05 (167 days ago)
InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Alpha amd64 (20130402.1)
MarkForUpload: True
SourcePackage: appmenu-gtk
Title: package appmenu-gtk (not installed) failed to install/upgrade: trying to 
overwrite shared '/etc/X11/Xsession.d/80appmenu', which is different from other 
instances of package appmenu-gtk:i386
UpgradeStatus: No upgrade log present (probably fresh install)

** Affects: appmenu-gtk (Ubuntu)
 Importance: Undecided
 Status: New


** Tags: amd64 apport-package package-conflict raring

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Title:
  package appmenu-gtk (not installed) failed to install/upgrade: trying
  to overwrite shared '/etc/X11/Xsession.d/80appmenu', which is
  different from other instances of package appmenu-gtk:i386

Status in “appmenu-gtk” package in Ubuntu:
  New

Bug description:
  it just came up with system problem detected and this was it

  ProblemType: Package
  DistroRelease: Ubuntu 13.04
  Package: appmenu-gtk (not installed)
  ProcVersionSignature: Ubuntu 3.8.0-30.44-generic 3.8.13.6
  Uname: Linux 3.8.0-30-generic x86_64
  NonfreeKernelModules: nvidia
  ApportVersion: 2.9.2-0ubuntu8.3
  Architecture: amd64
  Date: Wed Sep 18 12:59:24 2013
  DuplicateSignature: package:appmenu-gtk:(not installed):trying to overwrite 
shared '/etc/X11/Xsession.d/80appmenu', which is different from other instances 
of package appmenu-gtk:i386
  ErrorMessage: trying to overwrite shared '/etc/X11/Xsession.d/80appmenu', 
which is different from other instances of package appmenu-gtk:i386
  InstallationDate: Installed on 2013-04-05 (167 days ago)
  InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Alpha amd64 (20130402.1)
  MarkForUpload: True
  SourcePackage: appmenu-gtk
  Title: package appmenu-gtk (not installed) failed to install/upgrade: trying 
to overwrite shared '/etc/X11/Xsession.d/80appmenu', which is different from 
other instances of package appmenu-gtk:i386
  UpgradeStatus: No upgrade log present (probably fresh install)

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[Dx-packages] [Bug 755406] Re: Mouse offset problem when using a WINE application maximized

2013-09-20 Thread Higgs Bison
Why this bug was marked as incomplete?

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Title:
  Mouse offset problem when using a WINE application maximized

Status in Compiz:
  Incomplete
Status in Compiz Core:
  Incomplete
Status in Unity:
  Incomplete
Status in “compiz” package in Ubuntu:
  Incomplete
Status in “unity” package in Ubuntu:
  Incomplete

Bug description:
  When putting Picasa in fullscreen, all controls on the screen are
  drawn as expected (window without title bar) but the mouse has to be
  the size of the title bar BELOW these controls. There seems to be a
  y-offset of the height of the title bar.

  I only noticed this for Picasa for now, but I found a report from
  another user of this behavior there:
  http://answers.unity3d.com/questions/44091/mouse-input-offset-problem-
  in-web-fullscreen .

  I attached a screenshot. Please notice the mouse pointer being below
  the button, but the button is highlighted. Also the original title bar
  is shining through the slightly transparent globalmenu-bar. Picasa is
  3.8 installed into the original Picasa 3.x-wine-environment from
  Google (picasa-package). This is on Natty with today's updates.

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[Dx-packages] [Bug 1045282] Re: Dash - In the flow view, dragging a icon upwards should de-couple the icon so that it can be dragged and dropped

2013-09-20 Thread John Lea
** Changed in: unity
   Status: Triaged => Invalid

** Changed in: unity (Ubuntu)
   Status: Triaged => Invalid

** Changed in: ayatana-design
   Status: Fix Committed => Invalid

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Title:
  Dash - In the flow view, dragging a icon upwards should de-couple the
  icon so that it can be dragged and dropped

Status in Ayatana Design:
  Invalid
Status in Unity:
  Invalid
Status in “unity” package in Ubuntu:
  Invalid

Bug description:
  In the Flow view, dragging a icon upwards should de-couple the icon so
  that it can be dragged and dropped

  This is so that a user can for example install an application from
  under the 'Apps available to download' category header by dragging one
  of the app icons to the Launcher.  This should trigger the install
  process for that application.

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[Dx-packages] [Bug 1045269] Re: Dash - Keyboard navigation for the flow view is broken

2013-09-20 Thread John Lea
Marking invalid as we are no longer building the flow view in unity 7,
and it is already built in unity 8

** Changed in: ayatana-design
   Status: Fix Committed => Invalid

** Changed in: unity (Ubuntu)
   Status: Triaged => Invalid

** Changed in: unity
   Status: Triaged => Invalid

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Title:
  Dash - Keyboard navigation for the flow view is broken

Status in Ayatana Design:
  Invalid
Status in Unity:
  Invalid
Status in “unity” package in Ubuntu:
  Invalid

Bug description:
  Keyboard navigation for the flow view is currently broken

  When a user moves the focus down to the flow view the far left icon
  should become focused, with the white highlight we use to designate
  that an item is focused in the Dash.  The behaviour of how the flow
  moves using focus should be identical to the interactions used in
  Ubuntu TV, e.g. there should not be any movement when the focus in the
  middle group of icons, and the flow view should start to move when the
  focus reaches the left or right of the visible area.  Review the
  Ubuntu TV interface for details of exactly how this should work.

