At 5:00 AM -0700 8/5/08, [EMAIL PROTECTED] apparently wrote:
>Date: Mon, 4 Aug 2008 14:48:26 -0700 (PDT)
>From: Nick Ager <[EMAIL PROTECTED]>
>Subject: Re: [Newbies] Problems getting started with OpenGL in Squeak
>To: beginners@lists.squeakfoundation.org
>Message-ID: <[EM
>> Not sure this will help in your case, but just for information, there are
some plugin naming convention i>> ssues, the generated name does not always
match the plugin name.
>> internal plugin B3DEnginePlugin generated as Squeak3D
the list produced by executing: "SmalltalkImage current listBui
At 4:53 PM -0700 7/31/08, [EMAIL PROTECTED] apparently wrote:
>Date: Thu, 31 Jul 2008 16:53:42 -0700 (PDT)
>From: Nick Ager <[EMAIL PROTECTED]>
>Subject: Re: [Newbies] Problems getting started with OpenGL in Squeak
>To: beginners@lists.squeakfoundation.org
>Message-ID: <[EM
lol, dug up a Croquet install and it is nearly a year since I used it
:-) Probably better if someone else chipped in with advice. Only thing
I can think is that opengl32.dll cannot be found. Here it is in
c:\windows\system32 but if you want to be sure then drop a copy in the
squeak directory. Works
Hi Derek,
thanks for the reply. I've inspected "SmalltalkImage current
listLoadedModules" and "SmalltalkImage current listBuiltinModules" and there
is no sign of "module:'Squeak3D'". I also checked my Croquet installation
and again no sign of "module:'Squeak3D'" - however the Croquet image appear
Try inspecting the following to confirm the module is present:
SmalltalkImage current listLoadedModules
if not then same on:
SmalltalkImage current listBuiltinModules
On Wed, Jul 30, 2008 at 2:25 PM, Nick Ager <[EMAIL PROTECTED]> wrote:
>
> Hi,
>
> I'd like to experiment with OpenGL in Squeak.
Hi,
I'd like to experiment with OpenGL in Squeak. I found the promisingly titled
"Howto - Loading OpenGL in Squeak 3.9" from Jakub Kozisek
(http://lists.squeakfoundation.org/pipermail/beginners/2006-November/001451.html)
and followed the directions:
* install FFI and Balloon3D from SqueakMap. (I
Hi,
I'd like to experiment with OpenGL in Squeak. I found the promisingly titled
"Howto - Loading OpenGL in Squeak 3.9" from Jakub Kozisek
(http://lists.squeakfoundation.org/pipermail/beginners/2006-November/001451.html)
and followed the directions:
* install FFI and Balloon3D from SqueakMap. (I