Re: [osg-users] Running VPBMaster
Jacob Armstrong wrote: > Well, let me ask you this then...I launched vpbmaster.exe passing in a > list of 490 bitmaps with --xt, --yt, --xx, --yy, and --t arguments. > Earlier in this thread I showed the last line output to the screen. It > has generated a .task file at Level 0, 16 at Level 3, and 256 at Level > 7. It sat for 2 days without doing anything. All 4113 tasks were still > pending after 2 days. How long do you think it would normally take for > 4113 tasks to at least begin running? Also, isn't there something I can > do with the build_master.source file? Can't I cancel the run and pass > the .source file to osgdem or vpbmaster? How does it work? Forget about > what it's doing now...what is it supposed to do? One thing I would try off the top of my head is to set the notify level up higher: http://www.3drealtimesimulation.com/osg/osg_faq_1.htm#f20 and see if any warnings are being overlooked. A common problem many people have is that osgDEM.exe is not in their path or can't be run for some reason. Also, you might try launching OSGDEM by itself (as you originally did before upgrading to the whole VPB kit) with the same input data, and make sure it doesn't report any issues. OSGDEM can be easier to debug since it's just one local process and not a distributed build. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Running VPBMaster
Well, let me ask you this then...I launched vpbmaster.exe passing in a list of 490 bitmaps with --xt, --yt, --xx, --yy, and --t arguments. Earlier in this thread I showed the last line output to the screen. It has generated a .task file at Level 0, 16 at Level 3, and 256 at Level 7. It sat for 2 days without doing anything. All 4113 tasks were still pending after 2 days. How long do you think it would normally take for 4113 tasks to at least begin running? Also, isn't there something I can do with the build_master.source file? Can't I cancel the run and pass the .source file to osgdem or vpbmaster? How does it work? Forget about what it's doing now...what is it supposed to do? > Date: Mon, 23 Nov 2009 09:12:46 + > From: robert.osfi...@gmail.com > To: osg-users@lists.openscenegraph.org > Subject: Re: [osg-users] Running VPBMaster > > HI Jacob, > > There really is much that others can do to help without be able to run > the same test and see the same behaviour and then run vpbmaster in a > debugger to see what is going on. vpbmaster should be dispatching the > osgdem tasks and then sitting most idle while the osgdem tasks do the > actual build, and then re-submit new tasks as they are finished. > > Try running vpbmaster in a debugger and see what is happening when it's > hanging. > > Robert. > > On Mon, Nov 23, 2009 at 1:36 AM, Jacob Armstrong wrote: > > So I had VPBMaster running for over two days and it didn't seem to be doing > > anything so I used Ctrl+C to cancel the task and the following was output to > > the screen: > > > > " > > Recieved signal 2, doing TERMINATE_RUNNING_TASKS_THEN_EXIT. > > MachinePool::signal(2) > > Machine::signal(2) > > Machine::cancelThreads() hostname= , threads=2 > > Cancel thread > > Cancel thread > > Completed Machine::cancelThreads() hostname= , threads=2 > > End of TaskSet: tasksPending=4113 taskCompleted=0 taskRunning=0 > > tasksFailed=0 > > Continuing with existing TaskSet. > > End of Run: tasksPending=4113 taskCompleted=0 taskRunning=0 tasksFailed=0 > > MachinePool::reportTimingStats() > > Machine : > > Task::type='' minTime=1.120172 maxTime=1.122734 > > averageTime=1.121453 totalComputeTime=2.242906 numTasks=2 > > Finished run, but did not complete 4113 tasks. > > Total elapsed time = 191483.915636 > > " > > > > The total elapsed time equates to 2.2 days, which is about how long it was > > running before I cancelled it. Can anyone tell me what it was doing for 2.2 > > days, if no tasks were completed in that time? I kicked it off again and > > cancelled it and I had the same number of tasks created, with all of them > > Pending, and nothing completing. Am I missing a piece of the puzzle here. > > Can anyone please help me? > > > > Thanks, > > Jake > > > > > > > > > > From: jaco...@hotmail.com > > To: osg-users@lists.openscenegraph.org > > Date: Sun, 22 Nov 2009 19:02:07 -0500 > > Subject: Re: [osg-users] Running VPBMaster > > > > Any suggestions here? Should I be doing something with the .source file? > > > > > > > > > > From: jaco...