  The App Lens and the 'Apps Available for Download' category header was
  used to test the above.

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Re: [Dx-packages] [Bug 607796] Re: Launcher, Window management - Dragging and holding a selection over an entry in the Launcher should spread out windows belonging to that application

2013-09-20 Thread Joaquin
I think ubuntu missed every basic feature on their desktop.
El 20/09/2013 10:11, "infernet"  escribió:

> This is bug is over three years old. Is someone working on this? Drag
> and drop is a basic functionality of every modern desktop. I can't
> believe no one has worked on this for three years, when there are even
> comments from Mark Shuttleworth about the criticality of this issue.
>
> --
> You received this bug notification because you are subscribed to a
> duplicate bug report (963548).
> https://bugs.launchpad.net/bugs/607796
>
> Title:
>   Launcher, Window management - Dragging and holding a selection over an
>   entry in the Launcher should spread out windows belonging to that
>   application
>
> Status in Ayatana Design:
>   Fix Committed
> Status in One Hundred Paper Cuts:
>   Fix Released
> Status in Unity:
>   Triaged
> Status in “unity” package in Ubuntu:
>   Triaged
>
> Bug description:
>   If the user drags and hold a file over a running application in the
>   Launcher, all the windows of that application should be shown with the
>   spread. The user should then be able to drag and drop the file in a
>   windows in the spread to load the file into that specific window.
>
>   Bug #727903 needs to be fixed at the same time.
>
>   ---
>
>   History:
>
>   This bug had been previously fixed as "buggybutclosed" for Unity on
> 2011-04-18, leaving this function with other bugs:
>   https://bugs.launchpad.net/ayatana-design/+bug/727903
>   https://bugs.launchpad.net/ayatana-design/+bug/727904
>   https://bugs.launchpad.net/ayatana-design/+bug/727902
>   https://bugs.launchpad.net/ayatana-design/+bug/764424
>
>   On 2011-10-18, it was reopened for regression in Oneiric.
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/ayatana-design/+bug/607796/+subscriptions
>

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Title:
  Launcher, Window management - Dragging and holding a selection over an
  entry in the Launcher should spread out windows belonging to that
  application

Status in Ayatana Design:
  Fix Committed
Status in One Hundred Paper Cuts:
  Fix Released
Status in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged

Bug description:
  If the user drags and hold a file over a running application in the
  Launcher, all the windows of that application should be shown with the
  spread. The user should then be able to drag and drop the file in a
  windows in the spread to load the file into that specific window.

  Bug #727903 needs to be fixed at the same time.

  ---

  History:

  This bug had been previously fixed as "buggybutclosed" for Unity on 
2011-04-18, leaving this function with other bugs:
  https://bugs.launchpad.net/ayatana-design/+bug/727903
  https://bugs.launchpad.net/ayatana-design/+bug/727904
  https://bugs.launchpad.net/ayatana-design/+bug/727902
  https://bugs.launchpad.net/ayatana-design/+bug/764424

  On 2011-10-18, it was reopened for regression in Oneiric.

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[Dx-packages] [Bug 611692] Re: Allow for variable icon size on the panel (16 vs 22)

2013-09-20 Thread Andrea Cimitan
** Changed in: ayatana-ubuntu
 Assignee: Andrea Cimitan (cimi) => (unassigned)

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Title:
  Allow for variable icon size on the panel (16 vs 22)

Status in Ayatana Ubuntu Love Project:
  Incomplete
Status in Unity:
  Expired
Status in Unity 2D:
  Expired
Status in “unity” package in Ubuntu:
  Expired
Status in “unity-2d” package in Ubuntu:
  Expired

Bug description:
  Indicator icons and indicator menu icons should support a non-default
  icon size. At the moment this is constrained to 16pixels, but it
  should be possible to style that and have 22 pix. icons for example.

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[Dx-packages] [Bug 933578] Re: Remove glow from Alt-tab edge and Search Field image assets

2013-09-20 Thread Andrea Cimitan
** Changed in: ayatana-design
 Assignee: Andrea Cimitan (cimi) => (unassigned)

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Title:
  Remove glow from Alt-tab edge and Search Field image assets

Status in Ayatana Design:
  New
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  Glow is now being done in the software.  Some of the existing assets
  still have glow (blur) in the image itself;  this should be removed
  and the versions without glow uploaded.

  This includes:

1. Unity Dash Search box edge
2. Unity Dash Search box Magnifying glass

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https://bugs.launchpad.net/ayatana-design/+bug/933578/+subscriptions

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