Re: [Gambas-user] Interview about Gambas (Sylph thread)

2015-06-11 Thread Fabien Bodard
Hum i think it will be better to think about a global scene manager
like with blitz3d.

Gambas must delegate all the general game process to a lib and
concentrate on the game story.



2015-06-11 12:42 GMT+02:00 Kevin Fishburne :
> On 06/11/2015 06:01 AM, Girard Henri wrote:
>> Kevin, you aren't english ?
>> By the way may you send me the code source of your program ?
>> Excellent interview
>> Henri
>
> I'm in North America/U.S./Georgia/Stone Mountain and know English but
> very little Spanish or French.
>
> I haven't decided who I'll help parse Sylph's source code to assist in
> building a component library for a game engine in GAMBAS. I think
> refining some of the useful bits/procedures from Sylph and integrating
> them into a general-purpose game engine class would be a good way to
> start, but first we (or someone) should decide what logical/common
> OpenGL functions should be used.
>
> Some ideas would be procedures to set material properties, set
> orthogonal and perspective projection matrices, load 3D (Wavefront)
> models, call display lists, chane blending modes, accept gamepad input
> not using SDL (/dev/input/js0), or whatever anyone on on the mailing
> list can think of that would be useful in a general purpose game engine
> library.
>
> --
> Kevin Fishburne
> Eight Virtues
> www: http://sales.eightvirtues.com
> e-mail: sa...@eightvirtues.com
> phone: (770) 853-6271
>
>
> --
> ___
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> https://lists.sourceforge.net/lists/listinfo/gambas-user



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Re: [Gambas-user] Interview about Gambas (Sylph thread)

2015-06-11 Thread Kevin Fishburne
On 06/11/2015 06:01 AM, Girard Henri wrote:
> Kevin, you aren't english ?
> By the way may you send me the code source of your program ?
> Excellent interview
> Henri

I'm in North America/U.S./Georgia/Stone Mountain and know English but 
very little Spanish or French.

I haven't decided who I'll help parse Sylph's source code to assist in 
building a component library for a game engine in GAMBAS. I think 
refining some of the useful bits/procedures from Sylph and integrating 
them into a general-purpose game engine class would be a good way to 
start, but first we (or someone) should decide what logical/common 
OpenGL functions should be used.

Some ideas would be procedures to set material properties, set 
orthogonal and perspective projection matrices, load 3D (Wavefront) 
models, call display lists, chane blending modes, accept gamepad input 
not using SDL (/dev/input/js0), or whatever anyone on on the mailing 
list can think of that would be useful in a general purpose game engine 
library.

-- 
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271


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Re: [Gambas-user] Interview about Gambas

2015-06-11 Thread Jesus
El 11/6/15 a las 11:45, Jorge Carrión escribió:

> ...And comb your hair, for god sake!
> :D:D:D
> 

LOL, good one, Jorge!

Good luck in the interview, Benoît. Gambas deserves it.

Regards


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Re: [Gambas-user] Interview about Gambas

2015-06-11 Thread Girard Henri
Kevin, you aren't english ?
By the way may you send me the code source of your program ?
Excellent interview
Henri

Le 11/06/2015 11:45, Jorge Carrión a écrit :
> ...And comb your hair, for god sake!
> :D:D:D
>
> 2015-06-11 11:26 GMT+02:00 Kevin Fishburne 
> :
>
>> On 06/10/2015 05:24 PM, Benoît Minisini wrote:
>>> I will be interviewed in September on twit.tv during 45 minutes to talk
>>> about Gambas (http://gambas.sourceforge.net). twit.tv is a famous
>>> Internet Californian TV specialized in technology, that has a show
>>> dedicated to free softwares: "FLOSS WEEKLY"
>>> (http://twit.tv/show/floss-weekly). The interview will take place on
>>> September, 9th by Skype, and will be published the day after. Well, now
>>> I have two months to train my english...
>>>
>> Congrats. Very much looking forward to the interview. Make some notes
>> beforehand, just in case the interviewer goes off script and you need to
>> bring them in line with what's important. Be assertive; it's YOUR
>> interview so crack the whip if necessary.
>>
>> --
>> Kevin Fishburne
>> Eight Virtues
>> www: http://sales.eightvirtues.com
>> e-mail: sa...@eightvirtues.com
>> phone: (770) 853-6271
>>
>>
>>
>> --
>> ___
>> Gambas-user mailing list
>> Gambas-user@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/gambas-user
>>
> --
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Re: [Gambas-user] Interview about Gambas