@hotmail.com > > To: osg-users@lists.openscenegraph.org > > Date: Fri, 20 Nov 2009 15:36:05 -0500 > > Subject: [osg-users] Running VPBMaster > > > > Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running > > (with OSG-2.8.0) and I attempted to feed it the input I was previously > > trying to feed to OSGDem with my older version of OSG. It spit a lot of text > > to the screen, and now seems to have hung. The last thing on the screen is > > "scheduling task : > > tasks/build_subtile_L3_X3_Y3/build_subtile_L7_X63_Y63.task". I tried > > pressing ENTER and it didn't do anything. > > > > I've noticed that I now have a couple new files: build_master.source (0 kb) > > and build_master.tasks (284 kb). I've also got a new "tasks" directory, > > which has 17 files ("build_root_L0_X0_Y0.task" and > > "build_subtile_L3_X0_Y0.task"-"build_subtile_L3_X3_Y3.task") and 16 > > directories ("build_subtile_L3_X0_Y0"-"build_subtile_L3_X3_Y3", each > > consisting of 256 files). Do I need to do something next, or is it > > processing something behind the curtain, or did something go wrong since my > > .source file is 0 kb? Any help is appreciated! > > > > Thanks, > > Jake > > > > ___
Re: [osg-users] Running VPBMaster
HI Jacob, There really is much that others can do to help without be able to run the same test and see the same behaviour and then run vpbmaster in a debugger to see what is going on. vpbmaster should be dispatching the osgdem tasks and then sitting most idle while the osgdem tasks do the actual build, and then re-submit new tasks as they are finished. Try running vpbmaster in a debugger and see what is happening when it's hanging. Robert. On Mon, Nov 23, 2009 at 1:36 AM, Jacob Armstrong wrote: > So I had VPBMaster running for over two days and it didn't seem to be doing > anything so I used Ctrl+C to cancel the task and the following was output to > the screen: > > " > Recieved signal 2, doing TERMINATE_RUNNING_TASKS_THEN_EXIT. > MachinePool::signal(2) > Machine::signal(2) > Machine::cancelThreads() hostname= , threads=2 > Cancel thread > Cancel thread > Completed Machine::cancelThreads() hostname= , threads=2 > End of TaskSet: tasksPending=4113 taskCompleted=0 taskRunning=0 > tasksFailed=0 > Continuing with existing TaskSet. > End of Run: tasksPending=4113 taskCompleted=0 taskRunning=0 tasksFailed=0 > MachinePool::reportTimingStats() > Machine : > Task::type='' minTime=1.120172 maxTime=1.122734 > averageTime=1.121453 totalComputeTime=2.242906 numTasks=2 > Finished run, but did not complete 4113 tasks. > Total elapsed time = 191483.915636 > " > > The total elapsed time equates to 2.2 days, which is about how long it was > running before I cancelled it. Can anyone tell me what it was doing for 2.2 > days, if no tasks were completed in that time? I kicked it off again and > cancelled it and I had the same number of tasks created, with all of them > Pending, and nothing completing. Am I missing a piece of the puzzle here. > Can anyone please help me? > > Thanks, > Jake > > > > ____________ > From: jaco...@hotmail.com > To: osg-users@lists.openscenegraph.org > Date: Sun, 22 Nov 2009 19:02:07 -0500 > Subject: Re: [osg-users] Running VPBMaster > > Any suggestions here? Should I be doing something with the .source file? > > > > > From: jaco...@hotmail.com > To: osg-users@lists.openscenegraph.org > Date: Fri, 20 Nov 2009 15:36:05 -0500 > Subject: [osg-users] Running VPBMaster > > Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running > (with OSG-2.8.0) and I attempted to feed it the input I was previously > trying to feed to OSGDem with my older version of OSG. It spit a lot of text > to the screen, and now seems to have hung. The last thing on the screen is > "scheduling task : > tasks/build_subtile_L3_X3_Y3/build_subtile_L7_X63_Y63.task". I tried > pressing ENTER and it didn't do anything. > > I've noticed that I now have a couple new files: build_master.source (0 kb) > and build_master.tasks (284 kb). I've also got a new "tasks" directory, > which has 17 files ("build_root_L0_X0_Y0.task" and > "build_subtile_L3_X0_Y0.task"-"build_subtile_L3_X3_Y3.task") and 16 > directories ("build_subtile_L3_X0_Y0"-"build_subtile_L3_X3_Y3", each > consisting of 256 files). Do I need to do something next, or is it > processing something behind the curtain, or did something go wrong since my > .source file is 0 kb? Any help is appreciated! > > Thanks, > Jake > > > Windows 7: It works the way you want. Learn more. > > Hotmail: Trusted email with powerful SPAM protection. Sign up now. > > Windows 7: I wanted simpler, now it's simpler. I'm a rock star. > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Running VPBMaster
