On 2022-08-30 02:00, Christian König wrote:
Am 29.08.22 um 21:30 schrieb Felix Kuehling:
Am 2022-08-29 um 14:59 schrieb Christian König:
Am 29.08.22 um 18:07 schrieb Felix Kuehling:
Am 2022-08-29 um 11:38 schrieb Christian König:
Am 27.08.22 um 01:16 schrieb Felix Kuehling:
BOs can be in a d
Am 29.08.22 um 21:30 schrieb Felix Kuehling:
Am 2022-08-29 um 14:59 schrieb Christian König:
Am 29.08.22 um 18:07 schrieb Felix Kuehling:
Am 2022-08-29 um 11:38 schrieb Christian König:
Am 27.08.22 um 01:16 schrieb Felix Kuehling:
BOs can be in a different location than was intended at alloca
Am 2022-08-29 um 14:59 schrieb Christian König:
Am 29.08.22 um 18:07 schrieb Felix Kuehling:
Am 2022-08-29 um 11:38 schrieb Christian König:
Am 27.08.22 um 01:16 schrieb Felix Kuehling:
BOs can be in a different location than was intended at allocation
time,
for example when restoring fails
Am 29.08.22 um 18:07 schrieb Felix Kuehling:
Am 2022-08-29 um 11:38 schrieb Christian König:
Am 27.08.22 um 01:16 schrieb Felix Kuehling:
BOs can be in a different location than was intended at allocation
time,
for example when restoring fails after an eviction or BOs get pinned in
system memo
Am 2022-08-29 um 11:38 schrieb Christian König:
Am 27.08.22 um 01:16 schrieb Felix Kuehling:
BOs can be in a different location than was intended at allocation time,
for example when restoring fails after an eviction or BOs get pinned in
system memory. On some GPUs the MTYPE for coherent mapping
Am 27.08.22 um 01:16 schrieb Felix Kuehling:
BOs can be in a different location than was intended at allocation time,
for example when restoring fails after an eviction or BOs get pinned in
system memory. On some GPUs the MTYPE for coherent mappings depends on
the actual memory location.
Use the
BOs can be in a different location than was intended at allocation time,
for example when restoring fails after an eviction or BOs get pinned in
system memory. On some GPUs the MTYPE for coherent mappings depends on
the actual memory location.
Use the actual location to determine the pte_flags eve