2015-06-11 Thread Jorge Carrión
...And comb your hair, for god sake!
:D:D:D

2015-06-11 11:26 GMT+02:00 Kevin Fishburne 
:

> On 06/10/2015 05:24 PM, Benoît Minisini wrote:
> > I will be interviewed in September on twit.tv during 45 minutes to talk
> > about Gambas (http://gambas.sourceforge.net). twit.tv is a famous
> > Internet Californian TV specialized in technology, that has a show
> > dedicated to free softwares: "FLOSS WEEKLY"
> > (http://twit.tv/show/floss-weekly). The interview will take place on
> > September, 9th by Skype, and will be published the day after. Well, now
> > I have two months to train my english...
> >
>
> Congrats. Very much looking forward to the interview. Make some notes
> beforehand, just in case the interviewer goes off script and you need to
> bring them in line with what's important. Be assertive; it's YOUR
> interview so crack the whip if necessary.
>
> --
> Kevin Fishburne
> Eight Virtues
> www: http://sales.eightvirtues.com
> e-mail: sa...@eightvirtues.com
> phone: (770) 853-6271
>
>
>
> --
> ___
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> https://lists.sourceforge.net/lists/listinfo/gambas-user
>
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Re: [Gambas-user] Interview about Gambas

2015-06-11 Thread Kevin Fishburne
On 06/10/2015 05:24 PM, Benoît Minisini wrote:
> I will be interviewed in September on twit.tv during 45 minutes to talk
> about Gambas (http://gambas.sourceforge.net). twit.tv is a famous
> Internet Californian TV specialized in technology, that has a show
> dedicated to free softwares: "FLOSS WEEKLY"
> (http://twit.tv/show/floss-weekly). The interview will take place on
> September, 9th by Skype, and will be published the day after. Well, now
> I have two months to train my english...
>

Congrats. Very much looking forward to the interview. Make some notes 
beforehand, just in case the interviewer goes off script and you need to 
bring them in line with what's important. Be assertive; it's YOUR 
interview so crack the whip if necessary.

-- 
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271


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Re: [Gambas-user] Interview about Gambas

2015-06-10 Thread Fabien Bodard
Le 11 juin 2015 00:45, "Benoît Minisini"  a
écrit :
>
> Le 11/06/2015 00:38, Fabien Bodard a écrit :
> >
> > ... Why did they choose Gambas ?
> >
>
> Because Lord Drachenbult ask them for that.

:-)

>
> --
> Benoît Minisini
>
>
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Re: [Gambas-user] Interview about Gambas

2015-06-10 Thread Benoît Minisini
Le 11/06/2015 00:38, Fabien Bodard a écrit :
>
> ... Why did they choose Gambas ?
>

Because Lord Drachenbult ask them for that.

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Re: [Gambas-user] Interview about Gambas

2015-06-10 Thread Fabien Bodard
Le 10 juin 2015 23:25, "Benoît Minisini"  a
écrit :
>
> I will be interviewed in September on twit.tv during 45 minutes to talk
> about Gambas (http://gambas.sourceforge.net). twit.tv is a famous
> Internet Californian TV specialized in technology, that has a show
> dedicated to free softwares: "FLOSS WEEKLY"
> (http://twit.tv/show/floss-weekly). The interview will take place on
> September, 9th by Skype, and will be published the day after. Well, now
> I have two months to train my english...
>
> --
> Benoît Minisini

It's a good news. 45 minute is a long period. So you will be able to make a
good presentation of all the work done in more than 13 years .

We have 2 month to polish the doc so.

... Why did they choose Gambas ?

>
>
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