So I had VPBMaster running for over two days and it didn't seem to be doing anything so I used Ctrl+C to cancel the task and the following was output to the screen: " Recieved signal 2, doing TERMINATE_RUNNING_TASKS_THEN_EXIT. MachinePool::signal(2) Machine::signal(2) Machine::cancelThreads() hostname= , threads=2 Cancel thread Cancel thread Completed Machine::cancelThreads() hostname= , threads=2 End of TaskSet: tasksPending=4113 taskCompleted=0 taskRunning=0 tasksFailed=0 Continuing with existing TaskSet. End of Run: tasksPending=4113 taskCompleted=0 taskRunning=0 tasksFailed=0 MachinePool::reportTimingStats() Machine : Task::type='' minTime=1.120172 maxTime=1.122734 averageTime=1.121453 totalComputeTime=2.242906 numTasks=2 Finished run, but did not complete 4113 tasks. Total elapsed time = 191483.915636 " The total elapsed time equates to 2.2 days, which is about how long it was running before I cancelled it. Can anyone tell me what it was doing for 2.2 days, if no tasks were completed in that time? I kicked it off again and cancelled it and I had the same number of tasks created, with all of them Pending, and nothing completing. Am I missing a piece of the puzzle here. Can anyone please help me? Thanks, Jake From: jaco...@hotmail.com To: osg-users@lists.openscenegraph.org Date: Sun, 22 Nov 2009 19:02:07 -0500 Subject: Re: [osg-users] Running VPBMaster Any suggestions here? Should I be doing something with the .source file? From: jaco...@hotmail.com To: osg-users@lists.openscenegraph.org Date: Fri, 20 Nov 2009 15:36:05 -0500 Subject: [osg-users] Running VPBMaster Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running (with OSG-2.8.0) and I attempted to feed it the input I was previously trying to feed to OSGDem with my older version of OSG. It spit a lot of text to the screen, and now seems to have hung. The last thing on the screen is "scheduling task : tasks/build_subtile_L3_X3_Y3/build_subtile_L7_X63_Y63.task". I tried pressing ENTER and it didn't do anything. I've noticed that I now have a couple new files: build_master.source (0 kb) and build_master.tasks (284 kb). I've also got a new "tasks" directory, which has 17 files ("build_root_L0_X0_Y0.task" and "build_subtile_L3_X0_Y0.task"-"build_subtile_L3_X3_Y3.task") and 16 directories ("build_subtile_L3_X0_Y0"-"build_subtile_L3_X3_Y3", each consisting of 256 files). Do I need to do something next, or is it processing something behind the curtain, or did something go wrong since my .source file is 0 kb? Any help is appreciated! Thanks, Jake Windows 7: It works the way you want. Learn more. Hotmail: Trusted email with powerful SPAM protection. Sign up now. _ Windows 7: I wanted simpler, now it's simpler. I'm a rock star. http://www.microsoft.com/Windows/windows-7/default.aspx?h=myidea?ocid=PID24727::T:WLMTAGL:ON:WL:en-US:WWL_WIN_myidea:112009___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Running VPBMaster
Any suggestions here? Should I be doing something with the .source file? From: jaco...@hotmail.com To: osg-users@lists.openscenegraph.org Date: Fri, 20 Nov 2009 15:36:05 -0500 Subject: [osg-users] Running VPBMaster Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running (with OSG-2.8.0) and I attempted to feed it the input I was previously trying to feed to OSGDem with my older version of OSG. It spit a lot of text to the screen, and now seems to have hung. The last thing on the screen is "scheduling task : tasks/build_subtile_L3_X3_Y3/build_subtile_L7_X63_Y63.task". I tried pressing ENTER and it didn't do anything. I've noticed that I now have a couple new files: build_master.source (0 kb) and build_master.tasks (284 kb). I've also got a new "tasks" directory, which has 17 files ("build_root_L0_X0_Y0.task" and "build_subtile_L3_X0_Y0.task"-"build_subtile_L3_X3_Y3.task") and 16 directories ("build_subtile_L3_X0_Y0"-"build_subtile_L3_X3_Y3", each consisting of 256 files). Do I need to do something next, or is it processing something behind the curtain, or did something go wrong since my .source file is 0 kb? Any help is appreciated! Thanks, Jake Windows 7: It works the way you want. Learn more. _ Hotmail: Trusted email with powerful SPAM protection. http://clk.atdmt.com/GBL/go/177141665/direct/01/___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org